laertesson Posted June 14, 2020 Share Posted June 14, 2020 Tried from hot start and cold start, the TGP just won't track a single point on the ground (it just drifts), unless its in SLAV looking at a waypoint, and even then it jiggles around and won't stay exactly still. Is there something I'm doing wrong, lock target and unlock target don't affect it, it never ground stabilizes Link to comment Share on other sites More sharing options...
foxwxl Posted June 14, 2020 Share Posted June 14, 2020 Ground stabilize only possible inside 40KM(21.5NM), when inside that range, SOI tgp, depress TDC, it will show AREA track and ground stabilize(will be masked by airframe). If you are SOI other sensor and slave the TGP to that sensor(like the AG radar), it will not auto ground stabilized unless you doing so when SOI the TGP. Deka Ironwork Tester Team Link to comment Share on other sites More sharing options...
AnarchyZG Posted June 14, 2020 Share Posted June 14, 2020 Which trick are other targeting pods using to be able to stabilize beyond that range? F-16, F-18 don't seem to have such limitation [sIGPIC][/sIGPIC] MATRIC developer Check out MATRIC and forget about keyboard shortcuts Link to comment Share on other sites More sharing options...
AeriaGloria Posted June 14, 2020 Share Posted June 14, 2020 They have infinite rotational resolution Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
AnarchyZG Posted June 14, 2020 Share Posted June 14, 2020 They have infinite rotational resolution what? [sIGPIC][/sIGPIC] MATRIC developer Check out MATRIC and forget about keyboard shortcuts Link to comment Share on other sites More sharing options...
AeriaGloria Posted June 14, 2020 Share Posted June 14, 2020 The modeling isn’t as high fidelity or is not finished. With WMD-7 you have distance based jitter, re focusing needed occasionally and the blur effect from it being unfocused. Tthere’s a few things it has that other pods don’t have in game, that is not becuase those other pods are superior necessarily, but that the litening in DCS has generally been a more simplified recreation in regards to things like jitter and re focusing I’m sure ED will go all out on ATFLIR and eventually make litening just as well implemented, but that’s the case right now that WMD-7 has some limitations modeled that litening does not Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
Tiger-II Posted June 14, 2020 Share Posted June 14, 2020 The modeling isn’t as high fidelity or is not finished. With WMD-7 you have distance based jitter, re focusing needed occasionally and the blur effect from it being unfocused. Tthere’s a few things it has that other pods don’t have in game, that is not becuase those other pods are superior necessarily, but that the litening in DCS has generally been a more simplified recreation in regards to things like jitter and re focusing I’m sure ED will go all out on ATFLIR and eventually make litening just as well implemented, but that’s the case right now that WMD-7 has some limitations modeled that litening does not This. Basically, our pod is more accurate/has accurate limitations. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot." Link to comment Share on other sites More sharing options...
laertesson Posted June 14, 2020 Author Share Posted June 14, 2020 I understand that, but that doesn’t explain why it can’t hold an area track for me. It just drifts along the ground. Link to comment Share on other sites More sharing options...
Blinky.ben Posted June 15, 2020 Share Posted June 15, 2020 I understand that, but that doesn’t explain why it can’t hold an area track for me. It just drifts along the ground. I find that happens to me some times, The fact it doesn’t ground stabilise if I’m within 21nm is always triggers me to set air to ground, always sorts it out for me Link to comment Share on other sites More sharing options...
J20Stronk Posted June 15, 2020 Share Posted June 15, 2020 You need to be in AG mode and be less than 20nm to the point you want to lock Link to comment Share on other sites More sharing options...
AeriaGloria Posted June 15, 2020 Share Posted June 15, 2020 The limitation is likely that the rotational resolution is just not good enough for that far away, and that is designed to work within that 21nm range as a compromise of where you would use it the most. With the zoom it has, even a modern 3 axis gimbal can only be so precise Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
foxwxl Posted June 15, 2020 Share Posted June 15, 2020 WMD7 need laser ranging to ground stabilize, so you can see the LSR often pops out. 40KM is the max range for laser ranging, so it can only get stabilize within that range. Deka Ironwork Tester Team Link to comment Share on other sites More sharing options...
AeriaGloria Posted June 15, 2020 Share Posted June 15, 2020 Ahhh that’s it I forgot thanks! Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
dorianR666 Posted June 15, 2020 Share Posted June 15, 2020 WMD7 need laser ranging to ground stabilize, so you can see the LSR often pops out. 40KM is the max range for laser ranging, so it can only get stabilize within that range. so it doesnt have the area track functionality based on comparing image? 20nm is somewhat limiting. :joystick: CPU: AMD Ryzen 5 1600X GPU: AMD RX 580 Link to comment Share on other sites More sharing options...
AeriaGloria Posted June 15, 2020 Share Posted June 15, 2020 I don’t know about targeting pods but I think the Su-27 laser is limited to like 7.5km. And contrast scene matching is in POINT mode, so that’s when that is possible, which in my experience also has a 21nm limit needing the laser, however it is very hard hard to hit anything that isn’t huge from that range with the laser Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
Panthir Posted June 20, 2020 Share Posted June 20, 2020 After the latest updates, although you can designate a target unfortunately the TGP doesn't LOCK (make point). Anyone else having this issue? My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic. Link to comment Share on other sites More sharing options...
Terrorban Posted June 20, 2020 Share Posted June 20, 2020 WMD7 need laser ranging to ground stabilize, so you can see the LSR often pops out. 40KM is the max range for laser ranging, so it can only get stabilize within that range. I do not know how the real one works obviously but is it not that laser is used only for identifying range on screen (I know it is also used for weapons)? Should it not be possible to lock onto the hotspots and image patterns with low accuracy like NATO varients? The camera can see objects like massive ships and other patterns so it should be able to lock to it from farther range. Current Hangar : A-10C II ¦ AJS-37 ¦ A/V-8B ¦ F-14A/B ¦ F/A-18C ¦ FC3 ¦ JF-17 ¦ Ka-50 III ¦ Mi-8 ¦ M2000-C ¦ SA342 ¦ UH-1H Other Modules : Combined Arms ¦ Persian Gulf TRAINED - LEARNING - LOW EXPERIENCE - ABANDONED Link to comment Share on other sites More sharing options...
L0op8ack Posted June 20, 2020 Share Posted June 20, 2020 I do not know how the real one works obviously but is it not that laser is used only for identifying range on screen (I know it is also used for weapons)? Should it not be possible to lock onto the hotspots and image patterns with low accuracy like NATO varients? The camera can see objects like massive ships and other patterns so it should be able to lock to it from farther range. Sorry to tell you, no game use real image patterns for optic sensors, all use magic object/area lock. Link to comment Share on other sites More sharing options...
Terrorban Posted June 20, 2020 Share Posted June 20, 2020 Sorry to tell you, no game use real image patterns for optic sensors, all use magic object/area lock. Image pattern recognition in RL is also done through code. It is not some machenical or analogue process. Using laser is more accurate but the underlying technology is not some magic. It all depends on how it is set up in this game. I am asking, is the technology available with WMD-7 as the Litening pod currently behaves like it has this tech. For the sake of game, they obviously dont want all the processing power to be used up by it so they found the magic method. Maybe WMD-7 simply does not have the tech and I am alright with that. I just wanted a simple answer. Maybe this question is too close to spywork and wont be answered so in that case I understand as well. Current Hangar : A-10C II ¦ AJS-37 ¦ A/V-8B ¦ F-14A/B ¦ F/A-18C ¦ FC3 ¦ JF-17 ¦ Ka-50 III ¦ Mi-8 ¦ M2000-C ¦ SA342 ¦ UH-1H Other Modules : Combined Arms ¦ Persian Gulf TRAINED - LEARNING - LOW EXPERIENCE - ABANDONED Link to comment Share on other sites More sharing options...
L0op8ack Posted June 20, 2020 Share Posted June 20, 2020 Image pattern recognition in RL is also done through code. It is not some machenical or analogue process. Using laser is more accurate but the underlying technology is not some magic. It all depends on how it is set up in this game. I am asking, is the technology available with WMD-7 as the Litening pod currently behaves like it has this tech. For the sake of game, they obviously dont want all the processing power to be used up by it so they found the magic method. Maybe WMD-7 simply does not have the tech and I am alright with that. I just wanted a simple answer. Maybe this question is too close to spywork and wont be answered so in that case I understand as well. In RL, yes WMD-7 use image pattern to lock/stabilize. In fact, it will require x of xxx lines to identify/track target, an easy and very conventional way. Link to comment Share on other sites More sharing options...
Terrorban Posted June 20, 2020 Share Posted June 20, 2020 In RL, yes WMD-7 use image pattern to lock/stabilize. In fact, it will require x of xxx lines to identify/track target, an easy and very conventional way. Thank you for your explanation. When that is mixed with turbulance, it makes sense to sometimes lose accurate tracking so a laser is required to compensate. Since laser has a limited range, longer than 40km range will not give the best tracking, especially if lost focus. ED has a lot to do to get their pod up to date. Current Hangar : A-10C II ¦ AJS-37 ¦ A/V-8B ¦ F-14A/B ¦ F/A-18C ¦ FC3 ¦ JF-17 ¦ Ka-50 III ¦ Mi-8 ¦ M2000-C ¦ SA342 ¦ UH-1H Other Modules : Combined Arms ¦ Persian Gulf TRAINED - LEARNING - LOW EXPERIENCE - ABANDONED Link to comment Share on other sites More sharing options...
laertesson Posted July 20, 2020 Author Share Posted July 20, 2020 (edited) EDIT: ive finally narrowed it down to a binding issue, not a WMD7 issue. When I lock target using the keyboard, or my Warthog throttle, it works. But I cannot lock target using my Warthog stick. At least the nightmare is somewhat solved. It looks like it was just some very complicated double bindings, and I will have to delete my config folder. It's incredibly annoying because if I press the button in adjust controls, it says its bound to lock target, but doesnt work in game. Edited July 20, 2020 by laertesson Link to comment Share on other sites More sharing options...
antiload Posted July 20, 2020 Share Posted July 20, 2020 And press lock target (depress) & will ground stabilise within 20 NM's. Link to comment Share on other sites More sharing options...
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