ScopeDope Posted May 22, 2020 Share Posted May 22, 2020 It appears that having 1 more AI set to late activate than the deck can allow, causes FPS to drop from ~50 to ~10 in my case. I have tested by removing/replacing the extra aircraft and the issue re-occurs. The FPS monitor shows severe activity in the core engine when this occurs. 2 track files attached, one for each scenario.CVN FPS drop.trkCVN FPS nodrop.trk Link to comment Share on other sites More sharing options...
halfknight Posted May 22, 2020 Share Posted May 22, 2020 I noticed the same even without late activation Link to comment Share on other sites More sharing options...
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