MetalRhino Posted February 26, 2021 Share Posted February 26, 2021 (edited) Modified textures to represent inert/training payload. There is option to pick between blue bomb body or blue stripe only for GBUs and MKs skins. Attached screenshots (with unrealistic payloads) just for weapon skins presentation... v.1.1 - added MK-81SE blue stripe or all blue skins for for A-4E-C mod List of modified skins in v 1.0: AGM-62 AGM-65B/D/E/F/G/H/K/L AGM-84D/E/H AGM-88 AGM-122 AGM-130 AGM-154A/C AIM-120A/B/C AIM-7F/M AIM-9B/L/M/P/P5/X BK-90 BLG-66 CBU-24/78/97/99/100/103 GBU-10/12/16/24/27/28/31/32/38/54 M-117 Magic II MK-20 MK-81 MK-82/AIR/Snakeye/BSU33/BSU86 MK-83/AIR/MK40 MK-84 Super530D Download link: https://www.digitalcombatsimulator.com/en/files/3315264/ Edited March 12, 2021 by MetalRhino update 1 2 Link to comment Share on other sites More sharing options...
Glow Posted March 1, 2021 Share Posted March 1, 2021 Good mod, I like reskins. Just let me mention we have, maybe not well known, similar mod : 5VFW Weapon Training Skins by JalioDate https://www.digitalcombatsimulator.com/en/files/3308281/ Link to comment Share on other sites More sharing options...
MetalRhino Posted March 1, 2021 Author Share Posted March 1, 2021 Thanks Glow. I know about great JalioDates mod. I just like to bring a little bit more variety of training skins for bombs and GBUs (blue band marking for example) and add inert AG missiles and some AA weapons missing in already made mods. IRL there are a lot of color variants of GBU-12 for example. Im wondering, if there is possible to make mod in DCS, with several same GBU-12s, using different skins (green, grey, blue body etc.). Im new to modding, but when I try to create mod like this, DCS was always using default textures from ...bazar/world/textures folder and completly ignoring my mod textures folder with custom GBU-12s skins. Does anyone know, if there is a way how to deal with it? Or its somehow defined in GBU-12 model to look for its texture only in ...bazar/world/textures folder? Renaming model and texture didnt solve the problem. Thanks in advance for help... 1 Link to comment Share on other sites More sharing options...
Glow Posted March 2, 2021 Share Posted March 2, 2021 I seen that you can even put weapon liveries all together with aircraft liveries in one pack. Every plane can have bombs with different painting. I haven't tested this yet. You have to speak with user name lee1hy, or see he's mods, how he is doing this. https://www.digitalcombatsimulator.com/en/files/3313768/ If you have trouble to fine texture names, use ModelViever, export description.lua. It will create all needed code, and then just adjust how you like. Link to comment Share on other sites More sharing options...
=52d= Skip Posted March 2, 2021 Share Posted March 2, 2021 On 2/26/2021 at 9:39 PM, MetalRhino said: ... Modified textures to represent inert/training payload ... Most excellent! It´s great to have them complete and and in one package that is easy to swap in and out. Thanks much! Link to comment Share on other sites More sharing options...
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