ghostmike Posted February 20, 2022 Share Posted February 20, 2022 (edited) Hello navyBtown, Thanks for the information and of course everyone else too. I have two more questions and I hope that's okay because I don't want to hijack the site here! Which editor do you work with and where can I download the Halifax? Thank you ghost-mike Edited February 20, 2022 by ghostmike Link to comment Share on other sites More sharing options...
Admiral189 Posted February 20, 2022 Author Share Posted February 20, 2022 Thanks Navy for providing that information!! Working two projects at once!! A lot of fine detail on the USS Sacramento but it's all worth it.. Both projects are coming along well... WIP!!! 5 7 Link to comment Share on other sites More sharing options...
crazyeddie Posted February 20, 2022 Share Posted February 20, 2022 Looking really nice Admiral. 1 Link to comment Share on other sites More sharing options...
navyBtown Posted February 20, 2022 Share Posted February 20, 2022 (edited) 47 minutes ago, ghostmike said: Hello navyBtown, Thanks for the information and of course everyone else too. I have two more questions and I hope that's okay because I don't want to hijack the site here! Which editor do you work with and where can I download the Halifax? Thank you ghost-mike Oh, sorry I should have pointed out, I made the changes to the HMCS Montreal FFH-336. The program I use to change the code in Visual Studio Code, but there are some other programs like note++ or notebook++, I can't remember which one it is. If you want an easy way of doing it, just private message me and I will send you a copy of the Lua I did. Edited February 20, 2022 by navyBtown Link to comment Share on other sites More sharing options...
ghostmike Posted February 20, 2022 Share Posted February 20, 2022 vor 13 Minuten schrieb navyBtown: Oh, sorry I should have pointed out, I made the changes to the HMCS Montreal FFH-336. The program I use to change the code in Visual Studio Code, but there are some other programs like note++ or notebook++, I can't remember which one it is. If you want an easy way of doing it, just private message me and I will send you a copy of the Lua I did. Thank you. I'll send you a private message later. Regards Link to comment Share on other sites More sharing options...
Marroux Posted February 20, 2022 Share Posted February 20, 2022 2 hours ago, navyBtown said: Here are some examples changed and added too. Hi, Can you tell us the role and parameters of the function GT.encyclopedieAnimation ? 1 Link to comment Share on other sites More sharing options...
Strike502 Posted February 21, 2022 Share Posted February 21, 2022 Great work as always. But, do you have any Vietnam era ships coming to go with the Forrestal? 1 Link to comment Share on other sites More sharing options...
toni Posted February 21, 2022 Share Posted February 21, 2022 you mean like a - Forrest Sherman DD -Gearing DD -Charles F. Adams DDG -Garcia FFG -Brooke FFG 2 Link to comment Share on other sites More sharing options...
near_blind Posted February 22, 2022 Share Posted February 22, 2022 (edited) It's a shame the right missile model doesn't exist, but it's amazing the kind of fun you can have with a few afternoons digging through the lua. Edited February 23, 2022 by near_blind Link to comment Share on other sites More sharing options...
ElvisDaKang Posted February 23, 2022 Share Posted February 23, 2022 near_blind - BRO !!! How did you get that thing to fire ?!?!?!?! Link to comment Share on other sites More sharing options...
toan Posted February 23, 2022 Share Posted February 23, 2022 (edited) I think that having red Migs attacking the ship in the ME triggers the missiles firing the same goes for red ships attacking it, and you don't even need to specify that : simply direct them towards the Bainbridge and it will be firing Harpoons to destroy them... and vice-versa) Thanks Admiral ! Edited February 23, 2022 by toan Link to comment Share on other sites More sharing options...
toni Posted February 23, 2022 Share Posted February 23, 2022 Is this one coming later Admiral ? Link to comment Share on other sites More sharing options...
toni Posted February 23, 2022 Share Posted February 23, 2022 Link to comment Share on other sites More sharing options...
ElvisDaKang Posted February 23, 2022 Share Posted February 23, 2022 3 hours ago, toan said: I think that having red Migs attacking the ship in the ME triggers the missiles firing the same goes for red ships attacking it, and you don't even need to specify that : simply direct them towards the Bainbridge and it will be firing Harpoons to destroy them... and vice-versa) Thanks Admiral ! I took Admiral at his word when he said: """I have released the USS Bainbridge CG-25 as is. Not really much i can do with her anymore. I haven't seen any problems with any of the weapons. The missile are just eye candy for looks."""" Link to comment Share on other sites More sharing options...
ElvisDaKang Posted February 24, 2022 Share Posted February 24, 2022 Got my face blown off - MULTIPLE times !!! Admiral said : """I haven't seen any problems with any of the weapons.""" BUT THEN : """The missile are just eye candy for looks"" That was the last thing I read and the last eye candy I saw when I ate an SM-2 Link to comment Share on other sites More sharing options...
toan Posted February 24, 2022 Share Posted February 24, 2022 Hi Elvis, That's correct, but what Admiral means, and that you can verify in all DCS missions, is that the missiles hooked on their launchers are eye candy : you won't see them firing up. BUT, the Bainbridge does indeed fire missiles at targets, although not from the launchers, but from whatever position on the deck has been implemented. Just test it, it works fine, and the missiles hit their designated targets. Thanks to Admiral for his superb Mods ! 2 Link to comment Share on other sites More sharing options...
ElvisDaKang Posted February 24, 2022 Share Posted February 24, 2022 Indeed. Watched it happen. ADMIRAL RULES THE WAVES ! Link to comment Share on other sites More sharing options...
RaisedByWolves Posted February 24, 2022 Share Posted February 24, 2022 On 2/23/2022 at 12:00 PM, toni said: Is this one coming later Admiral ? That would be awesome! Link to comment Share on other sites More sharing options...
Admiral189 Posted February 25, 2022 Author Share Posted February 25, 2022 Hey Toni, The LongBeach will be coming at some point. It's a big model so it will take me some time to work on it but yes it's coming. The plan is to work on her after i finish the Supply Ships. Near_Blind i will try to work the code and add the missile model to the BainBridge. Stay Tuned!! Thank you all!! 4 1 Link to comment Share on other sites More sharing options...
antiload Posted February 25, 2022 Share Posted February 25, 2022 Hi Admiral I hope you're well. I have the Admirals type 45 skin pack & HMS Duncan downloaded. I added the Duncan to a few mission. I did a clean install & the mod dependency will not allow me to open the mission. I cannot think of how I installed the Mod. Any instruction would be fantastic. Using 2.7 OB. Link to comment Share on other sites More sharing options...
ghostmike Posted February 26, 2022 Share Posted February 26, 2022 Take the Mod in the following folder: C:\Users\xxxxxxx\Saved Games\DCS\Mods\tech Link to comment Share on other sites More sharing options...
antiload Posted February 26, 2022 Share Posted February 26, 2022 1 hour ago, ghostmike said: Take the Mod in the following folder: C:\Users\xxxxxxx\Saved Games\DCS\Mods\tech Thank you ghostmike, this was doing my head in - Much appreciated, got it working now 1 Link to comment Share on other sites More sharing options...
toni Posted February 26, 2022 Share Posted February 26, 2022 GREAT Ships Admiral ! Thanks so much for your dedication Best Rgds. 1 Link to comment Share on other sites More sharing options...
jjl9999 Posted February 26, 2022 Share Posted February 26, 2022 Anybody knows in .lua, what is the GT.encyclopediaAnimation tag purpose ? 1 Link to comment Share on other sites More sharing options...
F1GHTS-ON Posted February 26, 2022 Share Posted February 26, 2022 Probably hidden in an earlier post, but I only just realised that if you use the in game comms menu and ask for recovery/landing the Admirals ships drop their flight deck nets and ensign poles. Well certainly on his ships that I've tried. Awesome detail- thanks 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now