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Posted

I might be wrong on this, but it seems as if engine-sound, and aerodynamic sound from the aircraft, travel instantaneously.

In particular turning off the afterburner.

First become an aviator, then become a terminator

Posted

This isn't a track, but it's how I started noticing it.

At about 00:26 sec, during the Hi-AoA-turn, you'll hear the aerodynamic "swosh-sounds". That's at 0,9NM of from the LSO-pov, the sound should be delayed by about 5 sec.

 

 

 

 

I'll get a track up a track of the afterburner-off.

 

First become an aviator, then become a terminator

Posted
On 3/5/2021 at 6:00 PM, BIGNEWY said:

Please add a track replay with an example. 

 

As far as I can tell it is working as intended. 

 

Here you go mate 🙂

 

Just watch it through and you'll hear what I mean.

 

Afterburner-on is delayed, but afterburner-off and the aerodynamic sounds during the hi-AoA-turns are instantaneous.

 

Have a nice weekend 🙂

Sound Test.trk

First become an aviator, then become a terminator

Posted

The track is a bit long, but it demonstrates the instant sound-travel.

It's a bit interesting as, as far is I can see (hear), every other sound is modelled with correct sound-delay.

First become an aviator, then become a terminator

  • ED Team
Posted

Hi, it maybe related to an issue we already have reported 

 

 

I dont have an update on this issue currently. 

 

I will add a note to the report with your data.

 

thank you

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