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Nvidia new driver 451.48


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Got HAGS enabled Win 10 2004 and all is good here, nice solid driver :thumbup:

 

As usual some good discussion and experiences here

 

https://forums.guru3d.com/threads/nvidia-geforce-451-48-whql-drivers-download-discussion.432980/

 

 

 

This HAGS is something that helps also in DCS?

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I'm gonna check out this driver. thanks for the post.

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This HAGS is something that helps also in DCS?

 

Potentially yes, for people with NVIDIA cards 10XX and newer.

In theory it doesn't depends on the API used by the game.

 

In another flight sim some people have reported better framerate and more stable.

 

Edit: I have tryed, and I have a similar framerate, but with HAGS enabled I have some weird stuttering


Edited by cercata
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Just before I update, I have been playing basic mission I made and would get almost smooth performance while taxiing and looking to the ground to the sides at 36 fps. After the update, a 38-41 fps but it seemed like I am slamming the brakes every second. Almost acceptable stuttering but hesitates if that makes sense. Another thing I can’t directly link to the update was now my reverb shows flickering pixel noise on dark background that can be fix by moving about a pinch/kinked part of the headset cable. Will try going back to previous driver today.

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Potentially yes, for people with NVIDIA cards 10XX and newer.

In theory it doesn't depends on the API used by the game.

 

In another flight sim some people have reported better framerate and more stable.

 

Edit: I have tryed, and I have a similar framerate, but with HAGS enabled I have some weird stuttering

Can you check Hags performance after deleting fxo and metashaders. Not that it matters, but still hoping for different results.

 

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Most people report slightly higher fps, stutters and rendering bugs.

 

Someone in Iracing reports more lost frames with HAGS on. (->stutters)

 

I think time to wait a little bit before updating to a HAGS enabled driver.


Edited by Motomouse

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I failed to find good explanation on what HAGS is...

If I understand correctly it has something to do with the video memory management, handled by the gpu driver itself and not the OS...but I would be curious to read more about it...

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I retried the game ready version of the driver and while I do not notice a better performance, I have no rendering or shadow clipping errors with the game ready version (unlike the studio version of this driver, the studio version did not work well on my box)

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I see absolutely no difference between this driver and the previous studio release driver on my box...

 

Not tried HAGS itself yet, will do later, a good every person explanation:

 

https://www.windowslatest.com/2020/06/24/nvidia-geforce-451-48-windows-10-hardware-accelerated-gpu-scheduling/

 

Hags itself should only ever be an factor if you have turned it on in the operating system.


Edited by speed-of-heat

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there seems to be a nasty conflict between Motion Vectoring/Smoothing and HAGS...

 

I got a nasty set of "frame drops" where MV/S would cut in previously and in a number of places HAGS seemed to override MS/V giving me 60FPS...

 

turning off MV/S "improves" the lack of conflict; but with predictable results in the VR space ... judder judder etc...

 

not tried this in 2d

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
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I don't have this issue with the Rift S

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I don't have this issue with the Rift S

 

only when HAGS is enabled in the O/S.

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Atleast its not a backwards step again.

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I've installed and enabled HAGS. Flew the Jug quite a bit last night. No issues with my Rift S. Frankly I didn't really see any sort of change (plus or minus). My hardware specs noted in my sig...

MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control

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only when HAGS is enabled in the O/S.

 

 

 

I have it enabled in the OS...and i seem to have more frames stability

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I have it enabled in the OS...and i seem to have more frames stability

Yep, that's what I did as well. Enabled via the O/S. Though I really haven't noticed much of a performance difference. Flying with my Rift S is just fine though. So I'm going to keep this driver as of now.

MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control

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