FoxTwo Posted March 18, 2021 Posted March 18, 2021 I have a mission with an audio clip that triggers on mission start. It's conceptually from a PA near the aircraft, so the sound should be coming from the default/world sound output however there's no option to direct it there and it instead plays through the headset. This makes sense for 90% of mission cases where you'd want to play audio however in my case it's strange that the PA announcement can be heard only in the headset. Since the headset/helmet audio differential is relatively new, this seems like somewhat of an oversight and I'd like the option where to send the sound playback. Thanks. 2
Northstar98 Posted March 20, 2021 Posted March 20, 2021 +1 it would be nice to be able to attach sounds to objects - it's useful for the 1MC onboard aircraft carriers, as well as for things like sirens. 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
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