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Posted (edited)

244G = Ground Speed of the hooked aircraft (or object below cursor) in knots.

 

F74 and G = Fuel State (x100) and weapons of the hooked aircraft; in DCS, we don't actually get a list of the weapons, but I believe "G" indicates that the hooked aircraft has a gun with at least some ammo available.

 

With no hookship line and the hooked object being at 000° for 000 nautical miles, that would be the info from your own aircraft. 🙂

Edited by Yurgon
  • Like 1
Posted
5 hours ago, Yurgon said:

244G = Ground Speed of the hooked aircraft (or object below cursor) in knots.

 

F74 and G = Fuel State (x100) and weapons of the hooked aircraft; in DCS, we don't actually get a list of the weapons, but I believe "G" indicates that the hooked aircraft has a gun with at least some ammo available.

 

With no hookship line and the hooked object being at 000° for 000 nautical miles, that would be the info from your own aircraft. 🙂

 

 

Does the aircraft in question actually have to be hooked (TMS UP Short) for the data to show or is it already sufficent if it is under the TAD cursor, but not hooked? I thought it's the latter, hence my question.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

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Posted
6 hours ago, QuiGon said:

Does the aircraft in question actually have to be hooked (TMS UP Short) for the data to show or is it already sufficent if it is under the TAD cursor, but not hooked?

 

I just double checked; having the cursor over an object is sufficient, and there's no discernible difference in the data presentation between hooked objects, and objects under the cursor without hook.

 

Except that an AI A-10 is labeled "A10" while the player aircraft is labeled "A-10" 😄

Posted (edited)
4 minutes ago, Yurgon said:

I just double checked; having the cursor over an object is sufficient, and there's no discernible difference in the data presentation between hooked objects, and objects under the cursor without hook.

 

Except that an AI A-10 is labeled "A10" while the player aircraft is labeled "A-10" 😄

 

Thanks for checking and discovering this dramatic difference between difference in regards to AI treatment along the way! :lol:

Edited by QuiGon

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted
55 minutes ago, EasyEB said:

AI A-10s also has about half the ammount of fuel (or spends double?)

 

When I did a quick test in one of the Instant Action Free Flight missions, the AI A-10 next to me showed F110 - exactly a full load of gas.

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