159th_Grey Posted January 23, 2008 Share Posted January 23, 2008 Hello guys, This might be my first post but ive been lurking around for quite some time and as such id like to say a big thank you to all the mods and ED for their work. Its really appreciated! I was thinking of doing something myself. Im planning to modify the F10 tacmap but the problem is i just dont know how. Ive been searching the forums but ive found nothing; I just saw Teka Tekas new map borderline mod and I realized it is possible. So what tools do I need (except photoshop)?...and from what files do I extract the those bmps? Thank you! Grey Link to comment Share on other sites More sharing options...
TekaTeka Posted January 23, 2008 Share Posted January 23, 2008 You can edit the contour map textures. The textures are contained in \Bazar\Terrain\Surface\High\MapTextures.cdds. You can use ModMan6's CDDS Explorer to extract/insert the textures. There are two levels (high/low) of details those textures have. You have to edit both to get the proper result. You have to handle about 300 files, if you like to change the whole map.:D TekaTeka from Japan [sIGPIC][/sIGPIC] Visit my site Beyond Visual Range. Link to comment Share on other sites More sharing options...
159th_Grey Posted January 23, 2008 Author Share Posted January 23, 2008 300? Phew..I though youd say 500 so its ok :huh: Thanks a bunch mate ill get to work now :thumbup: Later edit: Ive extracted the files, 309 in total. Ok now i have two problems: 1. Cant figure out what are the low files and what are the high files because they all have the same size and resolution. Am I missing something? 2. I have to reconstruct the map in photoshop but the names dont help much. What the logic behind the filenames? Another question: Is there a way to add another layer of vectorized data to the map? Arigato gozaimasu Link to comment Share on other sites More sharing options...
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