71st_Mastiff Posted November 12, 2020 Share Posted November 12, 2020 When cycling weapons changes (D); the ripple selection still causes to fire off rockets when the selection for the bombs was on 3 and only had 2 to drop, this causes the ripple effect to carry over to other weapons firing them off errantly. " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
71st_Mastiff Posted February 22, 2022 Author Share Posted February 22, 2022 this is still happening, salvo and ripple modes. " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
draconus Posted February 23, 2022 Share Posted February 23, 2022 Save a short track replicating the problem - that is best way to show and report a bug. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M HOTAS FC3, F-14A/B, F-15E CA SC NTTR, PG, Syria Link to comment Share on other sites More sharing options...
71st_Mastiff Posted February 28, 2022 Author Share Posted February 28, 2022 (edited) On 2/23/2022 at 12:54 AM, draconus said: Save a short track replicating the problem - that is best way to show and report a bug. why I reported this 3 years ago, its in there bug list with all the work I did to report it. it was fixed now its doing it again. Edited February 28, 2022 by 71st_Mastiff " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
Flappie Posted February 28, 2022 Share Posted February 28, 2022 (edited) I've just found one 2020 report from you regarding the impossibility to use some stores (1, 5, 6, 7, 11) until some other stores are emptied. I've just bumped this report by the way. I assume this is not the one you're talking about here. Please provide a short track or explain this bug more thoroughly (e.g. "step 1/ do this - step 2/ do that - boom, bug shows up"). You're talking about "Ripple selection", but is it "Ripple quantity" or "Ripple Interval"? Edited February 28, 2022 by Flappie Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
71st_Mastiff Posted February 28, 2022 Author Share Posted February 28, 2022 6 hours ago, Flappie said: I've just found one 2020 report from you regarding the impossibility to use some stores (1, 5, 6, 7, 11) until some other stores are emptied. I've just bumped this report by the way. I assume this is not the one you're talking about here. Please provide a short track or explain this bug more thoroughly (e.g. "step 1/ do this - step 2/ do that - boom, bug shows up"). You're talking about "Ripple selection", but is it "Ripple quantity" or "Ripple Interval"? Ripple quantity, so you have 3 picked for let say the CBU97, and you only have 2; the 2 will drop but then when you change to rockets it will fire off a rocket, if you change to other bombs it will drop one. " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
Flappie Posted February 28, 2022 Share Posted February 28, 2022 (edited) I'm not familiar anymore with the A-10A. I read the manual and tried to reproduce to no avail. Can you please review the track and tell me if it's woring as excepted? If I do it wrong, please: Take control over the track (press Escape, then "Take control..."). Reproduce the bug. Exit and save the track. Attach the track here. A10A try 1.trk Edited February 28, 2022 by Flappie Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
71st_Mastiff Posted February 28, 2022 Author Share Posted February 28, 2022 (edited) 2 hours ago, Flappie said: I'm not familiar anymore with the A-10A. I read the manual and tried to reproduce to no avail. Can you please review the track and tell me if it's woring as excepted? If I do it wrong, please: Take control over the track (press Escape, then "Take control..."). Reproduce the bug. Exit and save the track. Attach the track here. A10A try 1.trk 38.65 kB · 0 downloads A10A try 12.trk so when I have the numbers set at 4 and not 3 after the drop, and it only dropped 3. I change weapons and it drops 2 more it shouldn't do that. the logic should of said oh there was only 3 therefor not 4. finish. no change weapons and continue to drop other weapons. Edited February 28, 2022 by 71st_Mastiff " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
Flappie Posted March 2, 2022 Share Posted March 2, 2022 Finally, I was able to reproduce the phenomenon, but there's a trick: I press Release Weapon, thus releasing the 3 bombs, and keep pressing afterward. I cycle weapon: two other bombs are released. Can you please confirm this only happens if you keep pressing Release Weapon while cycling wepons? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
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