Jump to content

Any way to make head turning greater than 1:1 like TrackIR?


imacken

Recommended Posts

Now, obviously I know it is realistic to have the HMD move in sync with your head, but I wondered, is there a way to make a higher turn angle than your actual angle like in TrackIR?

 

The main reasons for asking this is that we have a VERY restricted FOV (and sweet spot), so, we are at an unrealistic disadvantage when it comes to being able to view angles, e.g. rear aspect.

 

Also, it's becoming more difficult for me to turn my head greater than 90 degrees these days!

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

Personally, I've never experienced any sickness in any VR game, so not an issue for me. Wasn't meaning to make it compulsory, just adjustable like in TrackIR.

 

Any way to do this by editing a file somewhere?

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

Is it time for another "Here we go again."? :D

EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. :pilotfly:

Link to comment
Share on other sites

My profuse apologies.

 

Not seen another thread on this. What was the conclusion in other threads? That would be useful to know.

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

I'll find the other threads and link them for you imacken. I had similar feelings to yours, my contention was that since we can't use our peripheral vision in VR as we can in real life, we need to turn our necks/heads FAR further than in reality in order to see into our rear 6 oclock area. I didn't really come up with that on my own, a friend I was in school with for 4 years recently retired from the RCAF, and has 2500+ hours plus in the Hornet, and flew 25 different types at Empire test pilot school, including the Gripen, Typhoon, SuperHornet, and F35 simulator. it was the first thing out of his mouth when he tried VR and was in a 1v1 vs AI - he had to turn his head far further than he did in real cockpit to get the same visual result.

 

There is another game, can't name it due to rules, but it's been around since 1999 and is a MMO WW2 sim/game. They incorporated the ability to use snap/instant views with a joystick hat or keypad/whatever, while still in VR. It's never once made me disoriented, and makes it 100x easier to check 6 while in VR, and that's something IMO that trackIR pilots have an advantage with in PvP duels/etc. By having the ability to override the VR viewpoint with a snap/instant view system like this "other" game has set up, it negates this TiR advantage.

 

Anyhow, I won't go on and turn this into a repeat of past threads, I'll start looking for the old threads and post links here when I find them later.

Systems

 

 

Virpil T50x2,T50CM2x2,Warbrd x2, VFX/Delta/CM2/Alpha/Tm Hornet sticks, VKB GF3, Tm Warthog(many), Modded Cougar, VKB Pedals/MFG Pedals/Slaw Viper RX+109Cam Pedals/Virpil T50+T50CM Throttle/CH Fightersticks/CH Throttles/CH peds, Index x1, Reverb x1

 

Link to comment
Share on other sites

I found this one, but it seems 90% full of argument (unusual I know) https://forums.eagle.ru/showthread.php?t=262558&highlight=vr+head+turn+angle

 

Are there more useful ones?

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

Yes, that's one, here's another longer one. I'll keep searching my old posts and find the others.

 

https://forums.eagle.ru/showthread.php?t=259335

Systems

 

 

Virpil T50x2,T50CM2x2,Warbrd x2, VFX/Delta/CM2/Alpha/Tm Hornet sticks, VKB GF3, Tm Warthog(many), Modded Cougar, VKB Pedals/MFG Pedals/Slaw Viper RX+109Cam Pedals/Virpil T50+T50CM Throttle/CH Fightersticks/CH Throttles/CH peds, Index x1, Reverb x1

 

Link to comment
Share on other sites

Thanks a lot for that. Without wading through all 28 pages, is there an answer in there? I noticed Driver4VR, does that work?

 

I contributed to that thread, but gave up as it turned into the usual slagging match. Don't remember anything about this topic on there, but obviously, I must be wrong.


Edited by imacken

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

My profuse apologies.

 

Not seen another thread on this. What was the conclusion in other threads? That would be useful to know.

 

No worries. The thread that Gman linked was one of them, but there were several others that degenerated into a "Rabbit season!!! Duck season!!!" argument with several posters suddenly becoming ophthalmologists and posting copious charts and diagrams to prove or disprove what is more realistic for FOV. The conclusion was that nobody changed anybody else's mind. As for my own personal opinion and experience, your peripheral vision is good for detecting movement, but really isn't good for much more useful information than that. In order to see that more useful information (pitch and roll angles of your adversary) you have to be within the FOV of the typical VR HMD anyway.

 

On the subject of motion sickness. It has never been a problem for me either, in VR or in the real world. But, all VR games that I know of have 1:1 head movement, which prevents the disconnect between your eyes and internal gyros that instantly pegs the upchuck meter.

 

I see no harm in adding that as an option though, so people can use it if it makes them more comfortable. I know that some forum members even have medical conditions that makes craning their neck painful or outright impossible. An option like that would help them enjoy the sim too.

EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. :pilotfly:

Link to comment
Share on other sites

That makes sense. So, there is nothing at the moment that can be done, just something for the future?

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

That makes sense. So, there is nothing at the moment that can be done, just something for the future?

 

Nothing currently that I have seen. We'll just have to keep using swivel chairs. :)

EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. :pilotfly:

Link to comment
Share on other sites

That makes sense. So, there is nothing at the moment that can be done, just something for the future?

 

We had this discussion a while ago. Of course you have the right to do as you like and if its possible change the head-to-DCS ratio.

 

This is my experience: I have to say that I feel the immersion is quite right as is.

In real life, strapped in with a helmet that goes way more heavy when pulling G’s you cannot move the head as much as when playing DCS in VR.

 

Also, IRL you shouldnt pull much and then turn the head. Not good for your neck.

I feel that how I can turn the head with VR in DCS is quite representative to real life flying.

 

Edit: Found the old thread:

https://forums.eagle.ru/showthread.php?t=262558&highlight=Head


Edited by Gunnars Driver

[T.M HOTAS Warthog Stick & Throttle + T.Flight pedals, Varjo Aero, HP Reverb pro, Pimax 8KX] 🙂

[DCS Mirage 2K; Huey; Spitfire Mk IX, AJS 37, F-14, F-18, FC3, A-10 Warthog II and a few more ]

i9 13900KF@5.8/32Gb DDR5@6400/ Gigabyte Gaming OC RTX4090, ASUS STRIX Z790-F , 2Tb m2 NVMe

Link to comment
Share on other sites

Thanks. That is the same thread I linked to in post #7.

 

I agree that the current setup is realistic, but it’s largely for physical reasons that I would like to see an option for increasing virtual to real ratio.

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

The natural progression of flight simming on a PC.

 

Snap Views.

Track IR - a great evolution that negated the need for snap views.

VR - can I get my snap views back to use with this?

:smilewink:

 

No offense intended, just some lighthearted humor.

I personally love the 1:1 tracking and being in the cockpit, even with it's current restrictions.

And I even have a bad neck.

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Link to comment
Share on other sites

Thanks. That is the same thread I linked to in post #7.

 

I agree that the current setup is realistic, but it’s largely for physical reasons that I would like to see an option for increasing virtual to real ratio.

 

Even if you're used to VR, I think the exaggerated motion will cause nausea.

 

I guess you can (somewhat) test it by zooming in constantly and moving your head around. Even that's not the same as going Exorcist though.

 

But I think in two years, we'll have wider FoV as CPU/GPUs become better. I do miss the wider FoV of P5K+. But I don't miss the software.

hsb

HW Spec in Spoiler

---

 

i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

Link to comment
Share on other sites

Yes, Opentrack, it works in some HMD's, but your probably not going to like it. Scaling is never going to equal the smoothness of 1:1. Tried it once, key word once, first and only time I ever experienced that level of nausea.

Link to comment
Share on other sites

Frankly, I'm with the idea of some control assignments for 20-30 degrees or so. If I had to back up a vehicle looking over my shoulder with blinders on like I'm wearing a VR headset I'd never be able to do it. Yet.. without restrictions on my vision, I can see behind me looking over my shoulder just fine. Eyeballs pivot, ya know? It's why something like TrackIR works.. you can move your eyeballs right or left to keep looking at your screen as you turn your head.

 

overtheshoulder.thumb.jpg.99bf3605936fcc996fda07847bdab81e.jpg


Edited by Headwarp
Spoiler

Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives 

Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles.   Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener.   Obutto R3volution gaming pit.  

 

Link to comment
Share on other sites

if i want the full "bettlejuice" effect; turn your head hit the center and then turn again ...

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to comment
Share on other sites

I know, but it’s just awkward that way. I wouldn’t have thought this should be so hard. Oh well...

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

so i know some devs who played with the idea, but they found it made people more likely to chunder

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to comment
Share on other sites

Fine, but all those people have to do, is not switch it on!

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

If you want to see what it is like to increase the head turning rate, use VR zoom.

 

If you are going to give up 1:1 tracking, you might be better off using a flat panel and TrackIR. If nVidia still natively supported stereo 3d with their drivers, a high end gpu matched with TrackIR and 3d would be very close to the VR experience other than the amplified head tracking.

[sIGPIC][/sIGPIC]

Link to comment
Share on other sites

ROG Z690 Hero ● i9-12900K 5.5GHz ● Giggy RTX 3090 OC ● 32GB 4800MHz ● Firecuda M.2s ● Reverb G2 ● Win11Pro //// A10CII ● AH64D ● AJS37 ● AV8BNA ● C101 ● CEII ● F16C ● F5EII ● F86F ● FA18C ● FC3 ● I16 ● KA50 ● M2000C ● MI8 ● P47D ● SA342 ● SPIT ● UH1H ● Y52

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...