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Refreshing Lua script


Passero

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I am writing a lot of Lua for my missions and these are loaded using the do script file.

 

I do notice that if I'm developing and making changes to the file, these aren't picked up by the editor... When I fly the mission it uses an older version of my script so I always have to remove the do script file action and add it again in order for the changes to propagate in the mission.

 

Is there an easier way? Is this normal?

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