Admiral189 Posted June 11, 2021 Author Share Posted June 11, 2021 I'm trying to make the textures look somewhat realistic and not like a new ship out of drydock! 1 Link to comment Share on other sites More sharing options...
Chompsky Posted June 11, 2021 Share Posted June 11, 2021 can you link all the most recent versions of these mods so I dont have to go download them all one by one? Link to comment Share on other sites More sharing options...
Chompsky Posted June 11, 2021 Share Posted June 11, 2021 nevermind you made one already called oak complete thank you for think about this in advance before I knew about it. oh wait It wasn't the complete version just 1 ship? where are all the other files am I misunderstanding this? Link to comment Share on other sites More sharing options...
Admiral189 Posted June 11, 2021 Author Share Posted June 11, 2021 Hey Chompsky i'm updating the Oak Hill so when i finish I provide the Full model.. I will test the model i'm currently using and i will post it.. I made a couple versions.. One model with the LCAC and without the LCAC in the welldeck. I'm currently working backwards on a few models now... Trying to give the LCU a few rust features.. Photoshop is becoming my best modeling friend! 4 Link to comment Share on other sites More sharing options...
Chompsky Posted June 11, 2021 Share Posted June 11, 2021 thats nice havent used photoshop since I dont model but that sounds fun but very difficult anyways I hope you can make a link where you will post all your mods together in one download so I don't have to download them one by one once you have finished with that. Link to comment Share on other sites More sharing options...
toan Posted June 12, 2021 Share Posted June 12, 2021 Well, that new LCU looks real nice ! Thanks Admiral. To Chompsky : Admiral is the expert here, but I believe that putting all his 20 ships (and more to come) in just one single archive is not possible, considering its potential total size. The links are all listed on the 1st page of this thread, anyway. Huge and excellent work ! Fly low, sail fast... 2 Link to comment Share on other sites More sharing options...
O_Edge Posted June 13, 2021 Share Posted June 13, 2021 Hi Admiral.... a while ago I noted that the "Tampa"-Model (Coast Guard Ship) was too deep in the water. I just realized that its just the texture. Guess the CVs are kind of messed up. That's why the text on the ship is in the wrong place and dives in too deep. Not sure if anyone can fix it. Unfortunately...although I'm good at 3D modelling, I'm really somewhat dumb when it comes to texturing. Thank you for your great work Admiral!!! Link to comment Share on other sites More sharing options...
Admiral189 Posted June 13, 2021 Author Share Posted June 13, 2021 Thanks O_Edge! Not sure why that's like that. Mine doesn't appear like that! On this model. Each side has it's on texture. That's how the original modeler made it. It's also a pretty old model but either way i will upload the corrected one. Thanks Toan! The main reason i don't do that Chompsky is because i'm always creating updates to the models and plus everyone doesn't play with all the models. I will uploading the updated LCU sometime today. 1 Link to comment Share on other sites More sharing options...
Admiral189 Posted June 13, 2021 Author Share Posted June 13, 2021 USCGC Tampa textures have been updated. Link on Page 1 #15 1 Link to comment Share on other sites More sharing options...
O_Edge Posted June 13, 2021 Share Posted June 13, 2021 vor 1 Stunde schrieb Admiral189: Thanks O_Edge! Not sure why that's like that. Mine doesn't appear like that! On this model. Each side has it's on texture. That's how the original modeler made it. It's also a pretty old model but either way i will upload the corrected one. Thanks Toan! The main reason i don't do that Chompsky is because i'm always creating updates to the models and plus everyone doesn't play with all the models. I will uploading the updated LCU sometime today. You're very welcome Admiral. Btw... As I mentioned I'm quite good with 3D Max and Maya. Just started looking at Blender. I'm as well really good with photoshop (concept art, textures, weathering, matte paintings and such...). So if you need some support one day, I would be very happy to help in these fields. Maybe you can give me a little help getting into blender: I mainly installed blender to use the edm exporter, part of my journey to learn how to mod for dcs. But I struggle a bit. Anyway, thanks again for your great work and the super fast update 1 Link to comment Share on other sites More sharing options...
Admiral189 Posted June 13, 2021 Author Share Posted June 13, 2021 Hey O_Edge, i sent you a PM!! Thanks. Link to comment Share on other sites More sharing options...
Admiral189 Posted June 13, 2021 Author Share Posted June 13, 2021 The Ed Phenomenon!! Take a look at the photo from DCS. It says missing texture although the textures are there.. I guess this is a new feature in 2.7.. Nice!! Link to comment Share on other sites More sharing options...
Shmoo42 Posted June 13, 2021 Share Posted June 13, 2021 Hey Admiral, the missing texture is likely a roughmet or normal map. you dont need high detail of either, but they help bring a LOT of life to models. Link to comment Share on other sites More sharing options...
Admiral189 Posted June 13, 2021 Author Share Posted June 13, 2021 Well Shmoo!! You were right? So with that said version 2.7 is very sensitive to missing textures which is good for me because now i can see what i missed.. Thanks Buddy! Link to comment Share on other sites More sharing options...
Admiral189 Posted June 13, 2021 Author Share Posted June 13, 2021 Hey guys i have released LCU-1627 version 1.0.2. Page 1 #7 Nothing special added just updated the textures and Nav lights. Next in line is the USS Constellation FFGX-62.. I will be releasing mode ships in between creating the USS America LHA-6 2 Link to comment Share on other sites More sharing options...
RustyGunner Posted June 14, 2021 Share Posted June 14, 2021 Admiral, Thanks for the new updated textures for the LCU 1627. They are excellent. Could you update the collision model so we can add static objects to transport. These tanks kind of sank into the LCU. Many thanks for your work. RustyGunner Link to comment Share on other sites More sharing options...
Admiral189 Posted June 14, 2021 Author Share Posted June 14, 2021 Thanks Rusty! I elevate the collision model and test it after work. I loved driving the LCU!! They have a flanking rudder centerline aft and we can use it to walk the LCU off the pier!! 2 Link to comment Share on other sites More sharing options...
sushy73 Posted June 14, 2021 Share Posted June 14, 2021 Admiral you're a machine!! I love your products a lot. Thanks 1 Link to comment Share on other sites More sharing options...
Admiral189 Posted June 14, 2021 Author Share Posted June 14, 2021 Thanks Sushy! Just trying fill a gap!! Love creating models.. Every model brings it's own unique challenges and i somehow get through them all. 1 Link to comment Share on other sites More sharing options...
Admiral189 Posted June 14, 2021 Author Share Posted June 14, 2021 So the culprit was the collision model script input so i added a new LCU.Lua script. So below is the updated collision model.edm and new lua script. Please replace existing collision model and lua. https://www.dropbox.com/s/6b83vuk6m4uamgs/LCU Collision Update 1.0.2.zip?dl=0 Also wanted to give you guys a sneak peak of the behemoth!! USS America LHA-6. This was a test to see if i could get her in-game. Time to get to work!! 4 Link to comment Share on other sites More sharing options...
RustyGunner Posted June 14, 2021 Share Posted June 14, 2021 Admiral, thanks for the updated collision model. I like to "dress up" your ships with eye candy while they run about. Love your ships. That upcoming carrier looks very impressive. RustyGunner 2 Link to comment Share on other sites More sharing options...
Cacetudo Posted June 15, 2021 Share Posted June 15, 2021 3 hours ago, Admiral189 said: Also wanted to give you guys a sneak peak of the behemoth!! USS America LHA-6. This was a test to see if i could get her in-game. Time to get to work!! This is looking great already, I'm really looking forward to seeing her weigh anchor. Thanks for all of these ships, Admiral! ThinkPad X1 Carbon G6 | i7-8550U 1.8-4 GHz | 16GB LPDDR3-2133 MHz RAM | 512GB PCIe SSD | Win10 x64 Aorus RTX 2070 Gaming Box | 8GB GDDR6-14000MHz | 3x Dell U2412M for 5760x1200 CH Fighterstick, Pro Throttle, Pro Pedals Link to comment Share on other sites More sharing options...
blower Posted June 15, 2021 Share Posted June 15, 2021 The America is looking beautiful Admiral, can't wait! Link to comment Share on other sites More sharing options...
Admiral189 Posted June 15, 2021 Author Share Posted June 15, 2021 Thanks Guys! I will create her in sections. This will be the largest model i have created next to the Oak Hill and San Antonio. Nice photos Rusty! I'm trying to get my LCM-8 working as well!! Link to comment Share on other sites More sharing options...
Admiral189 Posted June 15, 2021 Author Share Posted June 15, 2021 Hey Guys! I reached out to ED regards the ships lack of response to incoming missile threats. In some cases the ships RIM and CIWS doesn't respond at all to certain missiles.. See my post below! 1 Link to comment Share on other sites More sharing options...
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