ataribaby Posted May 28, 2020 Share Posted May 28, 2020 (edited) Dynamic persistent campaign around fictional Abkhazia-Georgia border conflict Welcome into Operation Enable Sky MiG-21 SP/MP PVP/PVE dynamic persistent DCS campaign. Mission can be played solo in SP or with other players in hosted MP/dedicated server MP. There is always PVE element as world is populated with fighting AI for both sides. Time passes and destroyed units will be carried over stages. Contains custom skins. Supported modules MiG-21Bis See readme.txt for installation and usage. Enjoy and check six! What's new Operation Enable Sky MiG-21 v1.2 * Added default RED/BLUE coords format and elevation units for targets report Operation Enable Sky MiG-21 v1.1 * Added DCS 2.7 weather * Blacklisted player parking spots for AI Operation Enable Sky MiG-21 v1.0 * Initial reworked release DDC engine v2.3 * Added RED/BLUE coords format and elevation units for targets report DDC engine v2.2 * Fixed uncompletable ground groups that sometimes have all units destroyed and still reports as alive * Additional functionality for helicopter ops DDC engine v2.1 * Fixed CheckDispatcherSquadronConditions error in log when squadron is destroyed DDC engine v2.0 * Dynamic persistent weather * Numerous fixes and enhancements * Improved AI ground strike generation using Moose new auftrag * Possibility to display target coordinates and their position is marked on F10 map * Updated to latest Moose version DDC engine v1.0 * Initial release Download Operation Enable Sky MiG-21 (digitalcombatsimulator.com) Edited November 21, 2021 by ataribaby 1 Link to comment Share on other sites More sharing options...
solidGad Posted May 29, 2020 Share Posted May 29, 2020 excellent. love persistent missions. i'll try this out :) Link to comment Share on other sites More sharing options...
Chicki Posted May 30, 2020 Share Posted May 30, 2020 So pal, it seems in SP I have no wingman. Is that the way it's supposed to be or have I made a boo-boo on the install? Pretty neat. Thanks. Link to comment Share on other sites More sharing options...
ataribaby Posted May 30, 2020 Author Share Posted May 30, 2020 (edited) There is slots with AI. See slot names. Edited May 30, 2020 by ataribaby Link to comment Share on other sites More sharing options...
Chicki Posted May 31, 2020 Share Posted May 31, 2020 Duh! Ok then, thanks. Didn't notice that. This is kind of a new approach to a dynamic campaign. Nice of you to put it up just when I was wanting to get back into the F-5. Boy, I'm sure getting killed though. Trying to fly CAP missions in the F-5 and haven't survived one yet. Any tips? Thanks. Link to comment Share on other sites More sharing options...
ataribaby Posted May 31, 2020 Author Share Posted May 31, 2020 (edited) Try fly cap along Georgia/Abkhazia border along the river (Look at briefing map image where is red FEBA - Forward Edge of Battle Area) and do not enter enemy side of river too deep. Try penetrate border for while but close enough to be outside enemy SAMs and try lure MiGs over you side where your SAMs and AI CAPs will help you. Edited May 31, 2020 by ataribaby Link to comment Share on other sites More sharing options...
solidGad Posted June 1, 2020 Share Posted June 1, 2020 Very cool mission. I am enjoying it. Few questions. I’ve loaded the mission 3-4 times but still on stage one. What exactly are the stages? Is there new objectives each stage? Also, how many losses can you take? The war is not going well so far and we’ve lost more fighters then Abkhazia. I know we have to destroy 30 fighters to cripple their Air Force, was curious if we take 30 losses or something if we lose. Thanks again! Link to comment Share on other sites More sharing options...
DracoLlasa Posted June 1, 2020 Share Posted June 1, 2020 Thanks for sharing, i look forward to checking it out [sIGPIC][/sIGPIC] i5 8600K OC @ 5.0GHz w/ Corsair H100i Liquid Cooler| MSI GTX 1080 OC Edition | 32GB DDR4 3600 | EVO 960 NVMe SSD | WD Black NVMe SSD Win10 X64 | TrackIR 5 | HTC Vive | Thrustmaster Warthog HOTAS and Cougar MFDs | Saitek Combat Pedals Link to comment Share on other sites More sharing options...
ataribaby Posted June 1, 2020 Author Share Posted June 1, 2020 (edited) Very cool mission. I am enjoying it. Few questions. I’ve loaded the mission 3-4 times but still on stage one. What exactly are the stages? Is there new objectives each stage? Also, how many losses can you take? The war is not going well so far and we’ve lost more fighters then Abkhazia. I know we have to destroy 30 fighters to cripple their Air Force, was curious if we take 30 losses or something if we lose. Thanks again! Yeah that's beauty of time persistence in this campaign :) Just check starting mission time in briefing page. Everytime you quit mission and later restart it resumes from time you left it. Stages basically last 240 minutes with 3 stages per day. Night ops are not in this version as Mig-21 and F-5 aren't suited very well for night ops. Three stages starts every day at 6:30, 11:30 and 16:30 and last 240 minutes. Everytime you end third stage in the day, date will advance to next day and you will start with first stage in the day at 6:30. This campaign is limited to 12 stages max so you have 4 days to fulfil your objectives. Hope it is clear. Later I plan write guide how to create your own campaign with this little "engine". All is defined in mission template and in oob.lua. That's all. Edited June 1, 2020 by ataribaby Link to comment Share on other sites More sharing options...
solidGad Posted June 1, 2020 Share Posted June 1, 2020 excellent. thanks for the info. this is very well done! Link to comment Share on other sites More sharing options...
NatoAviator Posted June 1, 2020 Share Posted June 1, 2020 @ataribaby - Trying to get this work, @ final loading, DCS Crashes, No joy. Followed all the steps in the YT Video. Any thoughts? Link to comment Share on other sites More sharing options...
ataribaby Posted June 1, 2020 Author Share Posted June 1, 2020 (edited) Not really if you followed instructions. Never had any DCS crash from this campaign even when setup was wrong. What is in dcs.log ? c:\Users\<user>\Saved Games\DCS.openbeta\Logs\ One thing, maybe you porked lua files when modified them. I think DCS doesn't like UTF marks in lua and if editor you used add them then bang. Never use windows notepad. Use something like Notepad++. Edited June 1, 2020 by ataribaby Link to comment Share on other sites More sharing options...
ataribaby Posted June 4, 2020 Author Share Posted June 4, 2020 Working on fix for changed Mig-21 skins after latest patch. Link to comment Share on other sites More sharing options...
NatoAviator Posted June 4, 2020 Share Posted June 4, 2020 Not really if you followed instructions. Never had any DCS crash from this campaign even when setup was wrong. What is in dcs.log ? c:\Users\<user>\Saved Games\DCS.openbeta\Logs\ One thing, maybe you porked lua files when modified them. I think DCS doesn't like UTF marks in lua and if editor you used add them then bang. Never use windows notepad. Use something like Notepad++. I use Notepad++ for all my .lau file editing, this is strange, I can't make heads or tails of the DCS Crash logs, it's loaded up into info. I am not sure what to look for...any ideas? I followed the video to a T, it just seems to crash when compiling the mission. Link to comment Share on other sites More sharing options...
ataribaby Posted June 4, 2020 Author Share Posted June 4, 2020 No idea, never got it beside I introduced UTF into lua accidentally. Link to comment Share on other sites More sharing options...
ataribaby Posted June 4, 2020 Author Share Posted June 4, 2020 Updated for new MiG-21 skins after external model update in latest open beta patch. Link to comment Share on other sites More sharing options...
NatoAviator Posted June 5, 2020 Share Posted June 5, 2020 No idea, never got it beside I introduced UTF into lua accidentally. I'm going to try and install in my 2nd O.B, it's Vanilla, no Mods and will report back. Link to comment Share on other sites More sharing options...
Lexe Posted June 11, 2020 Share Posted June 11, 2020 Hello Ataribaby, i am impressed by the coding work you have made here. I translated some of the texts in the mission to spanish form my squadron, and looking forward to that video about implementing this kind of engine to other missions even if i kinda have figured it out how it works already. Anyway, my complimentes on a great work. :thumbup: Link to comment Share on other sites More sharing options...
solidGad Posted June 11, 2020 Share Posted June 11, 2020 Once again this is very well done Ataribaby. Would it break anything to swap out an aircraft with another? Like if I wanted to fly something in place of the F-5E? or would that break some scripting, etc? Link to comment Share on other sites More sharing options...
ataribaby Posted June 11, 2020 Author Share Posted June 11, 2020 @Lexe, glad you like it. @solidGlad, should be no problem. Just don't forget update client group names in oob.lua in missions that have that file in. Otherwise it will not count player lost airframes towards total side loses. PLAYER_GROUP_NAMES = { "MiG-21Bis/Flight 1 RU", "MiG-21Bis/Flight 2 RU", "MiG-21Bis/Flight 3 RU w/AI", "MiG-21Bis/Flight 4 RU w/AI Rockets", "MiG-21Bis/Flight 5 RU w/AI Bombs", "MiG-21Bis/Flight 6 RU Rockets", "MiG-21Bis/Flight 7 RU Bombs", "Ka-50/Flight 1 RU", "Ka-50/Flight 2 RU w/AI", "F-5E-3/Flight 1 TR", "F-5E-3/Flight 2 TR", "F-5E-3/Flight 3 TR w/AI", "F-5E-3/Flight 4 TR w/AI Rockets", "F-5E-3/Flight 5 TR w/AI Bombs", "F-5E-3/Flight 6 TR Rockets", "F-5E-3/Flight 7 TR Bombs", "SA342M/Flight 1 GRG", "SA342M/Flight 2 GRG w/AI", } Link to comment Share on other sites More sharing options...
solidGad Posted June 11, 2020 Share Posted June 11, 2020 Excellent. Thanks! Do I edit all the missions? I haven’t opened them in editor to check them out yet. Link to comment Share on other sites More sharing options...
ataribaby Posted June 11, 2020 Author Share Posted June 11, 2020 Just template one and I think you need put updated OOB.lua into loader mission as well. basically everywhere it is. I am using Total Commader for this. It opens mission files as folders - they are zip files in reality. Link to comment Share on other sites More sharing options...
solidGad Posted June 11, 2020 Share Posted June 11, 2020 thanks sir! i suppose, just to test, if I kept the same group name and just changed the aircraft type in the template mission file, i wouldn't need to update any OOB files? like if I wanted to use the F14 and just switched the F5 for the F14 in group 'F-5E-3/Flight 1 TR' without changing the group name? If it worked, then i'd do the OOB thing. Link to comment Share on other sites More sharing options...
ataribaby Posted June 11, 2020 Author Share Posted June 11, 2020 Yes if you do not rename client group then you just need change airframe type in template mission and save. But campaign will be very easy in F-14 :) Link to comment Share on other sites More sharing options...
solidGad Posted June 11, 2020 Share Posted June 11, 2020 excellent. thanks ataribaby! ya i know it will be easy but it's such a fun campaign i want to try it with different jets. :) Link to comment Share on other sites More sharing options...
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