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Problems making RoughMet files


311Gryphon

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Full disclosure, this isn't really a DCS issue. I've been looking around this forum and many others to see if anyone had some help my particular issue and I'm not finding any so far. I've been making liveries for almost a decade using GIMP and dxt.bmp and for the most part it works fine. With the F-16 the RoughMet files seem to be very important and I want to try to make them correctly. When I open the .psds in GIMP though, the RoughMets are all gray scale. I assumed that was how they should be until recently, so I was making gray scale RoughMets. They sort of work but I think it is unprofessional and I lose some capability.

 

So, I had the opportunity to try a 7 day trial of PhotoShop today. I took my file from Gimp and exported as .psd. PhotoShop won't open it and says it's not a valid PhotoShop file. Looking around the internet this seems to happen mostly when the file extension isn't really .psd, but that isn't the issue I'm running into. I've checked and that's a .psd file. I guess the next best explanation is that GIMP is corrupting the file upon export, and in that case I'm boned on that file. So my questions are:

 

1. Has anyone successfully exported an .xcf as .psd from GIMP and pulled it into PS? If so how do you do that so you can make a good RoughMet?

 

2. If no good solutions exist for 1 are there any GIMP users out there that know of a good, clean way to create a proper RoughMet from GIMP for the F-16?

 

Thanks!

http://www.youtube.com/user/311Gryphon

i7-8700, 32 GB DDR4 3000, GTX 1080 TI 11GB, 240 GB SSD, 2TB HDD, Dual (sometimes Triple) monitor, TM Warthog HOTAS, Saitek Pro Combat Pedals, TrackIR

 

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You might need to install the intel dds plugins to open the F16 dds files

 

https://software.intel.com/content/w...ks-plugin.html

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

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In PS they are orange, yellow, green, blue, etc. When people export them from PS they show up that way. In GIMP they don't. If that's not a problem then I won't worry about it. I have roughmet templates in xcf but I'm trying to get them in PS to see if they show up in color where I can export them. Regardless, I'll watch the video and see if it helps. I've watched numerous videos this far but it doesn't hurt to watch more. Thanks.

 

http://www.youtube.com/user/311Gryphon

i7-8700, 32 GB DDR4 3000, GTX 1080 TI 11GB, 240 GB SSD, 2TB HDD, Dual (sometimes Triple) monitor, TM Warthog HOTAS, Saitek Pro Combat Pedals, TrackIR

 

[sIGPIC][/sIGPIC]

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Okay I'm getting closer. I understand the channels and what they represent but all the guides I've watched or read so far don't explain how to utilize those properly in GIMP. I have to wait till I get power back to jump back into the Viper files and see if I can make sense of it. We had an ice storm go through and the power is slow to get restored.

http://www.youtube.com/user/311Gryphon

i7-8700, 32 GB DDR4 3000, GTX 1080 TI 11GB, 240 GB SSD, 2TB HDD, Dual (sometimes Triple) monitor, TM Warthog HOTAS, Saitek Pro Combat Pedals, TrackIR

 

[sIGPIC][/sIGPIC]

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