OzDeaDMeaT Posted October 12, 2020 Share Posted October 12, 2020 I recall being in a mission once that did this but can't remember which mission it was. Is there a way to remove weapons from an aircraft if it is not whitelisted. As the Warehousing system doesn't really have any interaction worth a damn I want to be able to dynamically ban / lock weapons if they are being over used in a mission. CPU: i9-12900K @ 4.9Ghz M/B: MSI MEG z690 Ace RAM: 128GB Video Card: MSI RTX 4090 Suprim Liquid X VR: Varjo Aero Link to comment Share on other sites More sharing options...
Grimes Posted October 12, 2020 Share Posted October 12, 2020 Not explicitly. Gotta check the player via Unit.getAmmo(), if they have something that isn't allowed or have it above a certain quantity then you gotta start the enforcement. Either displaying a message with warnings, eventually creating an explosion, or adding mass to the aircraft as a penalty. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
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