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Operation Resolute Spear - F-18 campaign on Syria map


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https://www.digitalcombatsimulator.com/en/files/3313646/
 

An historical fiction that has you flying against a resurgent Syrian Regime after they are ousted in 2012. 
 

Essentially a sequel to my Coherent Force campaign with a lot of updates. More linear in nature regarding strike missions, but this has allowed me to incorporate much requested scoring and a debrief system. Lots of QOL updates as well, and it’s been migrated to the Supercarrier. 
 

Custom kneeboards for each mission and please read the briefing for instructions. A lot is done through the F10 menu (checking in, wingman buddy lasing, JTAC lasing). 
 

Im working on a quick update to make the AI SEAD escort more effective and based on your reports may rebalance some of the enemy air defenses. In most testing it wasn’t an issue, but I had one unlucky attempt where an SA-6 went ignored and ruined my day. 
 

Old campaign for reference:

 


Edited by Subferro
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These are great missions!

 

Well done you've done an excellent job.

 

Is it possible to change the coordinates to Lat Long.. I find it that converting them from MGRS are not exactly very accurate and lot of tasks don't hit their targets.

 

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First, thank you for the feedback. Glad to hear people enjoy this. 
 

For your question, are you talking about Strike or CAS/BAI missions? For strike the kneeboard will have precise lat/long, ignore any MGRS messages, that’s just leftover scripting and not really meant to be used. For BAI missions you should be doing bomb on target rather than bomb on coordinate, and the MGRS grid should get you in the vicinity, but then use your sensors to pinpoint your aiming. If you’re having trouble finding the target (more likely on CAS missions in urban settings), the JTAC can lase using the F10 menu (Not the standard JTAC comms!) and you can use the LST of your pod to find the target. For BAI missions your wingman can do the same once you get close enough. 


Edited by Subferro
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  • 5 months later...

What is the success criteria of mission 2? 

I'm sure I have hit targets 1 and 2 (Ammo depot) and ordered my wingman to engage and rejoin but it once landed I received a message that says I've failed.

BTW: double check the targets elevation in kneeboard: map says it is 1090, not 1050.

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RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!"

My Blog (Italian): Notti a (Video)Giocare

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CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5|

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Looks like I found why I get mission failed: my wingman refuse to engage target even if I order to "Engage & Rejoin".

AI is unreliable in this game, having mission success criteria linked on AI results is not a good idea I'm afraid

Black+Knights_Small.jpg

RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!"

My Blog (Italian): Notti a (Video)Giocare

~~~~~~~~~~~~~~~~~~~~~~~~~

CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5|

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