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[RESOLVED] R550 emergency jettisoning bug+crash


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Posted

When rocking the "greek-style" 4xFox-2 loadout, two magics on outer pylons become unfunctional after jettissoning inner pylons (via emergency jettisson). You can't lock or shoot them when they're selected, but they can perfectly lock on something when guns are selected and MAV is enabled.

Video: https://streamable.com/2o1pug

 

track attached

 

p.s.: if you shoot just ONE magic with this loadout and then emergency jettisson, game will crash.

4xFox2 Bug Report.trk

[sIGPIC][/sIGPIC]

  • 3 weeks later...
Posted
On 12/18/2020 at 3:09 AM, ZHeN said:

thanks for ignoring

No need for the sarcasm.

 

Instead perhaps try. " Hello Elmo, it has been some time since I submitted my report, is RAZBAM having a look at this possible bug with regards to the emergency jettison on the Mirage?"

 

See how much more adult and constructive that sounds?

Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass.

 

— Dave 'Preacher' Pace, USN.

  • RAZBAM_ELMO changed the title to [INVESTIGATING] Weapons: 4xFox-2 loadout doesn't appreciate emergency jettisoning
Posted

yep, i confirm this.

 

after you do selective jettison with 4x magic, 2x magics are jettisoned (shouldnt be) and no magics can be fired for the remainder of the mission.

 

track attached

its not visible in the track obviously, but im trying to fire at the end and it doesnt work.

magic_jettison.trk

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

  • 1 month later...
Posted

Confirmed still present in latest OB patch.

Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass.

 

— Dave 'Preacher' Pace, USN.

  • myHelljumper changed the title to [RESOLVED] R550 emergency jettisoning bug+crash
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