PoHbka Posted November 15, 2020 Share Posted November 15, 2020 Some time ago, I had the idea to make the controls for simulators small enough to fit on a table and accurate to the point that I wouldn't have to worry about it. I completely succeeded in this and now I have several devices which, about one of which I will write. Case height 3 cm, total height 20 cm. Has 2 digital (collective and twist grip) axes and 12 buttons. Main arm travel 20 °, twist grip 90 °. Allows to accurately control the helicopter in all modes. Strictly speaking, this is not one device, but part of a complex of three devices of the same family: a joystick with composite loading, pedals and collective. All devices are mechanically reduced on sensors, which allows very compact solutions and very small intup in devices, but with a large use of the sensor potential. In DCS I tested it on two helicopters, Huey and Mi-8. In all major modes like hovering, slingload operations, shooting, landing in confined spaces, etc. which I have done hundreds of times, but in other simulators, but since I was often hear about the special role of DCS and its flight model, I decided to pay attention to this particular simulator. And sample video with different usage scenarios 2 Link to comment Share on other sites More sharing options...
an-dre-as Posted November 15, 2020 Share Posted November 15, 2020 Great idea !!! In order to fly in a helicopter from time to time, I would buy such a collective. ???? Gesendet von meinem SM-T595 mit Tapatalk Link to comment Share on other sites More sharing options...
PoHbka Posted November 16, 2020 Author Share Posted November 16, 2020 Great idea !!! In order to fly in a helicopter from time to time, I would buy such a collective. ???? Gesendet von meinem SM-T595 mit Tapatalk You know, it easily turns into constant use from time to time. Precisely because the device is very small, all you need to start flying is to move it on the table. The accessibility level is close to that of a computer mouse. On October 11, the collective was completely ready; today, on November 16, it has already reached 60 hours of use. The joystick has 665+ hours of use per year. Link to comment Share on other sites More sharing options...
Weegie Posted November 16, 2020 Share Posted November 16, 2020 That is VERY cool, are you intending to produce and market it or is it just a personal project? If you are going to produce it I'd be interested, if it's only a personal project it would be nice if you could provide us with some info on what harware is required and how you made it. Great imagination and lots of skill in producing it Link to comment Share on other sites More sharing options...
PoHbka Posted November 16, 2020 Author Share Posted November 16, 2020 That is VERY cool, are you intending to produce and market it or is it just a personal project? If you are going to produce it I'd be interested, if it's only a personal project it would be nice if you could provide us with some info on what harware is required and how you made it. Great imagination and lots of skill in producing it Thank's Weegie! I can answer both questions yes. This is a prototype. Which I have recently developed and which requires my thorough review and many hours of testing (my goal is 1000 hours). But I am not making any secret of its device and I will tell you how it is done. Link to comment Share on other sites More sharing options...
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