Skysurfer Posted July 15, 2021 Posted July 15, 2021 (edited) 1 minute ago, MBot said: No, AI can only be spawned from the defined spawn parking positions (statics cannot be turned into active units). The Stennis (and the Supercarriers) do not have nearly enough to launch a large strike package. In terms of strike package, sure. Even though the SC technically allows for 16 jets. Kinda silly though, since it is technicaly possible. Edited July 15, 2021 by Skysurfer
Reccelow Posted July 16, 2021 Posted July 16, 2021 I was able to add the animated deck crew from my SC module to the Stennis. It was some lau file editing, mainly just paths, and copying files to saved games locations, etc. A couple builds ago I was fooling around with a CVN-70 mod from the Stennis and found out the crew can be added. I was able to get Cats 1, 2 and 3 working correctly but 4 was buggy, only the AI could use it. When the Forrestal gets out I'll revisit that to see if it will still work. 6
Silver_Dragon Posted July 16, 2021 Posted July 16, 2021 On 7/13/2021 at 7:17 PM, Baco said: Yeah, my "conspiracy theory" is that ED took that work and tweaked it into the Super Carrier deck crew But remember that Animated crew is portable to any carrier, the only thing that would be lacking would be de Catapult crew and directors... (and teh LSO and breifing spost yeah, but eye candy wise I mean)... ED was start making your Carrier Crew on 2015-6, before HB put your pics on 2017. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
phant Posted July 21, 2021 Posted July 21, 2021 Il 7/6/2021 at 14:45, Cobra847 ha scritto: Just a quick update on this front; we are preparing to launch our major F-14 patch and hopefully that will be wrapped together with a proper update on the Forrestal which will then be our target release for the next major DCS patch. When it is expected next major patch? Bye Phant
Skysurfer Posted July 21, 2021 Posted July 21, 2021 13 minutes ago, phant said: When it is expected next major patch? Bye Phant From Hoggit of all places...
phant Posted July 21, 2021 Posted July 21, 2021 4 minuti fa, Skysurfer ha scritto: From Hoggit of all places... Thanks! Bye Phant 1
Cobra847 Posted July 21, 2021 Posted July 21, 2021 44 minutes ago, Skysurfer said: From Hoggit of all places... Sorry, I try to split my time evenly on both platforms but it's difficult at times due to the threaded nature here in the forums to cover everything in the same directness. 1 1 Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
dandan Posted July 23, 2021 Posted July 23, 2021 How long does Forrestal have to wait? Why is the progress so slow? Forrestal should have the highest priority 1
draconus Posted July 23, 2021 Posted July 23, 2021 1 hour ago, dandan said: How long does Forrestal have to wait? Why is the progress so slow? Forrestal should have the highest priority No, it should not. The aircraft is more important. Unfortunately it comes soon: https://forums.eagle.ru/topic/277781-feedback-thread-tomcat-patch-07-21-2021/?do=findComment&comment=4730383 5 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
dandan Posted July 23, 2021 Posted July 23, 2021 35分钟前,draconus说: No, it should not. The aircraft is more important. Unfortunately it comes soon: https://forums.eagle.ru/topic/277781-feedback-thread-tomcat-patch-07-21-2021/?do=findComment&comment=4730383 Only the aircraft can not get a complete historical experience. Forrestal is an indispensable part of F14. The old aircraft carrier can give F14 pilots a more complete and better historical experience 1
Tank50us Posted July 24, 2021 Posted July 24, 2021 On 7/16/2021 at 5:35 AM, Reccelow said: I was able to add the animated deck crew from my SC module to the Stennis. It was some lau file editing, mainly just paths, and copying files to saved games locations, etc. A couple builds ago I was fooling around with a CVN-70 mod from the Stennis and found out the crew can be added. I was able to get Cats 1, 2 and 3 working correctly but 4 was buggy, only the AI could use it. When the Forrestal gets out I'll revisit that to see if it will still work. Would you be willing to share this knowage?
Reccelow Posted July 24, 2021 Posted July 24, 2021 Its been over a year but I remember how I got started : If you look into the files in this folder in your DCS install ..\Mods\USS_Nimitz\Database In any of the supercarrier files (USS_CVN_71.lau for example...) there is a line at the bottom "GT.carrier_crew_config_name = './CoreMods/tech/USS_Nimitz/scripts/GroundCrew.lua';" This got me looking into the supercarrier scripts subfolder and found if I copied the same folders and structure to the Stennis, edited the Stennis .lau's ....that was how I got going. Its fairly easy once you start experimenting. I dont know any coding, so I just cut and pasted the needed lines that pointed to the subfolders for the crew and animations. However placement of the actual crew on the deck needs lots of adjustment. And I never could get cat 4 working so eventually I found it was much easier to edit the island number on the Roosevelt to the Vinson "70". That only took a few hours after I figured out how to do some basic photoshop. Hope that helps. If the Forrestal does make it out, I will see if its possible to do it on that 2
Tank50us Posted July 25, 2021 Posted July 25, 2021 13 hours ago, Reccelow said: Hope that helps. If the Forrestal does make it out, I will see if its possible to do it on that Why do I get this sneaking Suspicion that Heatblur will do part of this with the Forrestal anyway...
Phantom88 Posted July 26, 2021 Posted July 26, 2021 ***Burble Question*** So the F-14 Burble effect is coded to The Aircraft itself The DCS Burble effect will be coded to SuperCarrier What happens when We Fly Carrier OPs on SuperCarrier with F-14 after ED code their Burble Effect? Patrick
RaisedByWolves Posted July 26, 2021 Posted July 26, 2021 1 hour ago, Phantom88 said: ***Burble Question*** So the F-14 Burble effect is coded to The Aircraft itself The DCS Burble effect will be coded to SuperCarrier What happens when We Fly Carrier OPs on SuperCarrier with F-14 after ED code their Burble Effect? We get double burble effect!!!! 3
IronMike Posted July 26, 2021 Posted July 26, 2021 2 hours ago, Phantom88 said: ***Burble Question*** So the F-14 Burble effect is coded to The Aircraft itself The DCS Burble effect will be coded to SuperCarrier What happens when We Fly Carrier OPs on SuperCarrier with F-14 after ED code their Burble Effect? Nothing, same like with the wing wake and vortices - we simply use ours, instead of enabling the default one 7 Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
pimp Posted August 11, 2021 Posted August 11, 2021 Wow still no Forrestal. Fingers-crossed for next update. 8 i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
draconus Posted August 12, 2021 Posted August 12, 2021 20 hours ago, pimp said: Wow still no Forrestal. Fingers-crossed for next update. Next MAJOR update. "August unlikely, September more likely" Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Tomcatter87 Posted September 3, 2021 Posted September 3, 2021 It's september now - any news when THE update might drop? 1 "Once you have tasted flight, you will forever walk the earth with your eyes turned skyward. For there you have been, and there you will always long to return." Check out my DCS content on Instagram
Gladius Posted September 3, 2021 Posted September 3, 2021 Ou, wait another month, hopefully it will be by Sept. 28th. Really then. Hardware: Windows 11 64Bit, AMD Ryzen 7 9800X3D, Noctua NH-D15 G2 LBC, MSI X670E Carbon Wifi II, 64 GB Ram 6000 MHz DDR5 CL36 Kingstone Furry, TUF RTX 4080 OC, 3x M.2 SSD Kinston Fury Renegade, Meta Quest 2, ASUS TUF VG279QM Monitor, TM HOTAS Warthog , VIRPIL VPC WarBRD Base mit TM Hornet Stick und Saitek Pro Flight Rudder Pedalen. Deutscher Guide zu: Mirage 2000C, MiG-21bis, F5 Tiger II, Mi-8MTV2, F-14B Tomcat, AJS-37 Viggen und Fulgabwehrsysteme
Raven (Elysian Angel) Posted September 4, 2021 Posted September 4, 2021 "special update for DCS" aka Vulkan/multicore Along with JESTER LANTIRN and the Forrestal, exciting times are ahead! 1 Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
dorianR666 Posted September 5, 2021 Posted September 5, 2021 13 hours ago, Raven (Elysian Angel) said: "special update for DCS" aka Vulkan/multicore the apache trailer showed improved flir (trees werent hot). maybe its the new flir tech that was supposed to come with hornet's atflir originally. CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
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