Zergburger Posted August 20, 2020 Share Posted August 20, 2020 Was able to S-J a fuel tank earlier today (post patch) with the master arm switch in the neutral (SAFE) position. Was the centerline tank, did not try to do the wing bags to verify if it is pylon specific issue or not. Link to comment Share on other sites More sharing options...
SpaceMonkey037 Posted November 26, 2020 Share Posted November 26, 2020 This has been a bug since the selective jettison master mode was introduced sadly. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted November 28, 2020 ED Team Share Posted November 28, 2020 Reported thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
skywalker22 Posted March 20, 2022 Share Posted March 20, 2022 (edited) There is a problem with missiles selective jettison. Its happening on stations 3-7 and 4-6 - but with no pylons selection. If you select pylons as well, no issues what so ever. But in case if you do NOT select pylons: When you press Weapon Release Button on stations 3 and 7 with pylons LAU-88, 1 missile from each station gets fired up and goes its way. With pylons LAU-117 is ok, none gets fired up, but get jettison. On stations 4 and 6 where is also the same problem if AGM-88C missile is there, its gets fired up as well. Edited March 27, 2022 by skywalker22 added track file Link to comment Share on other sites More sharing options...
Tholozor Posted March 21, 2022 Share Posted March 21, 2022 As far as the HARM, the missile is designed to fire off the rail unguided when commanded to jettison as an anti-compromise measure. Not sure why the Mavericks are doing it though. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
ED Team cofcorpse Posted March 21, 2022 ED Team Share Posted March 21, 2022 Hi, please add a short as possible track replay so we can take a look. Thanks! Link to comment Share on other sites More sharing options...
Falconeer Posted March 21, 2022 Share Posted March 21, 2022 12 hours ago, Tholozor said: As far as the HARM, the missile is designed to fire off the rail unguided when commanded to jettison as an anti-compromise measure. Not sure why the Mavericks are doing it though. Not when pressing emergency jettison. Then the missile and rack are jettisoned. As for selective jettison, im not sure and need to look it up Planes: Choppers: Maps: Flaming Cliffs 3 Black Shark 2 Syria A-10C Tank killer 2 Black Shark 3 Persian Gulf F/A18C Hornet AH-64 Apache Mariana's F-16C Viper F-15E Strike Eagle Mirage 2000C AJS-37 Viggen JF-17 Thunder F-14 Tomcat Link to comment Share on other sites More sharing options...
skywalker22 Posted March 21, 2022 Share Posted March 21, 2022 21 minutes ago, Falconeer said: Not when pressing emergency jettison. Then the missile and rack are jettisoned. As for selective jettison, im not sure and need to look it up I said explicitly for selective jettison, didn`t mension any emergency one Btw, I found that just by mistake, when I needed to move my arse away from some sams Will do the replay now. 1 Link to comment Share on other sites More sharing options...
skywalker22 Posted March 21, 2022 Share Posted March 21, 2022 This is my payload: - 3x mavericks D and 3x maverick H (but can be any type of 1x, 2x or 3x mounted on pylon type LAU-88) - 2x HAMRMs Here is a short video, 1st half shows selecting missiles and pylons, 2nd half shows only selecting missiles: Important thing to know, when choosing Mavericks which are mounted on pylons type LAU-117, missiles and pylons are jettisoned OK. On the side note: missiles can jettison (fire up) even if Master Arm is OFF. Not sure how it has to be, but as far as I remember for example, on F/A-18 Master Arm has to be turned ON if you want to jettions from selected pylons (missiles, bombs or fuel tanks). Link to comment Share on other sites More sharing options...
Falconeer Posted March 21, 2022 Share Posted March 21, 2022 (edited) 1 hour ago, skywalker22 said: On the side note: missiles can jettison (fire up) even if Master Arm is OFF. Not sure how it has to be, but as far as I remember for example, on F/A-18 Master Arm has to be turned ON if you want to jettions from selected pylons (missiles, bombs or fuel tanks). This is sound like a bug. When master arm is not in arm position, there is no firing voltage being applied to the breeches which hold the cartridges As for the firing missiles in "selective jettison", i cant imagine the missiles are being fired... and its pure safety reasons. You as a pilot always want to know where you can jettison your payload. You simply can't just random shoot a missile somewhere. Maybe i'm wrong, but i'll look it up to be sure Edited March 21, 2022 by Falconeer Planes: Choppers: Maps: Flaming Cliffs 3 Black Shark 2 Syria A-10C Tank killer 2 Black Shark 3 Persian Gulf F/A18C Hornet AH-64 Apache Mariana's F-16C Viper F-15E Strike Eagle Mirage 2000C AJS-37 Viggen JF-17 Thunder F-14 Tomcat Link to comment Share on other sites More sharing options...
skywalker22 Posted March 23, 2022 Share Posted March 23, 2022 @BIGNEWYcan you please check it out? I pasted a video up there. Thx a lot. Link to comment Share on other sites More sharing options...
Frederf Posted March 25, 2022 Share Posted March 25, 2022 My understanding is that no rocket motor type jettison is possible through the SMS/S-J process. HARM may have some kind of "non compromise launch" but that isn't a jettison. Every other rocket ordnance (Hydra, Maverick, AIM-9, AIM-120, JASSM, Penguin, etc.) has no selective jettison by rocket motor ability. Link to comment Share on other sites More sharing options...
Falconeer Posted March 25, 2022 Share Posted March 25, 2022 (edited) According to the manual.... Only launchers which holds the missiles are considerred "jettisonable stores" and only those are shown when you enter S-J mode. Jettisonable stores are loaded in memory in the order determined by the stores and racks list In E-J and S-J, the stores are always in a safe condition, so no fuses armed and no motors ignited Edited March 26, 2022 by Falconeer Planes: Choppers: Maps: Flaming Cliffs 3 Black Shark 2 Syria A-10C Tank killer 2 Black Shark 3 Persian Gulf F/A18C Hornet AH-64 Apache Mariana's F-16C Viper F-15E Strike Eagle Mirage 2000C AJS-37 Viggen JF-17 Thunder F-14 Tomcat Link to comment Share on other sites More sharing options...
skywalker22 Posted March 25, 2022 Share Posted March 25, 2022 Here is my track, explosions of all the missiles on the ground are also there. test_HARM_Maversiks_selective_Jettison.trk Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted March 28, 2022 ED Team Share Posted March 28, 2022 I do have a reported open for this already, I have merged the posts and added the info to my report thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Recommended Posts