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Posted (edited)

Like this below,SA page have 4 contacts but Radar only show 3 contacts.And I can change radar range to 160,the contacts will display fully. Until I switch to 160 then switch back to 80,I can see all the contacts within 80nm.

Pls ED release the hotfix patch after complete testing!!!!!!!!!!!!!!!!!Game version:OB 2.5.6.60966

Ni2cgIfsp4wQv9e.png

 

123.trk

Edited by zhouyut001
  • Like 3
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Posted (edited)

From what I can see, SURV tracks aren't appearing at the top of the scope once they enter the scope's current max range, like they're visually blocked by the RWR data on the display.

 

Everything else appears normal. Remember that once your radar starts detecting a contact, its SURV track will no longer display on the radar page in favor of a raw brick, acquisition cross, or HAFU track.

Edited by Tholozor

REAPER 51 | Tholozor
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Posted

Yeah, no bug here, at least what the title is. Those two unknown trackfiles should actually have their HAFUs displayed in RWS mode assuming the MSI option is boxed, but that's for another bug, that's already been reported. Regardless the raw hit and acquisition point cue is there. Bottom line is the 4 targets are being displayed in some way, so there is no big here with regard to the hotfixed issue of targets not displaying at all at certain range scales.

Posted (edited)

Pls check SA page,there are 4 contacts within 80nms,but radar only show up 2.If there are close enough,I can see the contacts on my HMD,but radar still nothing displayed. Before the 2 updates,the DL contacts will show up on the top of radar page in MP,even  though they are not full symbols. This is SP test,bcz the short track file.If u in MP,U can't see some contacts on radar with same range on SA and Radar.

1 hour ago, zhouyut001 said:

Pls check SA page,there are 4 contacts within 80nms,I can see them form HMD,but radar only show up 2. Before the 2 updates,the DL contacts will show up on the top of radar page in MP,even  though they are not full symbols. This is SP test,bcz the short track file.If u in MP,U can't see some contacts on radar with same range on SA and Radar.

 

2 hours ago, Jak525 said:

Yeah, no bug here, at least what the title is. Those two unknown trackfiles should actually have their HAFUs displayed in RWS mode assuming the MSI option is boxed, but that's for another bug, that's already been reported. Regardless the raw hit and acquisition point cue is there. Bottom line is the 4 targets are being displayed in some way, so there is no big here with regard to the hotfixed issue of targets not displaying at all at certain range scales.

 

2 hours ago, Tholozor said:

From what I can see, SURV tracks aren't appearing at the top of the scope once they enter the scope's current max range, like they're visually blocked by the RWR data on the display.

 

Everything else appears normal. Remember that once your radar starts detecting a contact, its SURV track will no longer display on the radar page in favor of a raw brick, acquisition cross, or HAFU track.

 

 

Edited by zhouyut001
  • Like 1
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Posted (edited)

Sorry I forgot one.In mission editor I set 4 planes like the pic shows on SA page. This is SP test,in MP like in Growing Sidewinder Server,the dl contacts always lost on Radar. But on SA page, all are there

12 minutes ago, Foka said:

Radar is showing 3 tracks, not 2. Hard to say if single track on top is a bug, ot two tracks merged

 

6tCNRtx.png

 

Edited by zhouyut001
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  • BIGNEWY changed the title to Radar Not Full Display DL Contacts AFTER HOTFIX!
  • ED Team
Posted

We do have this reported F-18 MSI contacts appear about 75% of the correct range.

 

fixed internally will be in the next patch

 

thank you

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  • 3 weeks later...
Posted

I already reported

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