Whisper Posted January 4, 2021 Share Posted January 4, 2021 (edited) I'm kind of sorry for this bug report, it may be not helpful at all since it will lack reproductibility and debug info (I didn't record the track unfortunately, all I can provide is the tacview file), but I prefer to have it logged in case someone else has seen the same behavior. Context : The Big Show campaign, mission 1 After the big dogfight, one of the AI Spitfire on it's way RTB got shot multiple times by a Anton, on the tip of the left wing only. It triggered somehow an engine failure, which made the Anton give up the chase (or maybe he was out of ammo). After the engine seized, the Spitfire began spiralling non stop, without ever losing speed or altitude, while its engine was off. Link to Tacview file : https://drive.google.com/file/d/1r5U_S8ZGdWaxttkzHti81VitN50q1ccp/view?usp=sharing Faulty unit is Brutus #5, it gets shot at around the 14:10 mark, and begins spiralling shortly after Edited January 4, 2021 by Whisper Track details info Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16 Link to comment Share on other sites More sharing options...
philstyle Posted January 10, 2021 Share Posted January 10, 2021 Many players have reported B17s (and possible the other AI bombers) can turn into "zombies" after a certain time. At this point the aircraft will circle/ fly indefinitely and becomes impossible to bring down -even after the crew has bailed out and despite an7y number of fires and even with all four engines stopped. Here is a TRK file which shows this happening: https://drive.google.com/file/d/1IhAwZShev5OpQNI7pdoQQKRAOw6DHwlA/view?usp=sharing On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 10, 2021 ED Team Share Posted January 10, 2021 Looks like it is fixed internally, I will check with the team on Monday thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
rayrayblues Posted January 14, 2021 Share Posted January 14, 2021 I took these shots on Tuesday. The flames aren't right. SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU Link to comment Share on other sites More sharing options...
GR00VYJERRY Posted January 17, 2021 Share Posted January 17, 2021 This really needs to get fixed. It is literally mission breaking when trying to have any triggers happen as a result of bombers going down. Link to comment Share on other sites More sharing options...
norsetto Posted January 18, 2021 Share Posted January 18, 2021 On 1/10/2021 at 3:40 PM, BIGNEWY said: Looks like it is fixed internally, I will check with the team on Monday thanks I noticed this "zombie" behavior on other planes, notably the Kurst and the Dora (I'm not sure about the Anton). Is any evidence needed (I can grab some screenshots)? Link to comment Share on other sites More sharing options...
rayrayblues Posted January 19, 2021 Share Posted January 19, 2021 (edited) On 1/10/2021 at 7:40 AM, BIGNEWY said: Looks like it is fixed internally, I will check with the team on Monday thanks Tuesday Jan. 19 https://youtu.be/ys00Ot13PEM Edited January 19, 2021 by rayrayblues SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 19, 2021 ED Team Share Posted January 19, 2021 It is fixed internally, and planned for the patch on the 27th. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
JG13Wulf Posted January 19, 2021 Share Posted January 19, 2021 On 1/14/2021 at 2:02 AM, rayrayblues said: The flames aren't right. I think these are "correct on lateral position" (maybe need a bit of tweak). But they would be better if they were placed a bit forward. Those are not engine fire but fuel tanks fire : Link to comment Share on other sites More sharing options...
rayrayblues Posted January 19, 2021 Share Posted January 19, 2021 11 hours ago, BIGNEWY said: It is fixed internally, and planned for the patch on the 27th. thanks Thank YOU! SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU Link to comment Share on other sites More sharing options...
GR00VYJERRY Posted January 20, 2021 Share Posted January 20, 2021 On 1/19/2021 at 3:18 AM, BIGNEWY said: It is fixed internally, and planned for the patch on the 27th. thanks great news. Thanks Link to comment Share on other sites More sharing options...
jonsky7 Posted January 23, 2021 Share Posted January 23, 2021 Experienced this also, B17 bomber circling endlessly, also the occasional fighter. And planes flying with no engine indefinitely, upside down, for some reason. Link to comment Share on other sites More sharing options...
PL_Harpoon Posted January 23, 2021 Share Posted January 23, 2021 3 hours ago, jonsky7 said: Experienced this also, B17 bomber circling endlessly, also the occasional fighter. And planes flying with no engine indefinitely, upside down, for some reason. Well, I've heard people referring to DCS 109 as a UFO... Link to comment Share on other sites More sharing options...
rayrayblues Posted January 29, 2021 Share Posted January 29, 2021 (edited) On 1/19/2021 at 2:18 AM, BIGNEWY said: It is fixed internally, and planned for the patch on the 27th. thanks Sorry, it's not fixed yet. This picture was taken on Fri. Jan. 29, two days after the patch. The bomber is just floating at 21964 ft. at 90 kts. Well below stall speed, but it won't go down. The crew bailed out 15 mins. before the above shot was taken. Edited January 29, 2021 by rayrayblues SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU Link to comment Share on other sites More sharing options...
ED Team NineLine Posted January 30, 2021 ED Team Share Posted January 30, 2021 No, the fix did not make it into this version, sorry. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
rayrayblues Posted January 30, 2021 Share Posted January 30, 2021 9 hours ago, NineLine said: No, the fix did not make it into this version, sorry. OK Thanx, hopefully next time. SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU Link to comment Share on other sites More sharing options...
Nealius Posted January 31, 2021 Share Posted January 31, 2021 I'm experiencing the same with K-4s. Has this been acknowledged for all AI units or just the B-17 so far? Link to comment Share on other sites More sharing options...
ED Team NineLine Posted January 31, 2021 ED Team Share Posted January 31, 2021 No it's an AI in general issue, some do it more than others, thanks. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
norsetto Posted February 1, 2021 Share Posted February 1, 2021 14 hours ago, NineLine said: No it's an AI in general issue, some do it more than others, thanks. We are talking about this, right? Link to comment Share on other sites More sharing options...
Nealius Posted February 1, 2021 Share Posted February 1, 2021 And indefinite gliding with a dead engine and a single gear down, plus AI wingmen refusing to obey rejoin commands until their target smashes into the ground, even if it's already dead.... Link to comment Share on other sites More sharing options...
ED Team NineLine Posted February 1, 2021 ED Team Share Posted February 1, 2021 11 hours ago, norsetto said: We are talking about this, right? Are you sure you are still seeing this in Open Beta? I know its fixed internally for fighters, and I have been trying much of the day to get it to happen in Open Beta with no luck. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Nealius Posted February 2, 2021 Share Posted February 2, 2021 (edited) 7 hours ago, NineLine said: Are you sure you are still seeing this in Open Beta? I know its fixed internally for fighters, and I have been trying much of the day to get it to happen in Open Beta with no luck. I'm seeing it on a regular basis on the current OB, Channel map, only with K-4s. Antons and Doras go down for the most part (after emptying all my ammo into them), but the K-4s orbit upside down or on fire forever. For what it's worth, the specific K-4s that seem to do it more often than others are set to CAS with the following advanced waypoint actions: 1. Reaction to Threat=EVADE FIRE 2. ROE=ONLY DESIGNATED 3. Restrict Jettision=ON 4. RTB on out of ammo=Unguided 5.RTB on Bingo Fuel=ON K-4s tasked with CAP and fewer or no advanced waypoint actions don't appear to have as much trouble. Edited February 2, 2021 by Nealius Link to comment Share on other sites More sharing options...
norsetto Posted February 2, 2021 Share Posted February 2, 2021 19 hours ago, NineLine said: Are you sure you are still seeing this in Open Beta? I know its fixed internally for fighters, and I have been trying much of the day to get it to happen in Open Beta with no luck. Sorry, no, I'm not on the open beta. This is on 2.5.6.59625. 12 hours ago, Nealius said: Antons and Doras go down for the most part Well .... Link to comment Share on other sites More sharing options...
ED Team NineLine Posted February 2, 2021 ED Team Share Posted February 2, 2021 17 hours ago, Nealius said: I'm seeing it on a regular basis on the current OB, Channel map, only with K-4s. Antons and Doras go down for the most part (after emptying all my ammo into them), but the K-4s orbit upside down or on fire forever. For what it's worth, the specific K-4s that seem to do it more often than others are set to CAS with the following advanced waypoint actions: 1. Reaction to Threat=EVADE FIRE 2. ROE=ONLY DESIGNATED 3. Restrict Jettision=ON 4. RTB on out of ammo=Unguided 5.RTB on Bingo Fuel=ON K-4s tasked with CAP and fewer or no advanced waypoint actions don't appear to have as much trouble. thanks, I will check it out with that, might be a different similar problem then Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
JG13Wulf Posted February 3, 2021 Share Posted February 3, 2021 I can add I saw this for almost all warbirds (P47, P51 and Spit too). Most of time it happen when the AI get shot in vertical. It loose speed and then go backward in strait line to the ground. I thought it was an AI bad behavior that arrived because AI got updated but not finished. Link to comment Share on other sites More sharing options...
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