bmbpdk Posted February 13, 2021 Posted February 13, 2021 Map is caucasus, mission is "instant action" - "Close air support" Link to track: https://www.file-upload.net/download-14482889/bugtrack.trk.html Inno3d RTX 2070 Twin X2, ASUS STRIX Z270E Gaming, Intel i7 7700K, 32GB Corsair vengeance, Kingston Hyper X FPS Alloy Cherry MX Red, Logitech G102 Prodigy, Track Ir 5, Thrustmaster Warthog HOTAS, Saitek Combat Rudder pedals, Beyer Dynamic DT770, Acer CB280HK 4K monitor, Win 10 Pro 64bit
ED Team BIGNEWY Posted February 15, 2021 ED Team Posted February 15, 2021 Hi, when I test all seems ok, please take a look at my track replay and see what you think thank you HI DRAG MK 82 AIR.trk Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
bmbpdk Posted February 15, 2021 Author Posted February 15, 2021 Hello BigNewy, thanks for taking time to look at my report. You press and hold before release while i just pickle for roughly 0.5 seconds, dont know if that would make any difference. In my track you can clearly see the the "pickle-blinking" with the pipper directly on the target, yet the bomb falls long. Inno3d RTX 2070 Twin X2, ASUS STRIX Z270E Gaming, Intel i7 7700K, 32GB Corsair vengeance, Kingston Hyper X FPS Alloy Cherry MX Red, Logitech G102 Prodigy, Track Ir 5, Thrustmaster Warthog HOTAS, Saitek Combat Rudder pedals, Beyer Dynamic DT770, Acer CB280HK 4K monitor, Win 10 Pro 64bit
ATAG_Kulea Posted March 11, 2021 Posted March 11, 2021 Mk82 will fall short/long if the indicated speed is not close to 450, I believe.
JGS Posted May 22, 2021 Posted May 22, 2021 I have also noticed overshoot with Mk82 snake eyes. Track file attached with several bomb runs on Nevada Test Range. I do not have this problem with the A-10. dcs.log SnakeEyesOvershoot.trk
_Milan_ Posted August 22, 2022 Posted August 22, 2022 Tried out the "Canyon Run Attack" mission today and had the same problem with the Snake Eyes. I think the pipper was right on that EWR but my bombs fell too long. Tried it several times. I have to aim way in front of the target do see some damage. Please watch my track file (with a bit of patience at the beginning, I first was setting up my stuff in the active pause, flight starts after about thirty seconds). Thanks! 20220822_CanyonRunAttack_SnakeEyesMiss.trk Roter Milan - YouTube
SickSidewinder9 Posted August 23, 2022 Posted August 23, 2022 I am also having this problem. Been trying low level snakeeyes runs and can't hit squat. I try it CCIP and pickle right when the little circle is on a target. And yes, it usually seems to go long.
_Milan_ Posted August 24, 2022 Posted August 24, 2022 Jeah sounds familiar, first I thought it could be my bad aiming but I tried it with a diving attack where the pipper was stable spot on the target for few seconds but same problem. The bombs fell way long so even no splash damage was done. Roter Milan - YouTube
SickSidewinder9 Posted August 26, 2022 Posted August 26, 2022 On 8/24/2022 at 1:57 AM, _Milan_ said: Jeah sounds familiar, first I thought it could be my bad aiming but I tried it with a diving attack where the pipper was stable spot on the target for few seconds but same problem. The bombs fell way long so even no splash damage was done. It may have been a bug fixed in the last OB update. I think they did fix it.
_Milan_ Posted August 26, 2022 Posted August 26, 2022 vor 5 Stunden schrieb SickSidewinder9: It may have been a bug fixed in the last OB update. I think they did fix it. Did you try it out? For me it seems they still fall too long. Roter Milan - YouTube
Burner1111 Posted August 30, 2022 Posted August 30, 2022 Can confirm. Tried today, all 6x ccip releases fell long when piper on target (or very near on target). Only ~2 sec before piper on target, I manage to get a hit with 2x single's 100ft separation. Used lasing for accuracy. 0 release angel. Seems ED cannot get the piper release (or bomb flight?) correct, making dumb's useless. Slicks seems working OK. 1 Intel Core i7 9700k, MSI MEG Z390 ACE, 2 x 16GB HyperX DDR4 Fury, RTX 2080Ti, Corsair PSU RM750, Samsung SSD 970 Evo Plus + SSD 860 EVO (DCS), NZXT CPU cooler Kraken X62, Fractal Design R6 black. Thrustmaster Hotas Warthog, Thrustmaster F-18 HOTAS, RealSimulator FSDB-R3 Lighting, Sim Gears F-16 ICP LT, 3x Thrustmaster MFD's, TrackIR5, VoiceAttack+Vaicom PRO, DCS UFC app in Samsung 10" tablet.
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