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Game Crash 2.7


jfnelson0127

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Hello,


I downloaded the new 2.7 patch last night. In the last 24 hours, the game has routinely crashed or locked up to the point that I have to hard-kill the program. I can usually play one single player mission without an issue, and then when I try to load another mission, the game locks up during loading. I am forced to Alt-Tab and kill the program, or restart my computer. I've attached my crash logs here.

 

Appreciate any help you can provide to resolve this.

 

Best,
JN

dcs.20210416-013135.log

dcs2.log


Edited by jfnelson0127
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  • ED Team

please remove all unofficial mods and run a verify in steam

 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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On 2.5 I had very very few CTD events and the last one was caused by C:\Eagle Dynamics\DCS World OpenBeta\bin\lua.dll

 

Since updating to 2.7 I have had 8 CTD events and looking in the *.crash files for each event showed:

C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3784df9edffd3314\nvwgf2umx.dll
C:\Eagle Dynamics\DCS World OpenBeta\bin\GraphicsVista.dll
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5364881c934f6ce8\nvwgf2umx.dll
C:\Eagle Dynamics\DCS World OpenBeta\bin\GraphicsVista.dll
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3784df9edffd3314\nvwgf2umx.dll
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3784df9edffd3314\nvwgf2umx.dll
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3784df9edffd3314\nvwgf2umx.dll
C:\Eagle Dynamics\DCS World OpenBeta\bin\GraphicsVista.dll

 

Sensing a bit of a pattern here I updated my Nvidia driver to the latest 466.11 (it was 465.89) and although it is early days so far so good.  If my CTD events return I will report back.

 

Hope the above info helps someone if early testing proves to be an indication.

 

As a side issue I mainly fly on busy PVP MP servers and I still find 2.7 takes a heavier toll on my system than 2.5 ever did but I'm sure further optimizations will follow as there are enough people now reporting poor performance in other threads for it to not be a thing.

 

 

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4 hours ago, BIGNEWY said:

please remove all unofficial mods and run a verify in steam

 

thanks

Thanks BIGNEWY,

 

Really appreciate the response. I have done a verify in Steam, but to no avail. Just to clarify - would unofficial mods include the A-4? I assume so. Also, would using a post-processing injector like Reshade be considered a "mod". Just want to make sure I'm doing my diligence.

 

Thanks,

JN 


Edited by jfnelson0127
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2 hours ago, Specter said:

On 2.5 I had very very few CTD events and the last one was caused by C:\Eagle Dynamics\DCS World OpenBeta\bin\lua.dll

 

Since updating to 2.7 I have had 8 CTD events and looking in the *.crash files for each event showed:

C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3784df9edffd3314\nvwgf2umx.dll
C:\Eagle Dynamics\DCS World OpenBeta\bin\GraphicsVista.dll
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5364881c934f6ce8\nvwgf2umx.dll
C:\Eagle Dynamics\DCS World OpenBeta\bin\GraphicsVista.dll
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3784df9edffd3314\nvwgf2umx.dll
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3784df9edffd3314\nvwgf2umx.dll
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3784df9edffd3314\nvwgf2umx.dll
C:\Eagle Dynamics\DCS World OpenBeta\bin\GraphicsVista.dll

 

Sensing a bit of a pattern here I updated my Nvidia driver to the latest 466.11 (it was 465.89) and although it is early days so far so good.  If my CTD events return I will report back.

 

Hope the above info helps someone if early testing proves to be an indication.

 

As a side issue I mainly fly on busy PVP MP servers and I still find 2.7 takes a heavier toll on my system than 2.5 ever did but I'm sure further optimizations will follow as there are enough people now reporting poor performance in other threads for it to not be a thing.

 

 

 

Good intel. I'll also see which Nvidia driver I'm using when I get back to my computer. I updated my drivers a week or so ago. I don't recall which driver I am running specifically.  There may be a newer driver that I have neglected to download.  Separately, I play single-player almost entirely, so it seems to not be isolated to single or multi. 

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Bad intel!  The driver update did not stop this issue.  More investigation required.

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Yikes I so much love the update to 2.7 and must say Fanastic work but I’ve had quit a few crashes and could not end DCS in task manager had to hard reboot. I just wanted to report this. It’s all good and I’m sure it will all smooth out. Thanks for a fantastic new DCS and it really takes my breath away at times...the clouds ... not the crashes

 

Cheers !

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Update:

 

I updated my Nvidia drivers to 4.66 (released this week) and deleted the only unofficial mod I had, which was the community A-4E. I also ran a repair through Steam. I played through a few single missions with no errors. But alas, I ended up having the game lock up and I had to hard-kill it in the device manager.

 

Attaching my crash report here.

 

I hope this doesn't come off like aimless complaining.  I appreciate the effort that goes into this sim and hope this feedback is productive in finding solutions. Has anyone else heard of any fixes to the crashes? I honestly don't think it's Reshade, but if anyone has heard that it is causing crashes in 2.7, please let me know, because I do have it loaded. 

 

Thanks!
JN

dcs.20210417-015516.log

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7 hours ago, Flappie said:

Can you please try disabling the game fullscreen mode?

 

 

 

Tried taking it out of fullscreen. Still getting crashes, but at least now I can send crash reports without having to kill the program in the task manager. 

 

Attached my latest crash log.

dcs.20210417-145003.log


Edited by jfnelson0127
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Thanks for the log. This time you're getting specific error messages.

 

2021-04-17 14:49:57.965 INFO    VISUALIZER: StartSimulation
2021-04-17 14:49:57.967 ERROR   DX11BACKEND: Failed assert `false && "depth buffer must be the same sizes as color targets"` at Projects\render\dx11backend_win8\Source\DX11FrameBufferManager.cpp:99
2021-04-17 14:49:57.971 ERROR   DX11BACKEND: Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:704
2021-04-17 14:50:00.952 WARNING LOG: 1 duplicate message(s) skipped.
2021-04-17 14:50:00.952 ERROR   DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;.

...
2021-04-17 14:50:02.327 ERROR   DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;.
2021-04-17 14:50:02.327 INFO    DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;
2021-04-17 14:50:02.504 ERROR   DX11BACKEND: Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:704
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.108 ERROR   DX11BACKEND: Zero size of texture 'NVD_0'!
2021-04-17 14:50:03.110 INFO    EDCORE: try to write dump information
2021-04-17 14:50:03.113 INFO    EDCORE: # -------------- 20210417-145003 --------------
2021-04-17 14:50:03.114 INFO    EDCORE: DCS/2.7.0.4625 (x86_64; Windows NT 10.0.19042)
2021-04-17 14:50:03.114 INFO    EDCORE: F:\SteamLibraryF\steamapps\common\DCSWorld\bin\dx11backend.dll
2021-04-17 14:50:03.115 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at D550AB50 00:00000000
2021-04-17 14:50:03.120 INFO    EDCORE: SymInit: Symbol-SearchPath: '.;F:\SteamLibraryF\steamapps\common\DCSWorld;F:\SteamLibraryF\steamapps\common\DCSWorld\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'jfnel'
2021-04-17 14:50:03.121 INFO    EDCORE: OS-Version: 10.0.19042 () 0x300-0x1
2021-04-17 14:50:03.846 INFO    EDCORE: 0x000000000000AB50 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x5A80
2021-04-17 14:50:03.846 INFO    EDCORE: 0x000000000000A881 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x57B1
2021-04-17 14:50:03.846 INFO    EDCORE: 0x00000000000115AF (dx11backend): RenderAPI::DX11Renderer::createFrameBuffer + 0x8F
2021-04-17 14:50:03.846 INFO    EDCORE: 0x00000000000114A1 (dx11backend): RenderAPI::DX11Renderer::createFrameBuffer + 0x221
2021-04-17 14:50:03.846 INFO    EDCORE: 0x0000000000005B14 (PostEffects): PostEffects::PostEffectBase::buildFrameBuffer + 0x5C4
2021-04-17 14:50:03.847 INFO    EDCORE: 0x000000000000C388 (PostEffects): PostEffects::PostEffectBase::release + 0x6088
2021-04-17 14:50:03.847 INFO    EDCORE: 0x00000000000062D0 (PostEffects): PostEffects::PostEffectBase::init + 0xB0
2021-04-17 14:50:03.847 INFO    EDCORE: 0x0000000000179C3B (Visualizer): create_UI_VRScene + 0x3A6B
2021-04-17 14:50:03.847 INFO    EDCORE: 0x0000000000172D86 (Visualizer): smSceneManager::CreateSceneManager + 0xAED6
2021-04-17 14:50:03.847 INFO    EDCORE: 0x0000000000800642 (DCS):  ??  + 0x800642
2021-04-17 14:50:03.847 INFO    EDCORE: 0x00000000007E91C9 (DCS):  ??  + 0x7E91C9
2021-04-17 14:50:03.847 INFO    EDCORE: 0x000000000011743A (edCore): Common::FSM::sendOutputSymbol_ + 0x4A
2021-04-17 14:50:03.848 INFO    EDCORE: 0x0000000000116AD2 (edCore): Common::FSM::enterToState_ + 0xC2
2021-04-17 14:50:03.848 INFO    EDCORE: 0x00000000001172B9 (edCore): Common::FSM::onSymbol_ + 0x1A9
2021-04-17 14:50:03.848 INFO    EDCORE: 0x00000000007FF141 (DCS):  ??  + 0x7FF141
2021-04-17 14:50:03.848 INFO    EDCORE: 0x00000000007D0174 (DCS):  ??  + 0x7D0174
2021-04-17 14:50:03.848 INFO    EDCORE: 0x00000000007D0544 (DCS):  ??  + 0x7D0544
2021-04-17 14:50:03.848 INFO    EDCORE: 0x0000000001C22FC2 (DCS): AmdPowerXpressRequestHighPerformance + 0xE29FBE
2021-04-17 14:50:03.848 INFO    EDCORE: 0x0000000000A060DE (DCS):  ??  + 0xA060DE
2021-04-17 14:50:03.848 INFO    EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14
2021-04-17 14:50:03.849 INFO    EDCORE: 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21
2021-04-17 14:50:04.429 INFO    EDCORE: Minidump created.

 

 

The game seems blocked when trying to create shader textures. It seems some files are missing or are wrong.

If you have an mods installed, first uninstall them, then run a new repair.

Don't accept indie game testing requests from friends in Discord. Ever.

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1 hour ago, Flappie said:

Thanks for the log. This time you're getting specific error messages.

 


2021-04-17 14:49:57.965 INFO    VISUALIZER: StartSimulation
2021-04-17 14:49:57.967 ERROR   DX11BACKEND: Failed assert `false && "depth buffer must be the same sizes as color targets"` at Projects\render\dx11backend_win8\Source\DX11FrameBufferManager.cpp:99
2021-04-17 14:49:57.971 ERROR   DX11BACKEND: Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:704
2021-04-17 14:50:00.952 WARNING LOG: 1 duplicate message(s) skipped.
2021-04-17 14:50:00.952 ERROR   DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;.

...
2021-04-17 14:50:02.327 ERROR   DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;.
2021-04-17 14:50:02.327 INFO    DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;
2021-04-17 14:50:02.504 ERROR   DX11BACKEND: Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:704
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.037 ERROR   DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx'
2021-04-17 14:50:03.108 ERROR   DX11BACKEND: Zero size of texture 'NVD_0'!
2021-04-17 14:50:03.110 INFO    EDCORE: try to write dump information
2021-04-17 14:50:03.113 INFO    EDCORE: # -------------- 20210417-145003 --------------
2021-04-17 14:50:03.114 INFO    EDCORE: DCS/2.7.0.4625 (x86_64; Windows NT 10.0.19042)
2021-04-17 14:50:03.114 INFO    EDCORE: F:\SteamLibraryF\steamapps\common\DCSWorld\bin\dx11backend.dll
2021-04-17 14:50:03.115 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at D550AB50 00:00000000
2021-04-17 14:50:03.120 INFO    EDCORE: SymInit: Symbol-SearchPath: '.;F:\SteamLibraryF\steamapps\common\DCSWorld;F:\SteamLibraryF\steamapps\common\DCSWorld\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'jfnel'
2021-04-17 14:50:03.121 INFO    EDCORE: OS-Version: 10.0.19042 () 0x300-0x1
2021-04-17 14:50:03.846 INFO    EDCORE: 0x000000000000AB50 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x5A80
2021-04-17 14:50:03.846 INFO    EDCORE: 0x000000000000A881 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x57B1
2021-04-17 14:50:03.846 INFO    EDCORE: 0x00000000000115AF (dx11backend): RenderAPI::DX11Renderer::createFrameBuffer + 0x8F
2021-04-17 14:50:03.846 INFO    EDCORE: 0x00000000000114A1 (dx11backend): RenderAPI::DX11Renderer::createFrameBuffer + 0x221
2021-04-17 14:50:03.846 INFO    EDCORE: 0x0000000000005B14 (PostEffects): PostEffects::PostEffectBase::buildFrameBuffer + 0x5C4
2021-04-17 14:50:03.847 INFO    EDCORE: 0x000000000000C388 (PostEffects): PostEffects::PostEffectBase::release + 0x6088
2021-04-17 14:50:03.847 INFO    EDCORE: 0x00000000000062D0 (PostEffects): PostEffects::PostEffectBase::init + 0xB0
2021-04-17 14:50:03.847 INFO    EDCORE: 0x0000000000179C3B (Visualizer): create_UI_VRScene + 0x3A6B
2021-04-17 14:50:03.847 INFO    EDCORE: 0x0000000000172D86 (Visualizer): smSceneManager::CreateSceneManager + 0xAED6
2021-04-17 14:50:03.847 INFO    EDCORE: 0x0000000000800642 (DCS):  ??  + 0x800642
2021-04-17 14:50:03.847 INFO    EDCORE: 0x00000000007E91C9 (DCS):  ??  + 0x7E91C9
2021-04-17 14:50:03.847 INFO    EDCORE: 0x000000000011743A (edCore): Common::FSM::sendOutputSymbol_ + 0x4A
2021-04-17 14:50:03.848 INFO    EDCORE: 0x0000000000116AD2 (edCore): Common::FSM::enterToState_ + 0xC2
2021-04-17 14:50:03.848 INFO    EDCORE: 0x00000000001172B9 (edCore): Common::FSM::onSymbol_ + 0x1A9
2021-04-17 14:50:03.848 INFO    EDCORE: 0x00000000007FF141 (DCS):  ??  + 0x7FF141
2021-04-17 14:50:03.848 INFO    EDCORE: 0x00000000007D0174 (DCS):  ??  + 0x7D0174
2021-04-17 14:50:03.848 INFO    EDCORE: 0x00000000007D0544 (DCS):  ??  + 0x7D0544
2021-04-17 14:50:03.848 INFO    EDCORE: 0x0000000001C22FC2 (DCS): AmdPowerXpressRequestHighPerformance + 0xE29FBE
2021-04-17 14:50:03.848 INFO    EDCORE: 0x0000000000A060DE (DCS):  ??  + 0xA060DE
2021-04-17 14:50:03.848 INFO    EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14
2021-04-17 14:50:03.849 INFO    EDCORE: 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21
2021-04-17 14:50:04.429 INFO    EDCORE: Minidump created.

 

 

The game seems blocked when trying to create shader textures. It seems some files are missing or are wrong.

If you have an mods installed, first uninstall them, then run a new repair.

Thanks! No mods installed, and I have turned off all Reshade filters. I can try to fully uninstall Reshade too. Do you think this could be the problem?

 

One other point of interest - Just flew several single missions on different maps with no issues. Only change was that I turned off SSAA. It had been set to 1.5.

 

Thanks,

JN

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Sadly not. I uninstalled Reshade completely and ran Steam repair and the problem persists. Two consecutive crashes to desktop. See log attached.

dcs.20210417-183654.log

Just now, jfnelson0127 said:

Sadly not. I uninstalled Reshade completely and ran Steam repair and the problem persists. Two consecutive crashes to desktop. See log attached.

dcs.20210417-183654.log 110.45 kB · 0 downloads

 

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@jfnelson0127I'm inspired by some of the solutions posted in this other thread dealing with what I believe is the same issue. Please ensure your DCS.exe file properties have “Full screen optimisations disable” option off:

  • Browse to "F:\SteamLibraryF\steamapps\common\DCSWorld\bin\"
  • Right click the "DCS.exe" file, click Properties, then click Compatiility tab.
  • “Full screen optimisations disable" must be unticked

@HavremonsterSorry, your crashlog is unreadable due to a bug in current 2.7 version. Hard to tell what's happening to you.

Don't accept indie game testing requests from friends in Discord. Ever.

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1 hour ago, Flappie said:

@jfnelson0127I'm inspired by some of the solutions posted in this other thread dealing with what I believe is the same issue. Please ensure your DCS.exe file properties have “Full screen optimisations disable” option off:

  • Browse to "F:\SteamLibraryF\steamapps\common\DCSWorld\bin\"
  • Right click the "DCS.exe" file, click Properties, then click Compatiility tab.
  • “Full screen optimisations disable" must be unticked

@HavremonsterSorry, your crashlog is unreadable due to a bug in current 2.7 version. Hard to tell what's happening to you.

 

Thanks Flappie. I've had full screen optimizations disabled for a while, so I don't think this is the culprit unfortunately. 

 

I'm considering using DDI to scrub my drivers for a fresh Nvidia driver install. Considering how many topics I'm seeing on this, I'm honestly starting to get the sense that this isn't a "me" problem. I hope the ED guys are digging into our crash logs. I'll continue to send them as long as it's helpful. 


Edited by jfnelson0127
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Non-Steam version.  Prior to 2.7, no problems.  Post 2.7 update, game simply will not "load".  DCS loading logo displays along with "verification" message, then about two minutes later game crashes; no "error log" is displayed.

Thank you.

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