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AI Wingman will not attack statics while player is alive


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I am trying to have a player controlled flight of A10s attack a static building with a GBU31. 


To this end I have created this waypoint with the advanced waypoint actions, see screenshot. 


When attempting to use the radio commands e.g. "flight > engage with > ground targets > guided bombs > default" they'll copy but fly over it without doing anything. 


If there is no player lead, they'll drop their bombs on the target just fine.


Is there any way I can work around this and get my wingmen to attack static buildings? Other modules have the "attack primary and rejoin" radio command which seems to work fine in this case.



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