Taz1004 Posted December 21, 2021 Author Share Posted December 21, 2021 15 minutes ago, dresoccer4 said: Hmm, just installed the mod and blew up a truck but the fire looks insanely massive, not like the screenshots on the front page. that fire looks like a nuclear meltdown and the smoke from an entire forest on fire is this right? Not what I'm getting. It's either that truck or something wrong with your installation would be my guess. And that doesn't look like new fire system either. Post mission or track file. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
dresoccer4 Posted December 22, 2021 Share Posted December 22, 2021 23 hours ago, Taz1004 said: Not what I'm getting. It's either that truck or something wrong with your installation would be my guess. And that doesn't look like new fire system either. Post mission or track file. strange. i loaded up the caucuses map with just a few vehicles and this is what it looks like now. does this look correct? These are both small armor vehicles. is the smoke suppose to be different widths? Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules Link to comment Share on other sites More sharing options...
Taz1004 Posted December 22, 2021 Author Share Posted December 22, 2021 6 minutes ago, dresoccer4 said: does this look correct? No. Post track. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
dresoccer4 Posted December 23, 2021 Share Posted December 23, 2021 2 hours ago, Taz1004 said: No. Post track. no track, but attached mission Fire Test.zip Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules Link to comment Share on other sites More sharing options...
Taz1004 Posted December 23, 2021 Author Share Posted December 23, 2021 (edited) 2 hours ago, dresoccer4 said: no track, but attached mission Fire Test.zip 7.5 kB · 3 downloads Thanks. I thought you meant those two were same vehicles. And bigger one looked strange because you took the shot early while the smoke is still rising. But that's how it supposed to look. Size is different based on the unit type and that's done by ED. And they're all connected so if I make the big one smaller, then small one gets even smaller. And vice versa. It also looks strange because you have no wind. Edited December 23, 2021 by Taz1004 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
dresoccer4 Posted December 23, 2021 Share Posted December 23, 2021 11 hours ago, Taz1004 said: Thanks. I thought you meant those two were same vehicles. And bigger one looked strange because you took the shot early while the smoke is still rising. But that's how it supposed to look. Size is different based on the unit type and that's done by ED. And they're all connected so if I make the big one smaller, then small one gets even smaller. And vice versa. It also looks strange because you have no wind. "And they're all connected so if I make the big one smaller, then small one gets even smaller. And vice versa." - that's really interesting. i didn't realize different armor vehicles had preprogrammed different sized fire and smokes. i guess that's just to mix things up so there's a variety of smokes going on at the same time? Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules Link to comment Share on other sites More sharing options...
Saguanay Posted December 26, 2021 Share Posted December 26, 2021 Do you have a note of whats the difference between SP and MP? SP more features I know but what am I going to miss? Used SP before the last patch. Usual server I play on wasn't worried about a pure client. Link to comment Share on other sites More sharing options...
Taz1004 Posted December 27, 2021 Author Share Posted December 27, 2021 4 hours ago, Saguanay said: Do you have a note of whats the difference between SP and MP? SP more features I know but what am I going to miss? Used SP before the last patch. Usual server I play on wasn't worried about a pure client. IC Safe version: --Smaller smoke marker --Larger vehicle smoke --Larger aircraft crash smoke --Larger building smoke --Larger placeable static smoke --Longer gun smoke --Toned down tank dust --Toned down vehicle dust --Toned down helo dust --Toned down ground unit countermeasure dust --Toned down landing gear smoke --Toned down water explosion IC Fail version: In addition to above. --Refined Vehicle smoke --Refined water explosion --Toned down carrier catapult steam --Toned down Stennis IFLOLS glow --Brighter cluster bomb explosion --Replaced crater texture --Longer ship trails --Larger ground fire glow 3 3 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
Japo32 Posted January 23, 2022 Share Posted January 23, 2022 (edited) is there anyway to fix the disappearing distance smoke columns depending where we look? In trackir and VR if you look them to the front they are not there, but if you look them on the side there is a distance where they appear. I am sick of that problem. Not saying it is this mod issue. I think is DCS one. Edited January 23, 2022 by Japo32 Link to comment Share on other sites More sharing options...
Docsnuggles Posted February 12, 2022 Share Posted February 12, 2022 On 8/27/2020 at 10:24 PM, Taz1004 said: UPDATED TO V16 for DCS 2.7 12/7/2021 Helo dust glowing at night fixed. Affects day time slightly. Also affects smoke sreen deployed by ground units. IFLOLS reduced for Stennis. IC Fail version ONLY. Doesn't apply to IC Safe version. Larger ground glow from fires. Duration of the glow also lengthened from 100 seconds to 180 seconds. IC Fail version ONLY. Doesn't apply to IC Safe version. INSTALL: Extract to main DCS install path. OvGME or other Mod Managers recommended. If you have any other mod that modifies particles, you must install this mod last and overwrite. DOWNLOAD For DCS 2.7: IC Fail version (More features): Better Smoke V16 SP IC Safe version (Less features): Better Smoke V16 MP List of differences between IC Fail and IC Safe version ChangeList.txt 634 B · 86 downloads DOWNLOAD For DCS 2.5.6 Single player: Better Smoke V9 SP Multi player: Better Smoke V9 MP Version History V2 - V3 - V4 - V5 - V6 - V7 - V8 - V9 - V10 - V11 - V12 - V13 - V14 - V15 - V16 very cool, thx ! Link to comment Share on other sites More sharing options...
zildac Posted March 17, 2022 Share Posted March 17, 2022 Looks like the latest Open Beta broke this. Getting a compile error 12900KF | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 5200 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero Link to comment Share on other sites More sharing options...
Old Greybeard Posted March 17, 2022 Share Posted March 17, 2022 better smoke currently not working on 2.7.11? Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted March 17, 2022 Share Posted March 17, 2022 Seems like anything that touches Particles, like smoke and rain, causes compiler errors in the latest OB. VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
Japo32 Posted March 18, 2022 Share Posted March 18, 2022 Same.. error and crash. Link to comment Share on other sites More sharing options...
Taz1004 Posted March 18, 2022 Author Share Posted March 18, 2022 UPDATED TO V17 for DCS 2.7 3/17/2022 Updated for compatibility only in V17. No new content. Few vehicle smoke seems to went back to old version and also very black. This is ED change and also in default. 4 12 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
Alighierian Posted March 18, 2022 Share Posted March 18, 2022 Thanks for the quick update. I've come to really like how realistically visible the smoke is, even at long range. 2 Link to comment Share on other sites More sharing options...
YoYo Posted March 18, 2022 Share Posted March 18, 2022 (edited) 19 hours ago, Japo32 said: Same.. error and crash. The same Edited March 18, 2022 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Taz1004 Posted March 19, 2022 Author Share Posted March 19, 2022 5 hours ago, YoYo said: The same Well, Japo32 was having issue before I updated to v17. Your issue, ParticleSys_40.fx isn't part of this mod. And psTranslucentAnimFlir is new function ED added and it's not being recognized. It maybe another mod issue or try running repair and only use the v17 of this mod. 2 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
Japo32 Posted March 19, 2022 Share Posted March 19, 2022 no more issues with version 17. Thanks!! 3 Link to comment Share on other sites More sharing options...
rayrayblues Posted March 19, 2022 Share Posted March 19, 2022 22 hours ago, YoYo said: The same V17 fixed it for me. Thanks for all of your hard work. Ray SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU Link to comment Share on other sites More sharing options...
YoYo Posted March 19, 2022 Share Posted March 19, 2022 17 hours ago, Taz1004 said: Well, Japo32 was having issue before I updated to v17. Your issue, ParticleSys_40.fx isn't part of this mod. And psTranslucentAnimFlir is new function ED added and it's not being recognized. It maybe another mod issue or try running repair and only use the v17 of this mod. Now its ok, Im sure it was V16, however, maybe it affects something too, see that "fire" shaders etc. had error. I cleared the cache, installed V17 and it works again. Thx! Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Japo32 Posted March 20, 2022 Share Posted March 20, 2022 @Taz1004If you have time, when you can, and if you want (of course) could you please take a look to the smoke that the tanks deploys when they are gunned to mask themselves. It is a huge awful smoke!! Also any option to achieve this? Link to comment Share on other sites More sharing options...
Vekkinho Posted March 23, 2022 Share Posted March 23, 2022 I always thought that DCS default black smoke from ripped wings of a splashed fighter aircraft appeared too thick, too long and too black. It was probably done this way in order to increase player's situational awareness and enhance visibility with BVR kills but if you compare it to a real life situations you'll see that DCS goes Hollywood here. So can anyone post a few screenshots of how this mod deals with that and can we somehow reduce the thickness, lenght or change color from pitch black to a more grayish one in these situations. Thank You. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
dresoccer4 Posted March 24, 2022 Share Posted March 24, 2022 after installing this the ground dust looks reddish, is this supposed to happen? Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules Link to comment Share on other sites More sharing options...
Taz1004 Posted March 25, 2022 Author Share Posted March 25, 2022 6 hours ago, dresoccer4 said: after installing this the ground dust looks reddish, is this supposed to happen? I don't get that. Track? Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
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