j0nx 发布于2020年12月13日 发布于2020年12月13日 I just mapped my elevator trim wheel to my cessna trim wheel and it controls the aileron trim instead? Even when mapping the trim up and down to keys or buttons it still controls aileron trim. Is this a bug? I haven't been able to map a way to control my elevator trim. ROTORCRAFT RULE GB Aorus Ultra Z390| 8700K @ 4.9GHz | 32 GB DDR4 3000 | MSI GTX 1080ti | Corsair 1000HX | Silverstone FT02-WRI | Nvidia 3D Vision Surround | Windows 10 Professional X64 Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf
Shadow KT 发布于2020年12月16日 发布于2020年12月16日 There is aileron trim ? Since when ? Aileron trim can only be done from the special options tab (actually only through editing the lua file, as the special option, doesn't do anything). That's because there is no actual control for that in the cockpit, it can only be adjusted mechanically from the outside, when not in flight. 'Shadow' Everybody gotta be offended and take it personally now-a-days
j0nx 发布于2021年2月9日 楼主 发布于2021年2月9日 Still same error. I setup elevator trim on any axis and when I try to adjust it the plane starts to yaw left or right and flip over. I can’t be the only one that noticed this? ROTORCRAFT RULE GB Aorus Ultra Z390| 8700K @ 4.9GHz | 32 GB DDR4 3000 | MSI GTX 1080ti | Corsair 1000HX | Silverstone FT02-WRI | Nvidia 3D Vision Surround | Windows 10 Professional X64 Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf
Ramsay 发布于2021年2月10日 发布于2021年2月10日 (已编辑) On 2/9/2021 at 11:05 PM, j0nx said: Still same error. I setup elevator trim on any axis and when I try to adjust it the plane starts to yaw left or right and flip over. I can’t be the only one that noticed this? I only had a symptom like that when I forgot to swap DCS's FFB force axis for a MS FFB2 Sidewinder Joystick i.e. adjusting pitch trim was causing the physical stick to move to the left/right and aircraft to roll. • What does the trim wheel in the cockpit do ? • What does DCS's control indicator show (RCtrl+Enter) ? • What is your physical stick/yoke doing (is it spring centered or FFB) ? 本帖最后于2021年3月3日,由Ramsay编辑 typo i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
j0nx 发布于2021年2月14日 楼主 发布于2021年2月14日 It is a ms ffb stick. What exactly do I need to do? I don’t use the stick to do trim though. I’m using the Cessna trim wheel. ROTORCRAFT RULE GB Aorus Ultra Z390| 8700K @ 4.9GHz | 32 GB DDR4 3000 | MSI GTX 1080ti | Corsair 1000HX | Silverstone FT02-WRI | Nvidia 3D Vision Surround | Windows 10 Professional X64 Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf
解答 Ramsay 发布于2021年2月14日 解答 发布于2021年2月14日 (已编辑) 4 hours ago, j0nx said: It is a ms ffb stick. What exactly do I need to do? I don’t use the stick to do trim though. I’m using the Cessna trim wheel. TL;DR: You'll want to enter "Options>Controls>Yak-52 Sim" and swap DCS's force axis outputs to match the MSFFB2. Detail It doesn't matter if you adjust the pitch trim with mouse, keyboard or an external trim wheel - when using "Options>Misc>Force Feedback", a FFB joystick will (try to) move to match the in game stick. Unfortunately MSFFB2's force axis assignments don't follow Microsoft's own DirectInput FFB API, a force output on the y-axis (pitch)- actually changes the sticks physical x-position (roll). By default, DCS follows the DirectInput FFB API as set by Microsoft and used by third parties such as Logitech, etc., the "FFB Tune>Swap axis" check box, swaps the x and y FORCE OUTPUT to be compatible with the MS FFB2 and/or other "non-standard" FFB implementations. 本帖最后于2021年2月14日,由Ramsay编辑 1 i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
j0nx 发布于2021年2月16日 楼主 发布于2021年2月16日 Yeah I think that did the trick. Nice bug there. Thanks Ramsay! ROTORCRAFT RULE GB Aorus Ultra Z390| 8700K @ 4.9GHz | 32 GB DDR4 3000 | MSI GTX 1080ti | Corsair 1000HX | Silverstone FT02-WRI | Nvidia 3D Vision Surround | Windows 10 Professional X64 Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf
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