Whodat Posted August 23, 2020 Share Posted August 23, 2020 Hi all - I am using the MIST respawninZone command to put enemy troops on the map, but I also want them to be firing at some random point so there is tracers etc. I was thinking that I needed a fire at point, but specifying an offset position from where they spawn in, but the getPosition command is returning 0. It also falls over if I use Group rather than Unit, but from reading about it I don't see why it would. What am I doing wrong? local unitPos = nil unitPos = Unit.getByName('YC Group 1-2'):getPosition() trigger.action.outText("Position is: "..unitPos.x.z,10) Link to comment Share on other sites More sharing options...
Whodat Posted August 23, 2020 Author Share Posted August 23, 2020 Sorry yeah also to add I want the get position to work as I need it to get prelim CAS co-ordinates. Chris Link to comment Share on other sites More sharing options...
Whodat Posted August 23, 2020 Author Share Posted August 23, 2020 This is on Syria BTW Link to comment Share on other sites More sharing options...
MartinAR Posted August 25, 2020 Share Posted August 25, 2020 Hi. You can place an enemy unit with ROE hold and invincible Link to comment Share on other sites More sharing options...
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