williamzporto Posted November 5, 2020 Share Posted November 5, 2020 Are you on OB or Stable? After the end of September patch I was getting this behavior with the JSOW A, but after yesterday's OB patch they are now working correctly for me. Edit: I'm playing the newest OB if that wasn't clear I've done several tests yesterday on OB, after updating it with the latest patch (DCS 2.5.6.57264 Open Beta - 04.11.2020). Are your JSOW launches being from closer than about 25nm of the target? As I've posted yesterday, across several tests, all launches from distances greater than 25nm (from 33000ft at speed of 280) miss the target, but all launches closer than 25nm work as intended. Maybe you could quickly try the two possible distances and see if both work as you said? Here is a test I did just a few minutes ago. 2 launches, one miss and one hit, clearly proving that there's a distance-related problem: F18-JSOW-25nm-Test-MISS+HIT.trk 1 Link to comment Share on other sites More sharing options...
Clean Posted November 5, 2020 Share Posted November 5, 2020 I won't be able to test until later but I believe I was within 25 miles of the target. I will check to your parameters and reply. Not to go off topic but I believe these and the JDAMs were plagued by likely the same issue if you could also test those. Link to comment Share on other sites More sharing options...
Al-Azraq Posted November 5, 2020 Share Posted November 5, 2020 Are you on OB or Stable? After the end of September patch I was getting this behavior with the JSOW A, but after yesterday's OB patch they are now working correctly for me. Edit: I'm playing the newest OB if that wasn't clear This has happened before and after the patch. I'm in open beta. i7 12700KF | MSI Z690 A-PRO | Corsair Vengeance 2x16 gb @ 3200 Mhz | RTX 3070 Ti FE | Acer XB271HU 1440P 144HZ | Virpil T-50 CM throttle | Virpil WarBRD Base + MongoosT-50 CM2 Grip | MFG Crosswind | TrackIR 5 | HP Reverb G2 Bf 109 K-4 | Fw 190 A-8 | Spitfire LF Mk. IX | P-51D | Fw 190 D-9 | P-47D | Mosquito FB VI | F/A 18C | F-14 A/B | F-16C | MiG-15bis | MiG-21bis | M-2000C | A-10C | AJS-37 Viggen | UH-1H | Ka-50 | Mi-24P | C-101 | Flaming Cliffs 3 Persian Gulf | Nevada | Normandy | The Channel | Syria Link to comment Share on other sites More sharing options...
williamzporto Posted November 6, 2020 Share Posted November 6, 2020 Hi everyone, I have yet to learn if this is a bug or just an operating error: Whenever I drop a JSOW (both flavors) it either: Drops clusters (A) / explodes © 1-2 km off the target, drops to the ground without doing anything, or simple disappears close above the target. In every case it's way off my target. I also noticed that the missile starts a sudden random bank whenever close to the target area. The target is not moving and there is no AA nearby. I more than triple checked the entire procedure and made sure everything is correctly set, I use TOO mode, use a waypoint I set up as precise, used reasonable height setting for A variant and so on. I have this problem in various missions, either fast missions or multiplayer. I can't figure out what the issue is, watched videos, read the instructions, did everything accordingly. I'm now exhausted and I hope someone can give me a pointer what I'm still doing wrong. Thanks in advance! @Symbiont Can you use the track files I've already uploaded here (F18-JSOW-25nm-Test-MISS+HIT.trk) and the information I've provided a few posts above to proceed with the report? I'm pretty sure I've narrowed down the issue to something that is totally easy to replicate, so they can work on it. Link to comment Share on other sites More sharing options...
Tippis Posted November 17, 2020 Share Posted November 17, 2020 However, I did a lot of tests, and all 154A missiles launched from closer than about 25nm of the target are working perfectly fine, as intended. Note that it apparently depends on speed and altitude, so I'd say anything closer than 23nm to be safe. I've tested now after the 4th/Nov update, so no excuses... […] Now, as far as I'm aware, the AGM-154A missiles shouldn't have this limit range of about 25nm with the given altitude and speed, so I'm guessing it's a bug? Hopefully the guys from ED can do something with the data I'm providing here. Please guys, test this range/altitude/speed and let us know if that's, in fact, the issue. I'm seeing the same thing, but the way I've managed to trigger it suggests that it's not a matter of ranger, or at least not just a matter of range. I've seen the same swerving behaviour at as little as 8nm in one test. My suspicion is that it's a matter of time (which in most cases correlate to range in a pretty linear fashion). For one, the range calculations and the display on the SA page are just outright lying at the moment. If I fly low and it tells me that the “in range” limit is 7nm, the missile itself will happily fly out to 2–3 times that and still reliably hit targets. For another, irrespective of range, I see that off-target swerve at roughly the same moment no matter what: when the JSOW pitches up to begin its terminal guidance phase and tries to figure out if it needs to dive or turn to match the attack angle parameters. It does this even if it has no parameters or no angles to conform to. The swerving off target seems to happen if this terminal manoeuvre is started later than 60 seconds into flight. It is as if the missile figures that, oh no, it won't make it given its current energy and location so it goes inert and aims away from the target spot. Except that sometimes during that swerve, it figures out that it can make it after all, turns back onto the target, levels out and hits just fine. There's a range band where that turning away will truly put it off target with no ability to recover so it will just turn away and hit the ground. But anything shorter than that, it will already be in the terminal phase and homing in; any longer than that, it will have enough room (and energy) to manoeuvre back in spite of that initial swerve. And the SA range display and the “in range” cue both completely misidentify the ranges involved. My first thought was that it was a battery issue and it just couldn't stay aloft all the way to the target without running out of juice, but after having seen it recover and hit even at way outside “max range” and even after a full two minutes of flight time, that idea has been written off. So my suggestion for further sleuthing is: when you are able to consistently repeat the behaviour, at what time into flight does it occur? When you are consistently able to make hits, at what time does the terminal phase begin? ❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧ Link to comment Share on other sites More sharing options...
wired521 Posted December 9, 2020 Share Posted December 9, 2020 I'm experiencing this issue as well; conditions are: Type: 154A Mode TOO Release within Range Alt 30K feet MSN Heading 000 (also tried using HDG Undefined, same result) TGT altitude 15 ft (as set by mission editor) eFuz set to Instant Behavior is the JSOW will overfly the target, bank hard left and appear to establish a new attack angle. It never succeeds with this, and after the hard bank falls out of the sky. I'm wondering if the weapon thinks it's supposed to be ingressing from a different angle and it severely overcorrecting way too late. Anyone heard any updates on this problem? 1 Link to comment Share on other sites More sharing options...
AstonMartinDBS Posted December 13, 2020 Share Posted December 13, 2020 (edited) Have the same issue with current OB (2.5.6.58125), which is easy to reproduce. AGM-154A release @ 30 k ft EFUZ: INST TERM: all default Result: 4 or 4 JSOWs in TOO mode FA-18C AGM-154A TOO Issue.trk and 3 of 4 in PP mode FA-18C AGM-154A PP Issue.trk flew over the target area and crashed into the ground. Same behaviour occured for me first in the combat mission "Patriot Express" (yesterday). Edited December 13, 2020 by AstonMartinDBS [Modules] A-10C, A-10C II, AH-64D, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 64 GB DDR5-5200, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H Link to comment Share on other sites More sharing options...
jppsx Posted December 15, 2020 Share Posted December 15, 2020 yea jsow is totaly broken . dropped from around 38000 ft start to turn hard right or left and totally miss. seam that all gps weapon is getting broken one after another and none of them are getting fix after month f-18 agm-154 totaly missing target .trk 1 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 15, 2020 ED Team Share Posted December 15, 2020 Thank you for the track replays, it confirms the bug, I have already reported this issue to the team. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
AstonMartinDBS Posted December 16, 2020 Share Posted December 16, 2020 On 12/15/2020 at 8:50 AM, jppsx said: jsow is totaly broken . This issue concens to AGM-154A only. The AGM-154C works well AFAIK. [Modules] A-10C, A-10C II, AH-64D, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 64 GB DDR5-5200, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H Link to comment Share on other sites More sharing options...
Joni Posted December 16, 2020 Share Posted December 16, 2020 (edited) For me JSOW C can be launched when the TMR timer is still at 3 minutes left... Lol. 65nm, 30k, 300knots Either the weapon doesn't work well, or the maths for the timer are incorrect. Edited December 16, 2020 by Joni Intel Core i5-8600k + Cooler Master Hyper 212 EVO | Gigabyte GTX 1070 Aorus 8G | 32GB DDR4 Corsair Vengance LPX Black 3200MHz | Gigabyte Z370 Aorus Gaming 3 | WD Black SN750 NVMe 500GB | Samsung 850 EVO 250GB | WD Green 240GB | WD Caviar Black 1TB SATA 3 | WD Caviar Blue 500GB SATA 3 | EVGA 650 GQ 80+ Gold | Samsung CF391 Curved 32" | Corsair 400C | Steelseries Arctis 5 --- Razer Kraken X Lite | Logitech G305 | Redragon Dyaus 2 K509 | Xbox 360 | Saitek X-52 Pro | Thrustmaster TWCS | TrackIR 5 Link to comment Share on other sites More sharing options...
Joni Posted December 16, 2020 Share Posted December 16, 2020 (edited) EDIT: this bug happens at erratic ranges. When launching from 65nm and JSOW A it doesn't happen. Edited December 16, 2020 by Joni Intel Core i5-8600k + Cooler Master Hyper 212 EVO | Gigabyte GTX 1070 Aorus 8G | 32GB DDR4 Corsair Vengance LPX Black 3200MHz | Gigabyte Z370 Aorus Gaming 3 | WD Black SN750 NVMe 500GB | Samsung 850 EVO 250GB | WD Green 240GB | WD Caviar Black 1TB SATA 3 | WD Caviar Blue 500GB SATA 3 | EVGA 650 GQ 80+ Gold | Samsung CF391 Curved 32" | Corsair 400C | Steelseries Arctis 5 --- Razer Kraken X Lite | Logitech G305 | Redragon Dyaus 2 K509 | Xbox 360 | Saitek X-52 Pro | Thrustmaster TWCS | TrackIR 5 Link to comment Share on other sites More sharing options...
oldcrusty Posted December 16, 2020 Share Posted December 16, 2020 1 hour ago, Joni said: For me JSOW C can be launched when the TMR timer is still at 3 minutes left... Lol. 65nm, 30k, 300knots Either the weapon doesn't work well, or the maths for the timer are incorrect. Manual release? Link to comment Share on other sites More sharing options...
Joni Posted December 16, 2020 Share Posted December 16, 2020 Just now, Gripes323 said: Manual release? Yes Intel Core i5-8600k + Cooler Master Hyper 212 EVO | Gigabyte GTX 1070 Aorus 8G | 32GB DDR4 Corsair Vengance LPX Black 3200MHz | Gigabyte Z370 Aorus Gaming 3 | WD Black SN750 NVMe 500GB | Samsung 850 EVO 250GB | WD Green 240GB | WD Caviar Black 1TB SATA 3 | WD Caviar Blue 500GB SATA 3 | EVGA 650 GQ 80+ Gold | Samsung CF391 Curved 32" | Corsair 400C | Steelseries Arctis 5 --- Razer Kraken X Lite | Logitech G305 | Redragon Dyaus 2 K509 | Xbox 360 | Saitek X-52 Pro | Thrustmaster TWCS | TrackIR 5 Link to comment Share on other sites More sharing options...
Joni Posted December 18, 2020 Share Posted December 18, 2020 So any news if the behavior I described is realistic or not? Thanks. Intel Core i5-8600k + Cooler Master Hyper 212 EVO | Gigabyte GTX 1070 Aorus 8G | 32GB DDR4 Corsair Vengance LPX Black 3200MHz | Gigabyte Z370 Aorus Gaming 3 | WD Black SN750 NVMe 500GB | Samsung 850 EVO 250GB | WD Green 240GB | WD Caviar Black 1TB SATA 3 | WD Caviar Blue 500GB SATA 3 | EVGA 650 GQ 80+ Gold | Samsung CF391 Curved 32" | Corsair 400C | Steelseries Arctis 5 --- Razer Kraken X Lite | Logitech G305 | Redragon Dyaus 2 K509 | Xbox 360 | Saitek X-52 Pro | Thrustmaster TWCS | TrackIR 5 Link to comment Share on other sites More sharing options...
thechaps16 Posted December 19, 2020 Share Posted December 19, 2020 Yeh, the LAR calculation for jdam seems also to be broken. I will more investigate on this before to report as a bug.Aim high! Win10-64 / MAG Z-790 Tomahawk Wifi / Intel i7-13700 KF / MSI MAG Coreliquid 360R V2 / MSI RTX-4080 SuprimX / Kingston SK Hynix 64Go DDR5-6400-C32 / 1*Nvme Crucial CT2000P3 2.0Tb / 5*SSD Samsung 860QVO 1Tb / 3*Samsung S27E330 Monitors / HP-Reverb G2 / Track-Ir 5 / Thrustmaster: Warthog Throttle + Warthog Stick + F/A-18 Stick + T.Flight Rudders / Home Cinema LG HT503TH / Home-Cockpit F/A-18C (currently only right console, others being build) / Samsung Galaxy Tab S7+ as a Flypad and Sim control Link to comment Share on other sites More sharing options...
AstonMartinDBS Posted December 20, 2020 Share Posted December 20, 2020 On 12/18/2020 at 7:11 PM, Joni said: So any news if the behavior I described is realistic or not? Thread is marked as [REPORTED], so it's definitely a bug. Otherwise it would have been marked as [CORRECT AS IS]. [Modules] A-10C, A-10C II, AH-64D, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 64 GB DDR5-5200, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H Link to comment Share on other sites More sharing options...
Joni Posted December 20, 2020 Share Posted December 20, 2020 8 hours ago, AstonMartinDBS said: Thread is marked as [REPORTED], so it's definitely a bug. Otherwise it would have been marked as [CORRECT AS IS]. Dude, the reported bug is a different one, nothing to do with what I said. Intel Core i5-8600k + Cooler Master Hyper 212 EVO | Gigabyte GTX 1070 Aorus 8G | 32GB DDR4 Corsair Vengance LPX Black 3200MHz | Gigabyte Z370 Aorus Gaming 3 | WD Black SN750 NVMe 500GB | Samsung 850 EVO 250GB | WD Green 240GB | WD Caviar Black 1TB SATA 3 | WD Caviar Blue 500GB SATA 3 | EVGA 650 GQ 80+ Gold | Samsung CF391 Curved 32" | Corsair 400C | Steelseries Arctis 5 --- Razer Kraken X Lite | Logitech G305 | Redragon Dyaus 2 K509 | Xbox 360 | Saitek X-52 Pro | Thrustmaster TWCS | TrackIR 5 Link to comment Share on other sites More sharing options...
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