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Ehm... there's files of DSMC out of the directory, and then the directory also. Seems there are multiple copies of DSMC, installed in different way. I have to say that you should really remove everything file by file before retry. I don't know if it can works right now... 😞

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 1 month later...

Here we are again, today ED is updating DCS World to 2.7 and we're ready (Almost). Usually I extensively test a build before releasing to public, but this time I'm making a different move: since there are some betatesters of DCS World in our tester's group, I've been able to work on DSMC 1.2 and new clouds preset few weeks ago. So I decided to make this "advanced beta" built, almost a release candidate, public today in parallel with DCS World 2.7. I don't expect any game-breaking bug or similar, but I still warn you to pay attention and in any case of issues, please report to me in DSMC discord channel. Here's a small changelog from 1.1.0 to 1.2.0:

 

-> DSMC 1.2 is compatibile with DCS World 2.7

-> Revised randomized weather system to work with new clouds preset (within its limitation)

-> Added new options for dedicated server version, like ability to create helicopters slot for one coalition only, a new start time update option (current real world date, same start time), option to make DSMC close DCS at a given specific real world time, and more!

-> Added inbuilt version of CSAR script by Ciribob with integrated setup automation. BE ADVISED: no slot blocking or life counts feature is supported: only tasking for CSAR missions. Require inbuilt version of CTLD to be enabled

-> if inbuilt version of CTLD is active and you forget to add "beacon" sound files, DSMC will provide it automatically at first save

-> BETA: added a beta version of an automatic restart script that allow a 24h/7 days servers to run w/o additional components. BEWARE: this support only one instance of server and will kill any other "DCS.exe" process active if present, also, it's reported as not working for everyone

-> Fixed some minor bugs and one major one: now it's possibile to have mission with start date before 1/1/1970. That was limited by some windows time calculation functions, that is removed with this built.

So, have a nice sortie!

 

PS additional minor version as 1.2.1 and 1.2.2 are already planned to ensure compatibility with coming helos modules like Kiowa and Mi-24P

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ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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For everyone! hotfix added this morning to fix map object persistence that was broken due to new trigger zones values.

re-download your version to be sure it's the right one 🙂

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ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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The mod is now available in those channels:
- DSMC site (signature)

- gitHub for the last "openbeta" testing built: https://github.com/Chromium18/DSMC/tree/1.2.0

- ED files: https://www.digitalcombatsimulator.com/it/files/3316138/

 

For those satisfied from the mod, maybe add some stars to the ED files download page 😉

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ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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BEWARE: major bug identified on spawned object. those are saved as double. I'm investigating and a fix will be available soon.

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ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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4 ore fa, chromium ha scritto:

BEWARE: major bug identified on spawned object. those are saved as double. I'm investigating and a fix will be available soon.

 

Seems fixed, version available on gitHub & site. Please check 😉

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 2 months later...

Small update: while there's a working 1.2.2 version on gitHub and available for everyone (check sign), I'm not releasing it yet as "public stable" cause I'm doing a mission designer manual update to better describe each options and its limitation. This is going to take time, but it will be a valuable add-on. In the meantime, some code-tuning to better fit the mod behaviour with WWII is being added. 

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ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 2 weeks later...

Have given this a try on 2.7.2 and have noticed that the .miz file generated is about 40% smaller than the original file - if I do something and then exit (so theoretically not much has changed).  My mission is heavily scripted - so before I start going through everything I was just wanting to check if this may be a normal thing and DSMC is simply more efficient with it's MIZ files, or whether there may be things not going across to the new mission? 

 

And also - thanks for all your hard work - it's really appreciated!

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Are you testing 1.2.2 by github? cause 1.2.1 is not compatible (I'm doing my best to get out of "openbeta" the 1.2.2 but I have to finish the manuals update)

DSMC should does nothing regarding file size.


Edited by chromium

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Thanks for your reply! Yes - I'm running 1.2.2. I've opened up the DSMC created file and can't see any obvious things standing out to me that are missing at this stage, just strange that the file size is so much smaller. I'll let you know if I find anything. 

 

Oh - also I noticed that the Hind's F10 menu for DSMC didn't bring up any CSAR options - I needed to spawn in a UH-1 for that. Just wondering if there's any changes I need to make there, or if that is still coming? (Or if that's indication that what I think is 1.2.2 isn't) 😉


Edited by Dangerzone
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Good point for the Hind CSAR, I'll add it before release.

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ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 3 weeks later...

Hello everyone! just to let you know that DSMC 1.2.2 is now live and available for download.
This new version comes with some feature updates and a completely rewritten manuals to better understand the mod content and features.

Some of the new features are:
– entirely re-written manuals;
– now with mission that starts with date before 1960 deliverable crates will be aligned for that date regarding what can be built and what not;
– completely revised sam category. Now you can build whathever available in the countries present in the coalition with timeframe limitation (i.e. if Ukraine is blue, you will also have BUK. If you have only US, you wont have Hawk cause it’s out since 1994, but if you have Germany… you will have Hawk also. What is available in a certain timeframe is defined using the same DCS database);
– reworked CTLD menù to make possibile having a lot more options about what can be build with crates;
– spawned soldiers model now will be aligned with the country and the timeframe. For scenery before 1960, wwii soldiers will be used.

Il 9/7/2021 at 02:32, Dangerzone ha scritto:

Thanks for your reply! Yes - I'm running 1.2.2. I've opened up the DSMC created file and can't see any obvious things standing out to me that are missing at this stage, just strange that the file size is so much smaller. I'll let you know if I find anything. 

 

Oh - also I noticed that the Hind's F10 menu for DSMC didn't bring up any CSAR options - I needed to spawn in a UH-1 for that. Just wondering if there's any changes I need to make there, or if that is still coming? (Or if that's indication that what I think is 1.2.2 isn't) 😉

 

 

Mi-24P should be available for CSAR. If not, please let me know.

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ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 1 month later...

Hey, mate. Long time! Hope you're doing well.

 

Does this work for the dedicated servers? I'm working on something big and this script is exactly what I need, however, my server runs on ED's dedicated ones. Knowing how the script works, I'm not sure if it does work on a dedicated server, or does it?

 

Cheers!

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cold war 1947 - 1991.jpg

Cold War 1947 - 1991                                       Discord
Helicopters Tournaments
Combined Arms Tournaments

You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com

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Check the manual, it's not a script 😉

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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13 hours ago, chromium said:

Check the manual, it's not a script 😉

 

Will do, mate.

 

I'll keep you updated over the upcoming days and weeks. Working on a dynamic campaign and this script is exactly what I need! Just like that one time some years ago with DAWS.

cold war 1947 - 1991.jpg

Cold War 1947 - 1991                                       Discord
Helicopters Tournaments
Combined Arms Tournaments

You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com

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If you're the one who is setting up the scenario, you really want to check the mission designer manual to get the most out of DSMC, at least those chapters that are related on what you want to track from a mission to another (DSMC let you decice a lot about this).

 

The most difficult thing using DSMC is not really about DSMC... (it's almost plug & play): it's about the fact that since DCS never took into account the "save", mission designers are not used to evaluate the fact that anything happens is going to be tracked unless you tell the mod to do different. 

 

In particoular, I suggest you to read mission design guidelines and check anything about spawning and, if you're interested in resource tracking, the warehouse management chapter. A good designed scenario could live on its own for many mission without mission designer actions with full persitence.

 

If you have direct questions, I suggest to join the DSMC discord (there are almost 200 users there).


Edited by chromium
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ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 2 weeks later...

Update on stable version for DCS 2.7.6: no compatibility issues, but mostly to add Mosquito and S-200 SAM system. This update also include all the previous openbeta addition.

- for modern scenarios, Rapier, NASAMS, S-200 and other modern SAM system are being added as SAM templates. What will be available depends on what DCS will employ at the date of 1.2.2 release.
- Ready WWII features of CTLD, with proper soldiers, crates and FOB layout when the mission starts before 1960
- now mission list on server might be compatible with a mix of DSMC & non-DSMC mission. For sure, added some check to prevent crashes when a DSMC mission is loaded before a non-DSMC mission without restarting the server.
- added Mosquito as client airplane for slots & other features
- new auto-restart code thanks to @AlpineBlueStudios in beta testing
- weather data set for Marianas map has been added
- added F10 option to manually ask a CSAR call (will work only before Eject or critically damaged aircraft)

Manuals has been updated, please check it. Important note: to allow mission list update for 24/7 is mandatory that the mission list is made by only one mission. When using DSMC in server mode, it will automatically delete all other missions in the list to place only the DSMC saved miz in the list.

Remember: openbeta version, available on githHub is updated without notice here and it's necessary to log in the discord server to have news about it. Openbeta updates are way more frequent and, when necessary, aligned with DCS releases.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 1 month later...

Hello i have started reading trying to figure out how the script works and i have a question (maybe a silly one)
How do you deactivate the option from scenery saving in F-10 menu (in order not everyone start to save spam)  and only use the auto save that is on special options?
Thanks in advance for your answer..


Edited by Spanker79

Lock-On Greece / DCS World Greece http://lockon-greece.forumotion.net/

🇬🇷 1st Hellinic Virtual Squadron for Flaming Cliffs & DCS World
~ Flying since 2008 ~

 

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It's in the server options. Check manual, you'll find everything.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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18 minutes ago, chromium said:

It's in the server options. Check manual, you'll find everything.

I am not using a dedicated server.
I found it only at DSMC_Dedicated_Server_options lua

Can i do ot from DCS "special" menu, when i am trying simply to host a mission?


Edited by Spanker79

Lock-On Greece / DCS World Greece http://lockon-greece.forumotion.net/

🇬🇷 1st Hellinic Virtual Squadron for Flaming Cliffs & DCS World
~ Flying since 2008 ~

 

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In that case, you can't. There's no option to remove it from the local server with graphics mode. Consider that the server mode is active also when your host PC is using "nographic" and "server" options mode. But if you use a standard DCS to host people, you are inside the "single player" mode so the only options you can customize are those from game options menù.


Edited by chromium

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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2 minutes ago, chromium said:

In that case, you can't. There's no option to remove it from the local server with graphics mode.

Thank you for you answer.
Congrats on DSMC
Keep up the good work

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Lock-On Greece / DCS World Greece http://lockon-greece.forumotion.net/

🇬🇷 1st Hellinic Virtual Squadron for Flaming Cliffs & DCS World
~ Flying since 2008 ~

 

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