VR Flight Guy in PJ Pants Posted January 27, 2022 Share Posted January 27, 2022 I am downloading from this first link on the Discord: https://drive.google.com/file/d/1x_Ek2fyzA8IDaUyKhPRSklsvNnTIz6k7/view?usp=sharing It seems to work just now and fingers crossed. The whole affair has been very confusing. VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
Vuadem Posted January 28, 2022 Share Posted January 28, 2022 im mostly a keyboard player but the mod doesnt seem to be keyboard friendly compare to other mods, is it a bug or am i just doing something incorrect ? Link to comment Share on other sites More sharing options...
dali Posted January 28, 2022 Share Posted January 28, 2022 switch to oboa, much more pleasant experience.... Link to comment Share on other sites More sharing options...
Ithronwise Posted January 28, 2022 Share Posted January 28, 2022 12 hours ago, VFGiPJP said: I am downloading from this first link on the Discord: https://drive.google.com/file/d/1x_Ek2fyzA8IDaUyKhPRSklsvNnTIz6k7/view?usp=sharing It seems to work just now and fingers crossed. The whole affair has been very confusing. I tried the download from this link, but it's the same. The described issues are also there. I deleted the input files, I deleted the Su-35 and the Eurofighter mods (incl. their input files) but nothing has changed. In a Beta version at least the basic flight systems should work correctly, so the wheel brakes, landing gears and so on, otherwise it's a Alpha. To be clear, this mod already is a great piece of hard work and I have a deep respect for the developers. I just hope for future updates now. 2 ASUS ROG Strix B450-F Gaming, AMD Ryzen 3800X, 64 GB Corsair Vengeance LPX DDR4-3000, ASUS TUF Gaming Radeon RX 6800 XT, Samsung 970 EVO M.2 NVMe 250 GB (OS), Samsung 970 EVO M.2 NVMe 1 TB (DCS World), Gigabyte G27QC Gaming Monitor, DelanClip Gamer, WINWING F-16EX Metal Flightstick with Orion2 Joystick Base, WINWING F-15EX II Metal Throttle with Orion2 Throttle Base, WINWING PTO 2 Take Off Panel, VIRPIL Controls Ace Flight Pedals, Buddy-Fox A-10C UFC, Thrustmaster MFD Cougar Pack, Windows 10 Pro Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted January 28, 2022 Share Posted January 28, 2022 2 hours ago, Ithronwise said: I tried the download from this link, but it's the same. The described issues are also there. I deleted the input files, I deleted the Su-35 and the Eurofighter mods (incl. their input files) but nothing has changed. In a Beta version at least the basic flight systems should work correctly, so the wheel brakes, landing gears and so on, otherwise it's a Alpha. To be clear, this mod already is a great piece of hard work and I have a deep respect for the developers. I just hope for future updates now. I also get the issues you mention. I feel the pain. I guess since it is still "beta", I guess we have to suck it up for the time being. I hope there will be a hotfix or something soon. 1 VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
Zukov Posted January 28, 2022 Share Posted January 28, 2022 (edited) Hi! first really great awesome and thanks a lot for the work and share it! Anyone experience the "disapear" of naval and ground units? It's 100% caused by the mod, its really strange because the ships still show up in the ME but only modded ships works. Also ground units works in the mission randomly. I tried removing some other mods with no change. By far its the strangest behaviour of DCS with a mod i've seen. Edited January 28, 2022 by Zukov correction Link to comment Share on other sites More sharing options...
No.20Raka Posted January 28, 2022 Share Posted January 28, 2022 i put the mod in saved games folder but unable to find it in Mission Editor. Removed all other mods still no go. Help! Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted January 28, 2022 Share Posted January 28, 2022 Try to turn off History and also try to select the correct country or use Joint Blue/Red. 1 VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
No.20Raka Posted January 28, 2022 Share Posted January 28, 2022 Yes tried that. Checked Russian India and other respective countries. Unfortunately can not find it. Tried to remove all mods but still no go. Link to comment Share on other sites More sharing options...
ElvisDaKang Posted January 29, 2022 Share Posted January 29, 2022 Pardez moi while I delete the SU-30. Not even going there with this thing as is. Link to comment Share on other sites More sharing options...
pavelpilot Posted January 29, 2022 Share Posted January 29, 2022 For the first test realease of this mod, very excellent. But I did not find them in the cockpit and in the engine control menu to shutdawn them. That is, how to turn off the engines on the ground. Link to comment Share on other sites More sharing options...
BrzI Posted January 29, 2022 Share Posted January 29, 2022 Can anybody tell me how to dispense countermeasures ? Key "E" does not work. Binding it to a controller button also does not work. The only way is to press the red button in the cockpit using a mouse. Not efficient. Thanks Link to comment Share on other sites More sharing options...
Dauntless Posted January 30, 2022 Share Posted January 30, 2022 On 1/26/2022 at 11:07 AM, Voolpy said: Hi I'm having a local issue on my simulator - when I select missile tracking, I get a vision as if I have white JVNs... the previous version worked fine. Do you have any idea where this is coming from? Have you sorted this out? I have the same problem when I select the helmet sight! Looks the same. Link to comment Share on other sites More sharing options...
Voolpy Posted January 30, 2022 Share Posted January 30, 2022 2 hours ago, Dauntless said: Have you sorted this out? I have the same problem when I select the helmet sight! Looks the same. I know that in the mission editor you can choose whether or not to have the JVNs and ground before starting the engine with F10. It doesn't work for me. If I understand correctly, it is a bug that will be solved later (to be confirmed). For the moment the Su 30 is in the garage at home, I'm waiting. It's still a nice project and above all a modern Eastern fighter which is missing in DCS. 1 1 Link to comment Share on other sites More sharing options...
ivo Posted January 30, 2022 Share Posted January 30, 2022 Hi to all, could someone post here link download for SU 30? bye cpu:I7-6700k Z170 16GB Ram DDR4 Gtx 1080 8Gb DDR5 11GBs SSD 500 Gb 2 HDD 1Tb Evga supernova G2 850w Case Bequiet series 800 Silent base Win 10 pro 64 bit My wishlist: F-35/B-17G/F4U Corsair/Yak-3/P-40B Tomahawk Link to comment Share on other sites More sharing options...
MEBF109 Posted January 30, 2022 Share Posted January 30, 2022 (edited) 46 minutes ago, ivo said: Hi to all, could someone post here link download for SU 30? bye https://drive.google.com/drive/folders/1jp-e20AhRKQqAFo3TfZp0pWKuY52Cbvl Also it's better if you join the SU-30 Discord you will find a lot of answers and videos to any questions about the mod you would have. Enjoy and see you in the skies. Edited January 30, 2022 by MEBF109 Link to comment Share on other sites More sharing options...
sa63114200 Posted January 30, 2022 Share Posted January 30, 2022 2 hours ago, MEBF109 said: Also it's better if you join the SU-30 Discord you will find a lot of answers and videos to any questions about the mod you would have. Thanks for the tip. Although for those of us who prefer to keep our account numbers to minimum, I wish this was the main forum to discuss the issues and updates. After all, this is ED's official forum for all DCS related topics. 1 Link to comment Share on other sites More sharing options...
ivo Posted January 30, 2022 Share Posted January 30, 2022 3 hours ago, MEBF109 said: https://drive.google.com/drive/folders/1jp-e20AhRKQqAFo3TfZp0pWKuY52Cbvl Also it's better if you join the SU-30 Discord you will find a lot of answers and videos to any questions about the mod you would have. Enjoy and see you in the skies. Thank my friend cpu:I7-6700k Z170 16GB Ram DDR4 Gtx 1080 8Gb DDR5 11GBs SSD 500 Gb 2 HDD 1Tb Evga supernova G2 850w Case Bequiet series 800 Silent base Win 10 pro 64 bit My wishlist: F-35/B-17G/F4U Corsair/Yak-3/P-40B Tomahawk Link to comment Share on other sites More sharing options...
N22YF Posted January 30, 2022 Share Posted January 30, 2022 On 1/26/2022 at 8:39 AM, Mendeliev said: Russian fighters never use pedals for braking but a trigger at the back of the joystick. So put the brakes on a button, that will be more realistic ! I believe the Flanker has a trigger on the stick for only the run-up brake (the DCS command is "Wheel Brake Start"), and the pedals are used for normal wheel brake control. (At least, this is true for the Su-27, and I don't imagine they changed it for the Su-30.) Here's an example line from the Su-27SK flight manual: Quote После касания ВПП основными колесами, выпустить тормозной парашют, опустить переднее колесо и полностью обжать тормозные педали. which, according to Google Translate, is: Quote After touching the runway with the main wheels, release the brake chute, lower the front wheel and fully press the brake pedals. 1 Link to comment Share on other sites More sharing options...
freebirddz Posted January 31, 2022 Author Share Posted January 31, 2022 1 7 Link to comment Share on other sites More sharing options...
Fab8ball Posted January 31, 2022 Share Posted January 31, 2022 On 10/4/2020 at 9:04 PM, freebirddz said: Hello folks, Work in progress to revive the Su-30MK Combatace model, MOD. Try to achieve : - Thanks to Combatace got external 3D model. - Still need and Internal cockpit for Su-30M and Su-30MK (Actual Su-33) - First attempt for Custom EFM (Thanks to Cpt Smiley's template) - WIP Custom ASM (to implement after build 3D models) - Su-30M for AG / Su-30MK for AA (mult-role is unreachable for actual time) Fly safe, Have fun Version V2.0.1 beta @everyone Several fixes/additions were made to the mod. Please download new version V2.01 beta from any of the links provided in releases List of fixes/additions: - Canopy Glare reduced for better visibility - HUD made darker for better visibility - Brahmos tracking fix - R27R fixed missile reaching mach 10 - Pilot Eyes fix. No more creepy eyes staring at your soul - Engine Shutoff keybind added. Physical button in cockpit is also functional. Requires Press and Hold - OLS fixed - RWR tone fix and indication added to HUD - RWR Volume can now be adjusted - MFD preset is now correctly determined when selecting NAV/AA/AG modes - Gun Sounds fix - Fixed Kh-59MK2 clashing with Su 57 mod - NVG now correctly functions - Cockpit Engine sound added - Smoke pods now functional. Keybind is same as FC3. - keybind for jettison of payload added - IC breaking elements fixed Known issues: - Brahmos booster phase(SDK limitations) - cockpit afterburner sound switch to quieter sound and back - Engine Crank handle starts 1 engine We will provide detailed tutorials on systems and weapons soon. Visit tutorials channel when those come out. That's absolutely great! Any plan to add control bindings for all clickable buttons and MFD's? Thanks! 1 Link to comment Share on other sites More sharing options...
freebirddz Posted January 31, 2022 Author Share Posted January 31, 2022 1 hour ago, Fab8ball said: That's absolutely great! Any plan to add control bindings for all clickable buttons and MFD's? Thanks! ASM still WIP, will add them by time Link to comment Share on other sites More sharing options...
Sarabi Posted January 31, 2022 Share Posted January 31, 2022 Where to download the new version? Link to comment Share on other sites More sharing options...
sa63114200 Posted January 31, 2022 Share Posted January 31, 2022 freebirddz, Thanks for fixing a whole bunch of issues. That's great. What about missing bindings to dispense flare/chaff countermeasures? Clicking on a button in the cockpit in the middle of a dogfight is not practical! This is a must have and above all else, in my opinion. Also, for those of us who do not wish to open an account on Discord, having a link to download your code on this forum is vey much appreciated. Finally, when can we expect to see the paint kit released? I assume this must be ready to go, as a number of skins were already included part of your Su-30 package at release. 1 Link to comment Share on other sites More sharing options...
Top Jockey Posted January 31, 2022 Share Posted January 31, 2022 On 1/29/2022 at 11:22 PM, BrzI said: Can anybody tell me how to dispense countermeasures ? Key "E" does not work. Binding it to a controller button also does not work. The only way is to press the red button in the cockpit using a mouse. Not efficient. Thanks I've not installed the module yet, but if I recal correctly in Flamming Cliffs 3 it is: key "Q" - dispense chaff & flares key "E" - activate electronic countermeasures (onboard jammer) Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
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