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Posted

What would be useful in the mission editor, concerning triggers, is a universal delay action. some actions can be delayed on their own, and some can't. What would be neat is if you could set an action, then set a delay for x number of seconds underneath that, and then after that the next action would be executed.

 

with the way it is now, i normally use a flag to trigger something, but this flag needs to trigger several actions, with time in between those actions. i now have to set several triggers, with different timing in the 'time since flag' conditions.

 

a delay action would decrease the number of neccesary triggers giving a more clear overview. (apart from using a lua script of course)

Posted

+1

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  • 2 years later...
Posted

+1, but please let us decide also in milliseconds (have to use this for some very sensitive X: SET COMMAND() trigger actions regarding pitch trim and roll trim controls.

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