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Mod Request: 'Battleship' Style multi-player mission


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I have been following the 'Ocean only' thread over in the map wishlist and I am wondering if someone can help me a little with some mission editor design. 

 

I am wondering if someone can point me in the direction of some documentation on how to spawn a red/blue carrier either dynamically or as a player controlled action across a variety of grid squares and then to add a number of support ships and escorts into other squares, essentially setting up the old game of 'battleship' which you could then fly from the carriers and try and find and sink the opponents fleet.  This kind of S&D mission seems to be the main goal of a predominantly ocean map so I am thinking the concept could be tested with Caucaus or Syria, but I have no idea where to begin to learn how to do this so Im wondering if someone can point me in the right direction.. 

 

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Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J

i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k

Combat Wombat's Airfield & Enroute Maps and Planning Tools

 

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