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MOOSE: Assigning waypoints to player units via script instead of in mission editor


Toumal

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Hi there,

 

I have a large number of target zones and want to assign those to players dynamically, i.e. via script. However I can't seem to find a way to do that. I've read thought the code of several missions that do something similar, but I found that they always seem to use some kind of workaround, i.e. radio messages or the likes, instead of actually setting waypoints. Does anyone know whether this is possible at all?

 

 

 

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