Vampyre Posted March 30, 2021 Posted March 30, 2021 +1 on this. It's inconvenient to have to open up single player or the ME just to save a preferred loadout you want to use all the time. 2 Truly superior pilots are those that use their superior judgment to avoid those situations where they might have to use their superior skills. If you ever find yourself in a fair fight, your tactics suck! "If at first you don't succeed, Carrier Landings are not for you!"
Longiron Posted September 18, 2021 Posted September 18, 2021 +1 Also being able to rename/overwrite existing loadouts "live" 1
Mike_Romeo Posted September 19, 2021 Posted September 19, 2021 Am 29.3.2021 um 14:26 schrieb StevanJ: Big ask, but this would be a welcomed item. You already can. Just open the Mission editor, create or edit a existing loadout and save it and thats it. You can use it in multiplayer. 1 My skins
Tank50us Posted September 19, 2021 Posted September 19, 2021 Just now, Mike_Romeo said: You already can. Just open the Mission editor, create or edit a existing loadout and save it and thats it. You can use it in multiplayer. I think what he's wanting is the ability to do this live in a mission on multiplayer on top of doing it in the Mission Editor 1
tech_op2000 Posted September 19, 2021 Posted September 19, 2021 (edited) 25 minutes ago, Tank50us said: I think what he's wanting is the ability to do this live in a mission on multiplayer on top of doing it in the Mission Editor Indeed, I think that is what he meant too. +1, I would also like to see this. maybe just a small save button rename button and delete button on the armament screen would be great! Edited September 19, 2021 by tech_op2000 2
StevanJ Posted September 20, 2021 Author Posted September 20, 2021 7 hours ago, Mike_Romeo said: You already can. Just open the Mission editor, create or edit a existing loadout and save it and thats it. You can use it in multiplayer. So whenever I'm in a nice server trialing a nice weapon load, all I've got to do is leave the game, open up the editor and edit or create an existing loadout, before returning to the server I was in .. What a time efficient solution.
Mike_Romeo Posted September 20, 2021 Posted September 20, 2021 vor 2 Stunden schrieb StevanJ: So whenever I'm in a nice server trialing a nice weapon load, all I've got to do is leave the game, open up the editor and edit or create an existing loadout, before returning to the server I was in .. What a time efficient solution. You could create your personal loadout befor even joining any server. Its a one time job and the preset wil be saved forever. My skins
Tank50us Posted September 20, 2021 Posted September 20, 2021 34 minutes ago, Mike_Romeo said: You could create your personal loadout befor even joining any server. Its a one time job and the preset wil be saved forever. Or ED could create a "Save Loadout" button on the window so you can just do that with a single click. That way, you can also fly test it in a public server, land, rearm and adjust as needed. 1 1
StevanJ Posted September 20, 2021 Author Posted September 20, 2021 1 hour ago, Mike_Romeo said: You could create your personal loadout befor even joining any server. Its a one time job and the preset wil be saved forever. On every single module after every single OB patch? No, that would be totally inefficient.
Mike_Romeo Posted September 20, 2021 Posted September 20, 2021 (edited) vor 22 Minuten schrieb StevanJ: On every single module after every single OB patch? No, that would be totally inefficient. No update ever deleted my loadouts. Still using the ones I created for my JF-17 and FC-3 years ago. ED realy have better things to do. Edited September 20, 2021 by Mike_Romeo My skins
Mike_Romeo Posted September 20, 2021 Posted September 20, 2021 (edited) Created years ago... ...and used for years on the Growling Sidewinder server Its so simple and easy to do... Edited September 20, 2021 by Mike_Romeo My skins
StevanJ Posted September 20, 2021 Author Posted September 20, 2021 26 minutes ago, Mike_Romeo said: Created years ago... ...and used for years on the Growling Sidewinder server Its so simple and easy to do... Simple huh? Go into a GS server, from in the server create a brand new loadout you've never used before for Air to Air, shoot down some bandits, and show us how simple and easy it is to save from that online game, then once you're back in the game, show us how easy it is to select a different loadout for Air to ground anothe loadout you've never used before and show us how long it takes to save that..
Tank50us Posted September 20, 2021 Posted September 20, 2021 49 minutes ago, StevanJ said: Simple huh? Go into a GS server, from in the server create a brand new loadout you've never used before for Air to Air, shoot down some bandits, and show us how simple and easy it is to save from that online game, then once you're back in the game, show us how easy it is to select a different loadout for Air to ground anothe loadout you've never used before and show us how long it takes to save that.. It's simple assuming you know that the loadout will work first time every time, and you're good at planned strikes. I still argue it'd be much better for us all if ED just gave us a "Save Loadout" button on the rearming page to begin with. That being said, the rearming page could use a bit of an overhaul to begin with. For example, I'd very much like to know what my weight and balance is when I'm loading a plane up, so I can properly set my trim before take-off. 2
StevanJ Posted September 20, 2021 Author Posted September 20, 2021 4 hours ago, Tank50us said: It's simple assuming you know that the loadout will work first time every time, and you're good at planned strikes. I still argue it'd be much better for us all if ED just gave us a "Save Loadout" button on the rearming page to begin with. That being said, the rearming page could use a bit of an overhaul to begin with. For example, I'd very much like to know what my weight and balance is when I'm loading a plane up, so I can properly set my trim before take-off. I 100% agree. @Mike_Romeo is definitely trolling us.. If i spend 5 minutes getting a proper and specific loadout for an online sortie (because my man is in his FA18 at 40,000 ft and is telling me what i should bring for his laser pointer), and then i get shot down en-route, i dont want to have to go through the whole arms page again, i want it to know what ive originally asked for. An example is when we pick our arms, take off, deliver payload successfully and come back, the armament page remembers what weve taken and asks us if we want the same thing, but if were shot down, we have to reselect the whole lot again from scratch. I hate that. UNLESS we preload what we want to take, but then if im working in the team, and I want to take one harm, and 2 154's, and then a 2000lb LGB to throw from miles out, with two 120c's its a bit of a long winded experience to select those. I just want what we already have, to work better in the game.
Northstar98 Posted September 20, 2021 Posted September 20, 2021 Personally, I don't see why the ME loadout window can't be utilised in game, then you have all the functions there, including save game. And as a bonus, you're no longer limited to just percentage for adjusting fuel, you can dial it in by mass. 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Toastie Posted October 9, 2021 Posted October 9, 2021 I too would love to see a ‘save loadout’ on the rearm/refuel page. Playing predominantly in MP, sometimes changing role on the fly and needing flexibility in loadout, this ‘facility’ is just that. It will make it easier to recall a loadout you have previously used in the same session, without the need to leave the session to mess around with the ME and then rejoin and resume the session. Another option would be an ‘escape’ key option in both SP/MP to ‘Manage Loadouts’ without having to launch the ME. 1
FalcoGer Posted October 25, 2021 Posted October 25, 2021 (edited) I'd also like a category for custom loadouts. Whenever you join a server you just can't find your loadout because it's buried in a hundred of other, pre-defined loadouts. On 9/20/2021 at 6:36 PM, StevanJ said: An example is when we pick our arms, take off, deliver payload successfully and come back, the armament page remembers what weve taken and asks us if we want the same thing Well that works 80% of the time. Sometimes it just asks us if we want to keep the 2 missiles in the 6 missile rack that we had left when coming back for rearm. Because why not. Edited October 25, 2021 by FalcoGer
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