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Posted

Well I'm not a complete Noob when it comes to the ME. However, this one has me stumped. But then again, I never drafted a mission like this one. 

So the idea is to have a convoy traveling on a road. Then we swoop in and damage the lead vehicle. This will trigger the convoy ( Red side )  to stop and the troops to disembark their vehicles. Then I want a Friendly Helicopter ( Blue side )  to fly to this location and pick up some of the troops and fly back to base. Basically a snatch and grab mission idea. 

 

My question is how do I direct a Heli to a place that I do not know ahead of time where that place will be?  The strike is on a moving convoy so with waiting on everyone to get set up and get there The vehicles could be anywhere within the search area by the time we intercept them. Mission is being catered for the new GMT Mode of the Hornet. 

 

So I have a trigger set up, when Lead security is damaged ( Tank ) I have it set up to have all convoy vehicles stop where they are. However, this could be anywhere. Next I have the troops disembark from their stopped vehicles. Now I want the Chopper to come in land for a few seconds and then fly away, which would look like they picked someone up and then departed quickly.  But I don't know how I can tell the chopper where the convoy stopped?.. I've about given up, but figured I'd ask here, before I change the dynamics of this mission to something more simple lol. I only want to use stock tools, no scripting tools. 

 

1) This is my main question.

So in a nut shell, how do I order a friendly Chopper to fly to a unit which is going to end up stopping at an unknown time and place? 

 

 

Thanks for any tips on this action. 

 

Hope everyone is well : )

 

Dave. 

Posted

There is no direct way to do this in the ME, while it is powerful it does sadly have some harsh limitations.

 

However with LUA scripting you could locate the vehicle and generate waypoints with the AI. Mission scripting tools like MOOSE:

 

 

Might have some existing functionality to help.

 

If you're not ready to get into scripting then the only thing I can think of is using moving zones on the convoy and having the blue helicopter fly the convoy's route until it enters the moving zone, which triggers it to land.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

Posted
19 minutes ago, Exorcet said:

If you're not ready to get into scripting then the only thing I can think of is using moving zones on the convoy and having the blue helicopter fly the convoy's route until it enters the moving zone, which triggers it to land.

That is a good idea!. Thank you for the scripting tool idea too. 

Thanks agian,

Dave.

Posted
12 hours ago, chase said:

...1) This is my main question.

So in a nut shell, how do I order a friendly Chopper to fly to a unit which is going to end up stopping at an unknown time and place? ...

 

Give to the helicopter the "ground escort" task when your convoy stops (description page 234 of DCS user manual).

Posted
5 hours ago, toutenglisse said:

Give to the helicopter the "ground escort" task when your convoy stops (description page 234 of DCS user manual).

Hey and the forums for another win. I will try both methods. This too a good idea, using with a moving zone will allow what i want it to do.

Thanks.

Dave.

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