tripod3 Posted August 17, 2022 Share Posted August 17, 2022 (edited) On 8/15/2022 at 2:53 PM, Kappa-131st said: Hi Admiral, Does your Admiral Gorshkov class frigate have hypersonic Zircons missiles? I'm sure he wouldnt do Zirkon missiles. No one still know how does Zirkon look like. But we should open a branch development and try to implement Zircon to Admiral Gorshkov. Lets use some stock model and create simple high speed missile model (profile of flight height: launch - 20 km - 45 km - 20 km - impact). Edited August 17, 2022 by tripod3 Support tripod3 on Boosty Link to comment Share on other sites More sharing options...
Kappa-131st Posted August 17, 2022 Share Posted August 17, 2022 1 minute ago, tripod3 said: I'm sure he wouldnt do Zirkon missiles. No one still know how does Zirkon looks like. But we should open a branch development and try to implement Zircon to Admiral Gorshkov. Lets use some stock model and create simple high speed missile model (profile of flight height: launch - 20 km - 45 km - 20 km - impact). That is precisly my question Link to comment Share on other sites More sharing options...
Woogey Posted August 24, 2022 Share Posted August 24, 2022 (edited) Hello friends, It’s been a while since I’ve perused this thread, I am amazed to see how much work the Admiral has been doing. As it turns out there’s quite a few of you that have been helping to make the mods even better. I had a question about textures, specifically on a few of the US Navy ships. It seems that color is a little bit dark, which is probably an easy fix. The bigger question that I wonder about the lack of actual texture: IE weld lines and hull plates, oil canning, rust, etc. if anyone would be so kind to answer……..is the main hull color just one simple color swatch? Would there be a way to add some of the features I mentioned, you know a little bit a grit? The ships are great, and an amazing addition to our simulator. Just a small question not a complaint. I’m wondering if the default ED textures from say the OHP or even the newer Burke could be utilized? Ref: AMERICA, Oak Hill, Kidd, etc. -Woog Edited August 25, 2022 by Woogey Link to comment Share on other sites More sharing options...
Marroux Posted August 25, 2022 Share Posted August 25, 2022 (edited) 12 hours ago, Woogey said: It seems that color is a little bit dark Aloha, Edited August 25, 2022 by Marroux 1 Link to comment Share on other sites More sharing options...
Arrow11 Posted August 25, 2022 Share Posted August 25, 2022 Do we have the USS Tarawa carrier in sim anymore? I can't find it though I can see other carriers. Has ED taken it down? Link to comment Share on other sites More sharing options...
joey45 Posted August 25, 2022 Share Posted August 25, 2022 31 minutes ago, Arrow11 said: Do we have the USS Tarawa carrier in sim anymore? I can't find it though I can see other carriers. Has ED taken it down? yes we still have it. 2 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Woogey Posted August 25, 2022 Share Posted August 25, 2022 12 hours ago, Marroux said: Aloha, Aloha Sir, I think you can see what I’m saying, as a direct comparison with Tarawa. The deck textures of America look really nice. The Hull texture for the US Navy ships should all have the same color of Grey. Since we can’t change the Default ships (which look pretty accurate IMHO) we should be trying to match them as best as possible. This is why I wondered about sampling their existing texture color? -Woog P.S. Your wakes look really nice, beautiful work! Link to comment Share on other sites More sharing options...
tripod3 Posted August 27, 2022 Share Posted August 27, 2022 Any news about adm Kasatonov pr? 1 Support tripod3 on Boosty Link to comment Share on other sites More sharing options...
Admiral189 Posted August 28, 2022 Author Share Posted August 28, 2022 Hello Tripod, Adm Kasatonov is coming along pretty good but slow... I have been working other projects as well. I just finished all the damage textures. I need to re-work the missile animations as they not working as I would like them to. I would like to release the Admiral with two other small patrol vessels as well. Stay tuned!! Hey Woogey, In most cases if the textures are dark it's usually the original textures that come with the model. They can be changed but it may not look so good. I'm always testing model textures. So in most cases I try to use "Haze Grey" which are the textures U.S. Navy ships use. I try to make the textures weathered a little bit as well but it doesn't always work well. I did find a texture with weld lines. I will try to introduce it on my future models as best as I can. Rust can be added as well but here's what i've found is some people like the clean look over the worn look. Hope that answers your questions. "It seems that color is a little bit dark, which is probably an easy fix. The bigger question that I wonder about the lack of actual texture: IE weld lines and hull plates, oil canning, rust" 4 Link to comment Share on other sites More sharing options...
Andrew8604 Posted August 30, 2022 Share Posted August 30, 2022 (edited) On 8/28/2022 at 11:34 AM, Admiral189 said: ... Hey Woogey, In most cases if the textures are dark it's usually the original textures that come with the model. They can be changed but it may not look so good. I'm always testing model textures. So in most cases I try to use "Haze Grey" which are the textures U.S. Navy ships use. I try to make the textures weathered a little bit as well but it doesn't always work well. I did find a texture with weld lines. I will try to introduce it on my future models as best as I can. Rust can be added as well but here's what i've found is some people like the clean look over the worn look. Hope that answers your questions. "It seems that color is a little bit dark, which is probably an easy fix. The bigger question that I wonder about the lack of actual texture: IE weld lines and hull plates, oil canning, rust" How would it work to make the below waterline hull a very dark gray with slight red rust color, or very dark red? The bright red shows through the water too much. Or a gradient from hull red at the waterline black stripe, darkening rapidly to very dark red, almost murky gray toward the keel? Just a thought. No demands. Edited August 30, 2022 by Andrew8604 add more 1 Link to comment Share on other sites More sharing options...
Woogey Posted August 30, 2022 Share Posted August 30, 2022 @Andrew This is a limitation of DCS water currently. Your solution would work as a bandaid to make things look a bit more realistic. Although in the real world, the “Hull Red” color does turn quite dark over time with the growth of algae and ocean life. So one could say it is not a band Aid at all. I wish we had whole ship 2d style planform textures rather than the “sample” style of color only. Then we could really get to making custom paints some a little more clean, others used and abused. -Woog Link to comment Share on other sites More sharing options...
Saguanay Posted September 3, 2022 Share Posted September 3, 2022 On 11/3/2021 at 6:01 AM, crazyeddie said: Liveries for 6 new ships updated - Get them here: https://www.digitalcombatsimulator.com/en/files/3319023/ These liveries work in both Stable and OpenBeta, I have run both to verify. You MUST use the latest version of the ship for these to work, they wont work in earlier version. Hey Eddie, The link is dead. Do you still have the skins for the ships? Link to comment Share on other sites More sharing options...
crazyeddie Posted September 3, 2022 Share Posted September 3, 2022 1 hour ago, Saguanay said: Hey Eddie, The link is dead. Do you still have the skins for the ships? Which ship was this, I cant remember ? I'll find it and post a new link. Link to comment Share on other sites More sharing options...
Saguanay Posted September 3, 2022 Share Posted September 3, 2022 2 hours ago, crazyeddie said: Which ship was this, I cant remember ? I'll find it and post a new link. It was for the HMCS MONTREAL. \ Thanks Link to comment Share on other sites More sharing options...
crazyeddie Posted September 3, 2022 Share Posted September 3, 2022 (edited) Here you go, my original link only had 3 liveries in it, this one contains all 7 that I did over a period of time. (I'm always tinkering with stuff !!) Any issues let me know. 4/9/22 - Updated link: https://www.dropbox.com/s/x5dw64ipvty2x2y/CrazyEddies HMCS Montreal Liveries.zip?dl=0 Edited September 4, 2022 by crazyeddie Link to comment Share on other sites More sharing options...
Babzo Posted September 3, 2022 Share Posted September 3, 2022 1 hour ago, crazyeddie said: Here you go, my original link only had 3 liveries in it, this one contains all 7 that I did over a period of time. (I'm always tinkering with stuff !!) Any issues let me know. https://www.dropbox.com/s/x5dw64ipvty2x2y/CrazyEddies HMCS Montreal Liveries.zip?dl=0 Thank you for this. one issue tho... when selecting one of the liveries the hull number stays in 336 and the flight deck stays in M L Link to comment Share on other sites More sharing options...
crazyeddie Posted September 4, 2022 Share Posted September 4, 2022 9 hours ago, Babzo said: Thank you for this. one issue tho... when selecting one of the liveries the hull number stays in 336 and the flight deck stays in M L Have you deleted any previous version of the liveries pack, leaving older versions in the mod can cause issues. Its unusual, but it happens. And make sure you only have one version of the ship loaded into your tech folder. In my liveries pack you will see HMCS Montreal, with a dark blue hull colour. In game you will also see the default HMCS Montreal with a red hull colour. That red hull model is the default texture, originally made by Admiral. That texture is not in the liveries folder, its held in the main texture file. So, yes, there are 2 versions of Montreal, one is the default, the other is mine, pick the one you prefer. If you are loading one version of the ship but seeing a different version then there is something wrong with you liveries folder and I suggest deleting everything and load my liveries pack again. Let me know what happens. 1 Link to comment Share on other sites More sharing options...
Babzo Posted September 4, 2022 Share Posted September 4, 2022 8 hours ago, crazyeddie said: Have you deleted any previous version of the liveries pack, leaving older versions in the mod can cause issues. Its unusual, but it happens. And make sure you only have one version of the ship loaded into your tech folder. In my liveries pack you will see HMCS Montreal, with a dark blue hull colour. In game you will also see the default HMCS Montreal with a red hull colour. That red hull model is the default texture, originally made by Admiral. That texture is not in the liveries folder, its held in the main texture file. So, yes, there are 2 versions of Montreal, one is the default, the other is mine, pick the one you prefer. If you are loading one version of the ship but seeing a different version then there is something wrong with you liveries folder and I suggest deleting everything and load my liveries pack again. Let me know what happens. Everything was deleted and I installed a new copy of the latest version of the Montreal and your most updated liveries. the Hull changes color but the hull number stays in 336 and the flight deck stays in M L. Link to comment Share on other sites More sharing options...
crazyeddie Posted September 4, 2022 Share Posted September 4, 2022 (edited) Okay, I just downloaded the latest version of Admirals Mod and I see the problem, I'm using an older edm and the problem does not happen with that. I cant keep up with every mod change that happens and I missed this one completely. I will rip the whole thing apart and see if I can do it again to see this liveries pack, I'll post the answer on here when I have figured it out. Note - Admiral has given the textures different names so each description.lua in each ship folder will have to be redone to match the changes, that will take a bit of time. Edited September 4, 2022 by crazyeddie 1 Link to comment Share on other sites More sharing options...
crazyeddie Posted September 4, 2022 Share Posted September 4, 2022 Okay, here is the solution: Forgive me if you know this already, I'm just covering all the bases. First - Make sure you have added the "Liveries" line to the entry.lua, the last one shown below.: There is a new entry.lua in my zip file, you can just use that if you want, let it over ride the one that is in there now. mount_vfs_model_path (current_mod_path.."/Shapes/") -------------- already in there mount_vfs_texture_path (current_mod_path.."/Textures/") ditto mount_vfs_texture_path (current_mod_path.."/Textures/textures") ditto mount_vfs_liveries_path (current_mod_path.."/Liveries/") ------------ this is a new line you need for the edm to see the liveries. Second: Make sure you have a Liveries folder between Encyclopedia and Shapes and in that there is my folder named "HMCS Montreal FFH 336" If there isnt one there you will have to add it yourself. Third: Drop the new attached 'description.lua'' into each of my livery folders and let it over write the original. Let me know its okay now ? That's it - Somebody in ED needs to brush up on their spelling - Encyclopaedia is spelt this way - sorry, just me being a bit British !!! description.lua Here is a fresh link with the descriptions updated: https://www.dropbox.com/s/2ailrw970th098n/CrazyEddies HMCS Montreal Liveries.zip?dl=0 1 Link to comment Share on other sites More sharing options...
Babzo Posted September 4, 2022 Share Posted September 4, 2022 18 minutes ago, crazyeddie said: Okay, here is the solution: Forgive me if you know this already, I'm just covering all the bases. First - Make sure you have added the "Liveries" line to the entry.lua, the last one shown below.: There is a new entry.lua in my zip file, you can just use that if you want, let it over ride the one that is in there now. mount_vfs_model_path (current_mod_path.."/Shapes/") -------------- already in there mount_vfs_texture_path (current_mod_path.."/Textures/") ditto mount_vfs_texture_path (current_mod_path.."/Textures/textures") ditto mount_vfs_liveries_path (current_mod_path.."/Liveries/") ------------ this is a new line you need for the edm to see the liveries. Second: Make sure you have a Liveries folder between Encyclopedia and Shapes and in that there is my folder named "HMCS Montreal FFH 336" If there isnt one there you will have to add it yourself. Third: Drop the new attached 'description.lua'' into each of my livery folders and let it over write the original. Let me know its okay now ? That's it - Somebody in ED needs to brush up on their spelling - Encyclopaedia is spelt this way - sorry, just me being a bit British !!! description.lua 287 B · 0 downloads Here is a fresh link with the descriptions updated: https://www.dropbox.com/s/2ailrw970th098n/CrazyEddies HMCS Montreal Liveries.zip?dl=0 Thank you. This worked Link to comment Share on other sites More sharing options...
crazyeddie Posted September 4, 2022 Share Posted September 4, 2022 14 minutes ago, Babzo said: Thank you. This worked Super 1 Link to comment Share on other sites More sharing options...
Admiral189 Posted September 4, 2022 Author Share Posted September 4, 2022 Admiral Kas update! She's almost complete. I need to add the Navigation lights and the surface-to-land missile. Shouldn't be much longer. It's moving slowly but i'm getting her completed. Thanks for your patience!! 8 7 Link to comment Share on other sites More sharing options...
Kappa-131st Posted September 5, 2022 Share Posted September 5, 2022 Thanks Admiral! Great work! Link to comment Share on other sites More sharing options...
Saguanay Posted September 5, 2022 Share Posted September 5, 2022 @crazyeddie If you could get Admiral to change the name of the ship to Canadian Patrol Frigate, it would be better. Then you could add the different hull numbers / names to cover the 12 ships. HMCS MONTREAL is only one of the 12. Link to comment Share on other sites More sharing options...
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