Willopen Posted April 16, 2021 Share Posted April 16, 2021 hi, in this mission you need to destroy a nuke that is being placed randomly at one of 3 bunker each time. in the briefing it is stated that you will get the nuke position once you are airborne. after trying a couple of times, no such radio intel comes. anyone had any luck with this mission and completed it? Link to comment Share on other sites More sharing options...
unclejacko Posted April 20, 2021 Share Posted April 20, 2021 So figured out the issue. Looking in the mission editor 6 seconds after the mission starts its support to announce which bunker to attack. But it doesn't. So I modified the 3 lines to start after 15 seconds and that seemed to fix the issue. Attaching my file so you can test it. F-16C_IA_SYR_Op LONESOME FALCON-FIXED.miz 1 Link to comment Share on other sites More sharing options...
Willopen Posted April 22, 2021 Author Share Posted April 22, 2021 You sir are awesome. Will give it a go. Link to comment Share on other sites More sharing options...
unclejacko Posted May 8, 2021 Share Posted May 8, 2021 Found some more issues after playing it yesterday. Essentially it doesn't have the triggers to signal success if you destroy the correct bunker. I think there is a timeout that will trigger a mission failed and tell you to RTB since I've gotten that several times after I know those bunkers where destroyed. Will try to troubleshoot it this week sometime. Overall it's a fun mission though. Link to comment Share on other sites More sharing options...
Willopen Posted May 15, 2021 Author Share Posted May 15, 2021 Awsome, waiting to try it out when its fixed. Thanks Link to comment Share on other sites More sharing options...
SkillyJ Posted June 13, 2021 Share Posted June 13, 2021 I looked at the .miz and I actually think there's a whole triggered action missing, rather than it being the bunker .ogg failing to fire. Your first task in the mission is to knock out the SA-11 TELAR/CC and then "assess the damage" but the latter part has no script nor trigger associated to it; Flag 11 is supposed to do something, but there's no trigger with Flag 11 in it. You'll also notice that the "MiG21 Go 1" trigger doesn't have a proper MESSAGE TO ALL (it just says "Debug - 1 START"), so I think this mission is still a bit of a WIP. Link to comment Share on other sites More sharing options...
Willopen Posted June 20, 2021 Author Share Posted June 20, 2021 Thank you for your time and your investigation. I hope ED will fix this mission. Link to comment Share on other sites More sharing options...
hasole Posted July 6, 2021 Share Posted July 6, 2021 Just tried this and with the upcoming STA 4/6 for the HARM's, they will be useless in this mission. Link to comment Share on other sites More sharing options...
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