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Artillery Strike?


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Will we able to call in artillery strikes? And how will this feature be integrated into the DCS environment? I.e. will we trigger existing artillery assets that were placed by the mission designer or would the module itself "fake" it (generating explosiions at the target area)?

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This is a Gazelle in use with Combined Arms

 

 

I think MOOSE has an artillery feature that allows scripting of artillery assets, unfortunately I've never made use of it with the Gazelle, etc., so don't know how well it integrates with recon, etc.

 

 

There's also a script that lets players use F10 map markers to request artillery.


Edited by Ramsay

i9 9900K @4.7GHz, 64GB DDR4, RTX2070 Super 8GB, 1TB NVMe, 6+4TB HD, 1+1TB SSD, MSFFB2 joystick, X52 Pro Throttle, TIR5, Win 10 Pro x64, 1920X1080

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Will we able to call in artillery strikes? And how will this feature be integrated into the DCS environment? I.e. will we trigger existing artillery assets that were placed by the mission designer or would the module itself "fake" it (generating explosiions at the target area)?

That would be a really cool feature for the Kiowa!

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

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