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VR clarity worse in 2.5.6 compared to 2.5.5


Charlie-1
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I'm not sur if this belongs in performance or VR section, but wanted to ask if anyone else has noticed a backward step in VR clarity in 2.5.6?

 

It most noticable trying to read MFD's which are once again fuzzy, whereas 2.5.5 I had them very legible from normal seating position. It's most noticable in the FA/18 even with the readabilty MOD.

 

It seems like the same step backward in clarity when deferred shading was introduced.

 

I would post images, but obviously not easy from a HMD.

Intel Core i3 8350K 4GHz, MSI RTX 2080 Super, AS Rock Z370 Pro4 Motherboard, Samsung SSD, 32G DDR4 RAM, Windows 10 PRO 64 Bit

 

Rift-S, Tripple Samsung 27" C27F Display, Hotas Warthog, Saitek Pro Flight rudder pedals, EDtracker, Track IR.

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same here, noticed a big change when switching from Windows7 with 2.5.5. to 2.5.6 under Windows 10. Picture is wobbling around, and fuzzy lines appear when the system is going under 45 frames.

All in all the whole experience in 2.5.5. was much "cleaner", can't find other words for describing it.

Hopefully 2.5.7 will be MUCH better in terms of quality and cleaniness, 2.5.6 is a nightmare for me regarding cleaniness.

my channel: https://www.youtube.com/channel/UC_Yx920L1ezoWQkYKCGYB9w
my computer: CSL | i7 6700 @ 4.4 GHz | NVIDIA GTX 1080 Ti OC 11GB | 40 GB 3000 MHz DDR4 | 256 SDD SYS + 500 SSD DCS + 1000 HDD | Win10 Pro
my controls: A-10 Warthog Stick + Throttle + TRP | Rift CV1 | VAICOMPro
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