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Selecting a client aircraft when hosting a multiplayer game doesn't spawn an aircraft


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EDIT 3: SOLVED, there were no aircraft in the airfield's warehouse inventory, and DCS being the wonderfully clear and straightforward program it is presents this by just ejecting the player into spectator.

 

I'm trying to test a mission that has multiple FA-18 client slots, however when I select a slot and click "briefing" the game just shows me the F2 view of a different AI jet and doesn't even spawn an FA-18. And yes, I do own the Hornet and it is installed. Campaigns and other multiplayer servers work just fine. How do I fix this?

 

log file:

dcs.log

 

EDIT: This seems to only be a problem with this particular mission, so here's the .miz:

FKDCS_SNGL_RunwayStrikeV2.miz

 

EDIT 2: I have tried deleting and replacing the offending aircraft and placing another, and the issue persists. It is happening with all the modules I own in that mission.


Edited by Thorimus

[sIGPIC][/sIGPIC]

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Hi Thorimus, you've asked the mission editor to:

 

1/ Prevent Hornets from spawning at Kobuleti (stock = 0).

2/ Spawn 7 Hornets at Kobuleti.

 

...and guess who wins? :smilewink:

 

no-hornets.png

Don't accept indie game testing requests from friends in Discord. Ever.

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