GDICommand Posted March 24, 2021 Posted March 24, 2021 I can't seem to figure out how to get AI aircraft to refuel after being shutdown. Basically what I'm going for is to have a pair of 2-ship aircraft. While one group is circling the airfield, the second group is on the ramp. When the air group gets to a certain threshold of fuel it will trigger it's landing sequence and the second will start up and take off, starting it's patrol. All that works fine, but what I can't seem to work out is the refueling/refitting. So I think the only two ways to get aircraft to refit+refuel that I've seen are to use the landingReFuArm waypoint action, and to respawn the group. What I'm really trying to avoid is respawning them (with MIST). The reasoning I have (call it being needy) is that if a player is doing an attack on the airfield I want the plane to be there when the bombs/rounds/missiles hit rather than being 'teleported' (or respawned) out of the way. In particular, I want a point track from a TPod to still track. I will admit, I don't know how reasonable that is, because even with the landingReFuArm I think the planes 'blip' out of existence for a split second, so I think the TPod would still lose track. With that said though, when I try to use the landingReFuArm waypoint with no waypoints following it (or with a landing waypoint following it - which produces similar results), the group will immediately try to take back off (one plane actually gets stuck on the runway for some reason). The way I have it set up now is to have the group use the landing waypoint type, and then I'm trying to trigger the startup to go followed by a 'go to waypoint 2', which is a landingReFuArm waypoint. My hope is that the group would refuel/refit before taking off and then resume patrol. Instead what happens is the group just disappears entirely. Am I trying to hard? Is respawning the group my only option? refueling_problem_caucus.miz
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