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  • 7 months later...
Posted

AI wingmen just copy same ext light settings as player. Assuming that player is formation lead.

My issues with AI Harrier wingman is that they can't land and often crash. Or won't land , despite RTB command,run out of fuel then crash. AI Harriers also use up fuel at faster rate then player lead. Start with same load out and same fuel state. Player has longer endurance without refueling. I figure that any player fuel state below 900 is immediate Bingo for rest of AI Harriers . I figure that AI fuel flow rate us higher in AI Harrier then in player aircraft. 

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