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is it possible for players to use surface-to-surface guided missiles?


im you

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I added a Tomahawk missile to a ground unit, but it can only lock ships, and cannot lock non-ship units, no matter how close it is. Air units can also be locked, limited to hovering and tarmac aircraft, moving units can also be locked, but the missile flies towards the locked position. Can the current CA lock vehicles and static objects, just like the main gun of a tank locks any unit?

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Correct me if I'm wrong, but my reading of real world Tomahawk cruise missiles is that they don't lock onto specific targets but simply fly to whatever pre-launch coordinates have been fed into them, then either airburst when they reach the spot, or dive onto it.

Yes, but the launch platform still needs to be able to interface with the missile to hand over target data and such, besides being able to launch the missile.

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Correct me if I'm wrong, but my reading of real world Tomahawk cruise missiles is that they don't lock onto specific targets but simply fly to whatever pre-launch coordinates have been fed into them, then either airburst when they reach the spot, or dive onto it.

 

 

Yea, the land attack variant does... but one variant is anti-ship, and works differently:

 

 

"RGM/UGM-109B Tomahawk Anti-Ship Missile (TASM) – active radar homing anti-ship missile variant; withdrawn from service in 1994 and converted to Block IV version."

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I want the surface to surface guided missile to achieve this effect. The Tomahawk missile used now is only exploring the possibility of targeting the ground target. In the future, I will replace it with other surface to ground guided missiles

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  • 2 weeks later...
US ships in-game do not use Tomahawks to engage other ships, only Harpoons.

 

 

As it should be, since the anti-ship variants were taken out of service, and rebuilt to land-attack, way back in 1994 (which for whatever reason I'd not heard of until recently)

 

There does seem to be some new missiles that feature AI based optical comparisons, to ensure precision hits, even when direct datalinks are not possible for some reason. Specifically I'm thinking of the Israeli SPICE smartbomb.

 

Maybe the OP could try a mod to make a SLAM AGM into a surface launched weapon.

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US ships in-game do not use Tomahawks to engage other ships, only Harpoons.

 

True, but its funny that the F10 map and the status bar seems to think the Tomahawks they're firing are BGM-109Bs, which is the Tomahawk Anti-Ship Missile variant which has the land attack variant's guidance system replaced with that of a Harpoon (i.e autopilot and active RADAR).


Edited by Northstar98

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US ships in-game do not use Tomahawks to engage other ships, only Harpoons.

 

In DCS we have BGM-109C Tomahawk Land Attack Missile and the 3D model of a RGM/UGM-109E Tomahawk Land Attack Missile (TLAM Block IV). That versions has only to us as Cruise missiles and dont have capability to attack ships.

 

For them ED need build the old RGM/UGM-109B Tomahawk Anti-Ship Missile (TASM) now retired. The only Tomahawk capable to attack ships and moving targets has the TLAM Block IV modified with a maritime attack capability can enter on service on 2021.

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is it possible for players to use surface-to-surface guided missiles?

Yes, you can use a HMMWV with a TOW ATGM for example.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

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