RndName Posted February 7, 2021 Share Posted February 7, 2021 Hey, i encountered in mission 12 (A-10C 2) that the Group "Insurgent HMVV Trap" is indestructible. They have it set as a waypoint option as i can see in mission editor. Tried it two times but was unable to destroy anyone of them. It's not important to finish the mission but i spent too much ammunition until i gave up on it. Link to comment Share on other sites More sharing options...
barcharcraz Posted March 15, 2021 Share Posted March 15, 2021 I had a similar problem, I figured I was just hitting the trees but apparently not Link to comment Share on other sites More sharing options...
baltic_dragon Posted March 15, 2021 Share Posted March 15, 2021 I'll look into this, thanks! Link to comment Share on other sites More sharing options...
gabesta Posted March 15, 2021 Share Posted March 15, 2021 Can confirm I am having the same problem. I made multiple gun runs from varying angles and although there are impact points surrounding the units, I was unable to kill any of them. Link to comment Share on other sites More sharing options...
baltic_dragon Posted March 16, 2021 Share Posted March 16, 2021 OK, there were two problems that could have happened: 1) Raider wouldn't make it to the buildings, but stop in the middle of the field, which didn't allow enemy to become mortal. I've fixed this and added a safeguard. 2) Enemy would hit each other and trigger safeguard causing them all to die, so there was nobody left to shoot apart from a few immortal guys who were there to get the firefight effect. Also fixed. I'll submit to ED and hope to have it released with next OB update. Thanks! 1 Link to comment Share on other sites More sharing options...
iuiz Posted April 7, 2021 Share Posted April 7, 2021 Hi, I just had the same bug. Infantry in the forest is invulnerable. However thanks for this campaign. Most fun I had with DCS. This campaign was also my reason to buy the A10C II and fly it again with the new plane. Link to comment Share on other sites More sharing options...
baltic_dragon Posted April 10, 2021 Share Posted April 10, 2021 (edited) Thanks for the kind words! This is fixed for 2.7. Edited April 10, 2021 by baltic_dragon Link to comment Share on other sites More sharing options...
Convexrook Posted September 29, 2021 Share Posted September 29, 2021 (edited) @baltic_dragon Mission 12 the AI pilot is taking off at runway 25 when she should go to runway 07. This forces the mission to break where she gets stuck in front of the Jeep and then explode soon after Edited September 29, 2021 by Convexrook Link to comment Share on other sites More sharing options...
Flanky83 Posted September 29, 2021 Share Posted September 29, 2021 I just wanted to post this. I have the exact same issue! Wingman blocked by a hummer. I also watched this mission in youtube and it is completely different to what I experience. In the youtube video, the player is slaloming between firefighter trucks and the voice says: “mooooove, mooove”. Link to comment Share on other sites More sharing options...
baltic_dragon Posted October 8, 2021 Share Posted October 8, 2021 LOL probably something with ATC/ AI and wind direction. Should be an easy fix! Link to comment Share on other sites More sharing options...
baltic_dragon Posted October 9, 2021 Share Posted October 9, 2021 It is now fixed, thanks for reporting guys! Link to comment Share on other sites More sharing options...
Cypher Posted August 2, 2022 Share Posted August 2, 2022 (edited) Currently on this mission and I am running into this issue with the HMVV trap. Running latest OpenBeta build, any work arounds? Edited August 2, 2022 by Cypher www.15thMEU.net ARMA 2 Realism Unit [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
pan0ply Posted August 6, 2022 Share Posted August 6, 2022 Same issue, the enemies attacking Raider are immortal. I've sprayed that whole patch of trees with rockets and guns but didn't hit anything. You can still progress in the mission, it's just that you can't get 100 because Raider gets destroyed since you can't kill the enemies attacking them. Link to comment Share on other sites More sharing options...
baltic_dragon Posted August 8, 2022 Share Posted August 8, 2022 (edited) I will have a look. Weird... I swear I fixed this already. Edited August 8, 2022 by baltic_dragon Link to comment Share on other sites More sharing options...
dakota558 Posted August 13, 2022 Share Posted August 13, 2022 Same issue here, running latest OB. Tried with rockets and MK82 without any success. With labels on, I can see the units before getting the call from Raider. After they pop the smoke, the units will disappear for while, and not appear again before I call inbound and are getting closer to the area. Link to comment Share on other sites More sharing options...
dakota558 Posted August 26, 2022 Share Posted August 26, 2022 Not to be impatient, but is there any news on this? Tried with the latest OB and still no joy. Really enjoying this campaign, so would love a fix for this. Link to comment Share on other sites More sharing options...
baltic_dragon Posted August 30, 2022 Share Posted August 30, 2022 Apologies, I was away from my gaming rig and had to take a longer break from DCS (for my own sanity). Now I am back, I'll check what is wrong. Sorry for the waiting time. Link to comment Share on other sites More sharing options...
dakota558 Posted August 30, 2022 Share Posted August 30, 2022 That's alright, appreciate you looking into it. Link to comment Share on other sites More sharing options...
baltic_dragon Posted October 14, 2022 Share Posted October 14, 2022 @dakota558 this is now fixed (forgot to add the flag taking immortality from the enemy troops). Sorry it took so long, will be out with next OB update. 1 Link to comment Share on other sites More sharing options...
dakota558 Posted October 14, 2022 Share Posted October 14, 2022 No worries, will give it a try once the OB releases. Link to comment Share on other sites More sharing options...
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