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[SPI RELATED]Steerpoint, CCRP, TGP not pointing in proper location


briosky2

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A few bugs wrapped in 1 post. I was just in our teams MP server. The steerpoints no matter which one was selected was in the center of the VV. I could not get the TGP to slew to the steerpoint. The bomb fall line was pointing somewhere else. I switch to the AGM-65K in VIS mode and I cannot tell you whee it was pointing.

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TAW Modified TTI 1.0.00 (Persian Gulf) v1.66e_1.13-20201004-195534.trk

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Vis mode on the Maverick is what made your TGP look at the VV, cause TGP, when Mav is in Vis mode, slews with Mav.

 

 

So switch to Pre mode on your mav page and TGP will slew to the steerpoint.

 

 

Do not try CZ or TMS down on TGP cause it will lock it to that point and you wont be able to move the target point. So all your CCRP bombs and Mavs will lock there no matter where your TGP is looking.

 

You'll be able to slew TGP but the actual point wont move, its a bug with TGP.

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Vis mode on the Maverick is what made your TGP look at the VV, cause TGP, when Mav is in Vis mode, slews with Mav.

 

 

So switch to Pre mode on your mav page and TGP will slew to the steerpoint.

 

 

Do not try CZ or TMS down on TGP cause it will lock it to that point and you wont be able to move the target point. So all your CCRP bombs and Mavs will lock there no matter where your TGP is looking.

 

You'll be able to slew TGP but the actual point wont move, its a bug with TGP.

How is that possible when mav is off and I had CBU-97 selected in CCRP mode?

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  • ED Team

Hi

 

thanks for attaching the track replay, sadly it wont playback correctly.

 

If you have another please attach it.

 

thank you

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I just watched the track file and it shows what I am talking about clearly

 

I looked at the track file and it showed exactly what I am stating as a bug. I takeoff the steerpoint indicator stays in the center of the VV I had to navigate by looking at F10 map and HSD. As I approached the AO I had CBU-97s ready in CCRP and the bomb fall line if off to the right, no TGP cue on HUD even though the MFD shows it moving around and at the city in front of me (I think)

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I don’t know if this is a bug but it appears to me as a bug. I tried a mission last night and loaded 6 AGM-65H’s CCD Mavs the default is boresight even though the missile is not powered on and not selected and master arm is not on it effects the steer points snd TGP.

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Can someone from ED advise how we are supposed to use the TGP for CCRP targets of opportunity? Right now it’s impossible to system designate a target of opportunity because the HUD box is locked to the steerpoint. I can find a target with the TGP and I can initiate a track on it but I can’t get weapons release parameters on that target.

 

 

Sent from my iPhone using Tapatalk

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Can someone from ED advise how we are supposed to use the TGP for CCRP targets of opportunity? Right now it’s impossible to system designate a target of opportunity because the HUD box is locked to the steerpoint. I can find a target with the TGP and I can initiate a track on it but I can’t get weapons release parameters on that target.

 

 

Sent from my iPhone using Tapatalk

 

 

 

 

Atm the HUD box bugs and locks to the STPT if you use CZ (cursor zero) or TMD Down, so don't do it,

 

To fix that you can make the HUD SOI and move the box around then cycle through the CCIP/CCRP modes to get the TGP working properly again.

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  • 1 month later...
  • ED Team

It is a SPI related issue and is being worked on by a dev

 

thanks

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