Arink429 Posted February 13, 2021 Posted February 13, 2021 HI. They does not illuminate over water, land only. Also HOT is set at 3,000 feet and it fires at 7,000. Do I something wrong or is that another issue? I attach track. Thank you. Antonio. Illum rockets A10.trk ASUS ROG MAXIMUS X HERO WiFi AC / i7-8700K@5.0 GHz / 2xM.2 Toshiba OCZ RD400 1Tb / 4xCorsair 8Gb (32Gb) DDR4@3000 MHz / 2xGeforce GTX 1080 Ti + 1Geforce GTX 680 / SoundBlaster Fatal1ty / Windows 10 Home x64 / TM Warthog / TM TPR Pedals / Oculus Rift / Samsung UE32EH5000W
Foka Posted February 13, 2021 Posted February 13, 2021 If you could just RTFM. Page 557 Height Over Target (HOT). This setting allows you to enter the altitude in feet that the flare will be at when at its mid-burn point.
Arink429 Posted February 13, 2021 Author Posted February 13, 2021 1 hour ago, Foka said: If you could just RTFM. Page 557 Height Over Target (HOT). This setting allows you to enter the altitude in feet that the flare will be at when at its mid-burn point. Yes, I read it, but even introducing a low value (1,400 feet) the flare starts firing at the same height, not at 2,800'. It seems that the rocket flies 15-17 seconds always and then ignites. But this was a secondary issue and deserves another post. I should post here concerning the tittle only. No flare light over water. ASUS ROG MAXIMUS X HERO WiFi AC / i7-8700K@5.0 GHz / 2xM.2 Toshiba OCZ RD400 1Tb / 4xCorsair 8Gb (32Gb) DDR4@3000 MHz / 2xGeforce GTX 1080 Ti + 1Geforce GTX 680 / SoundBlaster Fatal1ty / Windows 10 Home x64 / TM Warthog / TM TPR Pedals / Oculus Rift / Samsung UE32EH5000W
Foka Posted February 13, 2021 Posted February 13, 2021 As you can imagine, if the HOT is in mid burn it has some lower limit sa the flare burns stright to the ground. so probably ~3000 ft is minimal value to not burn on the ground. I don't know if it's as IRL or not.
Northstar98 Posted February 14, 2021 Posted February 14, 2021 (edited) I just did some testing, it seems when you first save and activate the profile, it reverts back to 0, however when you change the settings again it updates properly (a bug in and of itself?). But yes, the flare should illuminate over water, and it doesn't. M257_Illumination.trk Edited February 16, 2021 by Northstar98 1 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
ED Team BIGNEWY Posted February 16, 2021 ED Team Posted February 16, 2021 Hi all, I have no timeline currently but we have improvements planned for illumination. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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