JonathanRL Posted October 5, 2020 Share Posted October 5, 2020 Rather than wait for Heatblur to just add the "place on ground" for the AJS 37 Viggen, I have a few suggestions on how to implement roadbases. 1: The first one is a roadcoloured tile that essentially works as a FARP. One of these can spawn one aircraft as well as reload / refuel it it as specified as you do with any other airfield. You can also alter the colour of this tile so it blends into the ground. Essentially just a one-airplane farp that is places exactly above the existing terrain. 2: Mark road as airstrip. This will "upgrade" the road by essentially making the ground airfield grade and removing all the light poles. 1 Link to comment Share on other sites More sharing options...
JonathanRL Posted November 7, 2020 Author Share Posted November 7, 2020 Bump. With the inclusion of the invisible FARP I feel that just allowing Aircraft to spawn there would solve the problem nicely. Perfect for Harriers and Viggens! Link to comment Share on other sites More sharing options...
Northstar98 Posted November 7, 2020 Share Posted November 7, 2020 +1 Personally, just have a 'start from ground' and 'start from ground hot' option available for all aircraft. Only thing is AI pathfinding (though I wouldn't mind doing it for them with taxi waypoints). It would solve all issues relating to starting from road bases, and it would solve any parking problems at airbases (i.e empty ramps and aircraft compatibility). Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
JonathanRL Posted November 7, 2020 Author Share Posted November 7, 2020 In regards to AI, I am perfectly happy to have road bases that only a player can use. If I can take half a feature or none of the feature, I will ride with half. And now the big part of it is done. Link to comment Share on other sites More sharing options...
Baco Posted November 8, 2020 Share Posted November 8, 2020 We have been asking this for AGES now.. How hard can it be to create an object that can spawn Aircraft on it... Make a HUGE disclaimer if you will: NO IA ARCRAFT if you must... are ALL Airplane SPAWN´s MAP dependant? Link to comment Share on other sites More sharing options...
GunnyCook Posted November 10, 2020 Share Posted November 10, 2020 +10 for this, been waiting a long time to take off from a road base Win10 64, GeForce GTX1080 Ti, Rift touch, i5- 2.90GHz(o/c), 16gb Corsair Vengance RAM, X-56 KA-50-3, AH-64D, A10c II, AV-8B, MI-8, Spitfire, Viggen, FC3, F-14, F-15c,FA-18, S/Carrier, CA, Nevada, Normandy 44, Channel, Persian gulf, Marianas, Syria, Sth Atlantic, Link to comment Share on other sites More sharing options...
Baco Posted December 4, 2020 Share Posted December 4, 2020 Bump. I find it pretty important. It would give mission makers a very powerful tool. Link to comment Share on other sites More sharing options...
JonathanRL Posted March 3, 2021 Author Share Posted March 3, 2021 Perfect thing to be added in 2.7 honestly. Link to comment Share on other sites More sharing options...
Gierasimov Posted March 3, 2021 Share Posted March 3, 2021 The only thing is, that in real life these are predefined, purpose built parts of public roads. Apart from some desert testing A-10C but still it was defined So, an object you can place via ME wouldn't be realistic I guess. It would not work in current DCS terrain engine (looking good at the same time) either, so Insee this only as a developed part of terrain rather than ME object. I am still trying to find a suitable road as austere landing in DCS Syria, however, small roads tend to be massively uneven, whereas highways have got those concrete barriers in the middle. Question is, were these present (or are still operational) in real life countries that we have got depicted in DCS? Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta Link to comment Share on other sites More sharing options...
JonathanRL Posted March 3, 2021 Author Share Posted March 3, 2021 Lots of Suitable roads. My Squadron has been using road bases in the past two campaigns, both on PG and Caucasus. Either way, I do want the option to just spawn the aircraft on the ground next to a road. Esp for the Viggen. Link to comment Share on other sites More sharing options...
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