BMGZ06 Posted June 18, 2020 Share Posted June 18, 2020 (edited) Here are two pics from right behind the Tanker with and without the light on. Pretty unrealistic. Then there is the other issue with the Probe light not working with hot starts. Edited June 19, 2020 by BMGZ06 System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2. Link to comment Share on other sites More sharing options...
MacEwan Posted June 19, 2020 Share Posted June 19, 2020 Yup, noticed this today also Link to comment Share on other sites More sharing options...
shu77 Posted June 19, 2020 Share Posted June 19, 2020 lol helps spot the tanker nicely. Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools Link to comment Share on other sites More sharing options...
BMGZ06 Posted June 19, 2020 Author Share Posted June 19, 2020 So we either get a light that is barely as bright as a candle or one that looks like it is off of a Police Helo. System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2. Link to comment Share on other sites More sharing options...
FoxTwo Posted June 19, 2020 Share Posted June 19, 2020 The light itself looks fine, but the falloff doesn't appear to be coded properly. Link to comment Share on other sites More sharing options...
BMGZ06 Posted June 19, 2020 Author Share Posted June 19, 2020 This is how it was months ago. It was fine then. Far more realistic. System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2. Link to comment Share on other sites More sharing options...
Highwayman-Ed Posted June 19, 2020 Share Posted June 19, 2020 (edited) It's been the same for me in VR in each and every one of the Open Beta builds for weeks now. The same with the glowing red light on the Hornets left wing... Edited June 19, 2020 by Highwayman-Ed Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
oldcrusty Posted June 19, 2020 Share Posted June 19, 2020 This is how it was months ago. It was fine then. Far more realistic. No problem seeing the basket in this vid but what's more important is the reference on the tanker. Seems like the tanker would need better lighting. It was there not that long ago but... as usual ED gives us one thing and takes away another, almost every build without fail.:( In my opinion they should just tone down the light intensity by half from what it is now. Link to comment Share on other sites More sharing options...
Shotsx74 Posted June 19, 2020 Share Posted June 19, 2020 Is there a key binding or a switch to turn on the light? Link to comment Share on other sites More sharing options...
oldcrusty Posted June 19, 2020 Share Posted June 19, 2020 Is there a key binding or a switch to turn on the light? I haven't verified it but I think you have to have your exterior lights switch on for the probe light to work and currently the light will only work after the cold start... bug or ED's deliberate quirk, hehe:glare: who knows. Link to comment Share on other sites More sharing options...
Recommended Posts